Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Big_Man_LBJ
Kukulkan
Level 64
God Stats
4W - 16L
1,278 SR
Queue Stats
163W - 199L
1,379 Elo+
Solo
Charybdis
Charybdis
Markofraven
Charybdis
Level 129
God Stats
30W - 35L
1,318 SR
Queue Stats
221W - 245L
1,433 Elo+
Solo
Bellona
Bellona
Mmmkkayy
Bellona
Level 118
God Stats
175W - 168L
1,516 SR
Queue Stats
480W - 499L
1,460 Elo+
Solo
Jormungandr
Jormungandr
MokonaModokl
Jormungandr
Level 145
God Stats
4W - 9L
1,290 SR
Queue Stats
399W - 412L
1,391 Elo+
Solo
Team Averages
Level 116
1,380 SR
1,432 Elo+

VS

Team Averages
Level 110
1,477 SR
1,474 Elo+
Neith
Neith
JaeHyuna
Neith
Level 144
God Stats
0W - 3L
1,200 SR
Queue Stats
56W - 61L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
James-Jr1
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,435 Elo+
Solo
Arachne
Arachne
mnoa7227
Arachne
Level 136
God Stats
25W - 25L
1,557 SR
Queue Stats
712W - 688L
1,545 Elo+
Solo
Thoth
Thoth
scrumbuckett
Thoth
Level 56
God Stats
1W - 5L
1,500 SR
Queue Stats
79W - 76L
1,528 Elo+
Solo
Sylvanus
Sylvanus
slickdevil78
Sylvanus
Level 126
God Stats
6W - 4L
1,628 SR
Queue Stats
204W - 185L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
13 / 4 / 8
13,782
574
22,974
17,937
9,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Big_Man_LBJ
Kukulkan
19
3 / 7 / 5
12,165
507
14,261
18,909
9,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Markofraven
Charybdis
17
1 / 4 / 4
10,522
438
11,638
22,784
10,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Mmmkkayy
Bellona
20
4 / 2 / 6
13,505
563
22,414
26,176
29,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
MokonaModokl
Jormungandr
17
4 / 1 / 9
12,045
502
17,678
22,821
26,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JaeHyuna
Neith
16
4 / 1 / 5
10,633
443
17,412
17,227
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
James-Jr1
Ne Zha
18
1 / 6 / 1
10,967
457
8,976
22,090
15,172
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
mnoa7227
Arachne
20
4 / 8 / 2
11,984
499
12,289
28,444
13,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 5 / 4
13,334
556
11,401
15,225
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
slickdevil78
Sylvanus
15
1 / 5 / 7
9,746
406
19,389
35,816
26,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
25
Kills
18
18
Deaths
25
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
13
4
8
4.25
W
Kukulkan
Big_Man_LBJ
Kukulkan
3
7
5
0.79
L
Neith
JaeHyuna
Neith
4
1
5
6.5
L
Ne Zha
James-Jr1
Ne Zha
1
6
1
0.25
W
Charybdis
Markofraven
Charybdis
1
4
4
0.75
W
Bellona
Mmmkkayy
Bellona
4
2
6
3.5
W
Jormungandr
MokonaModokl
Jormungandr
4
1
9
8.5
L
Arachne
mnoa7227
Arachne
4
8
2
0.63
L
8
5
4
2
L
Sylvanus
slickdevil78
Sylvanus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,965
Damage
69,467
108,627
Taken
118,802
85,558
Mitigated
69,892
35,162
Healing
43,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
22,974
4,397
0
2,250
17,937
9,635
0
4,909
13,028
0
100,059
W
Kukulkan
Big_Man_LBJ
Kukulkan
14,261
3,361
0
2,888
18,909
9,553
420
8,032
10,877
95,591
0
L
Neith
JaeHyuna
Neith
17,412
7,910
0
8,934
17,227
8,235
0
5,398
11,829
0
76,880
L
Ne Zha
James-Jr1
Ne Zha
8,976
3,222
0
6,007
22,090
15,172
309
1,747
20,343
0
86,408
W
Charybdis
Markofraven
Charybdis
11,638
6,847
0
10,083
22,784
10,015
119
4,019
18,765
0
86,730
W
Bellona
Mmmkkayy
Bellona
22,414
7,516
305
11,457
26,176
29,539
1,519
2,884
23,292
0
134,553
W
Jormungandr
MokonaModokl
Jormungandr
17,678
4,898
761
7,418
22,821
26,816
222
9,103
13,718
65,896
0
L
Arachne
mnoa7227
Arachne
12,289
6,947
0
8,067
28,444
13,417
0
5,116
23,328
0
131,136
L
11,401
695
0
1,172
15,225
6,160
423
3,847
11,378
97,707
0
L
Sylvanus
slickdevil78
Sylvanus
19,389
6,790
1,458
17,451
35,816
26,908
0
15,831
19,985
48,839
14,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,019
Gold Earned
56,664
684
Minions Killed
631
0
Camps Cleared
0
2,070,599
Distance Traveled
2,095,502
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,782
574
126
5
0
452,051
1
W
Kukulkan
12,165
507
157
7
0
399,824
3
L
Neith
10,633
443
118
5
0
399,267
5
L
Ne Zha
10,967
457
134
6
0
462,669
4
W
Charybdis
10,522
438
116
5
0
356,473
4
W
Bellona
13,505
563
204
9
0
424,418
10
W
Jormungandr
12,045
502
81
3
0
437,833
5
L
Arachne
11,984
499
155
6
0
448,948
2
L
Thoth
13,334
556
157
7
0
410,396
1
L
Sylvanus
9,746
406
67
3
0
374,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role