Player Matchup

Heimdallr
Heimdallr
Jslayer16
Heimdallr
Level 69
God Stats
3W - 3L
1,687 SR
Queue Stats
129W - 133L
1,549 Elo+
Party 1
Fenrir
Fenrir
KennyTheTigerOG
Fenrir
Level 139
God Stats
6W - 6L
1,329 SR
Queue Stats
275W - 176L
1,594 Elo+
Party 2
Cerberus
Cerberus
SoLikeMaybeDont
Cerberus
Level 29
God Stats
3W - 2L
1,289 SR
Queue Stats
166W - 154L
1,626 Elo+
Party 2
Medusa
Medusa
StudTheSecond
Medusa
Level 137
God Stats
12W - 3L
1,577 SR
Queue Stats
217W - 122L
1,636 Elo+
Party 2
Kumbhakarna
Kumbhakarna
siamesejake
Kumbhakarna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,507 Elo+
Party 1
Team Averages
Level 92
1,477 SR
1,582 Elo+

VS

Team Averages
Level 93
1,525 SR
1,489 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Its__Quick
Shiva
Level 105
God Stats
30W - 21L
1,608 SR
Queue Stats
245W - 253L
1,418 Elo+
Party 3
Loki
Loki
fach4la
Loki
Level 15
God Stats
4W - 5L
1,515 SR
Queue Stats
13W - 10L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jslayer16
Heimdallr
13
4 / 1 / 2
7,611
544
6,535
9,223
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 4
7,210
515
8,065
13,084
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
14
3 / 1 / 4
8,310
594
7,928
13,385
8,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
9 / 2 / 3
8,189
585
12,286
10,180
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
siamesejake
Kumbhakarna
10
1 / 0 / 5
6,682
477
3,402
10,162
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 6 / 2
6,798
486
6,931
9,779
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
 
Cthulhu
9
1 / 1 / 1
6,248
446
6,944
12,716
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
 
Cupid
8
0 / 5 / 1
5,106
365
2,380
8,687
2,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
12
1 / 2 / 0
7,074
505
9,914
9,203
4,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
fach4la
Loki
10
2 / 7 / 0
6,408
458
3,023
11,703
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
5
5
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
2
0.33
L
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Cupid
 
Cupid
0
5
1
0.1
L
Shiva
1
2
0
0.5
W
Heimdallr
Jslayer16
Heimdallr
4
1
2
5
W
4
1
4
6
W
Cerberus
3
1
4
5
W
9
2
3
5.25
L
Loki
fach4la
Loki
2
7
0
0.29
W
Kumbhakarna
siamesejake
Kumbhakarna
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
29,192
56,034
Taken
52,088
33,037
Mitigated
26,078
20,703
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,931
297
0
1,020
9,779
3,279
82
1,282
8,497
41,668
0
L
Cthulhu
 
Cthulhu
6,944
557
0
2,291
12,716
11,144
0
3,054
9,662
28,928
0
L
Cupid
 
Cupid
2,380
1,038
377
424
8,687
2,924
0
1,912
6,775
0
12,733
L
Shiva
9,914
3,013
0
2,385
9,203
4,701
0
4,314
4,889
0
52,910
W
Heimdallr
Jslayer16
Heimdallr
6,535
3,300
0
4,432
9,223
3,756
470
1,097
8,126
0
67,293
W
8,065
2,586
0
6,616
13,084
6,951
0
4,310
8,548
0
52,363
W
Cerberus
7,928
710
0
6,968
13,385
8,708
0
916
12,435
69,126
0
W
12,286
6,625
0
970
10,180
4,352
955
4,283
5,549
0
50,618
L
Loki
fach4la
Loki
3,023
841
0
3,242
11,703
4,030
0
768
10,935
0
34,689
W
Kumbhakarna
siamesejake
Kumbhakarna
3,402
836
0
1,717
10,162
9,270
75
2,525
7,501
14,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
31,634
496
Minions Killed
299
0
Camps Cleared
0
1,322,416
Distance Traveled
1,366,886
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,798
486
82
6
0
233,721
4
L
Cthulhu
6,248
446
34
2
0
285,901
2
L
Cupid
5,106
365
26
2
0
297,755
2
L
Shiva
7,074
505
91
7
0
281,855
4
W
Heimdallr
7,611
544
98
7
0
234,689
4
W
Fenrir
7,210
515
91
7
0
296,855
2
W
Cerberus
8,310
594
205
15
0
270,462
2
W
Medusa
8,189
585
73
5
0
251,913
0
L
Loki
6,408
458
66
5
0
267,654
4
W
Kumbhakarna
6,682
477
29
2
0
268,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role