Player Matchup

Odin
Odin
ASAP_WARc_
Odin
Level 127
God Stats
5W - 4L
1,655 SR
Queue Stats
28W - 13L
1,631 Elo+
Party 2
Nox
Nox
Bengie21
Nox
Level 22
God Stats
1W - 0L
1,805 SR
Queue Stats
12W - 1L
1,866 Elo+
Party 2
Ymir
Ymir
last_kingslayer2
Ymir
Level 37
God Stats
1W - 1L
1,439 SR
Queue Stats
29W - 43L
1,558 Elo+
Party 2
Team Averages
Level 62
1,633 SR
1,685 Elo+

VS

Team Averages
Level 53
1,280 SR
1,147 Elo+
Achilles
Achilles
DannyD3V1to
Achilles
Level 59
God Stats
0W - 1L
1,109 SR
Queue Stats
5W - 19L
1,128 Elo+
Party 1
Da Ji
Da Ji
GodOfKaijus
Da Ji
Level 88
God Stats
0W - 1L
1,301 SR
Queue Stats
14W - 32L
1,229 Elo+
Party 1
Hel
Hel
JustAyumei_
Hel
Level 13
God Stats
2W - 6L
1,430 SR
Queue Stats
2W - 11L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,627
763
6,792
6,319
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 0 / 5
7,590
759
3,613
3,101
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 3
7,890
789
4,283
4,242
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DannyD3V1to
Achilles
11
1 / 3 / 0
6,153
615
6,198
9,322
7,162
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,778
578
2,230
7,512
3,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 1 / 0
5,370
537
448
1,740
883
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
8
Kills
1
1
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
2
0
5
4.5
L
Achilles
DannyD3V1to
Achilles
1
3
0
0.33
L
0
4
0
0
L
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,688
Damage
8,876
13,662
Taken
18,574
10,906
Mitigated
11,461
2,024
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,792
2,460
0
616
6,319
5,230
430
654
5,665
0
22,308
W
3,613
555
0
490
3,101
1,588
637
111
2,990
20,873
0
L
Achilles
DannyD3V1to
Achilles
6,198
1,132
0
1,059
9,322
7,162
0
3,877
5,026
0
18,679
L
2,230
485
0
64
7,512
3,416
0
3,316
3,998
0
10,541
L
448
37
291
396
1,740
883
0
850
823
1,728
0
W
4,283
1,017
0
918
4,242
4,088
480
292
3,950
17,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,107
Gold Earned
17,301
114
Minions Killed
51
5
Camps Cleared
4
506,808
Distance Traveled
336,703
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,627
763
39
4
2
172,688
4
W
Nox
7,590
759
44
4
3
188,833
0
L
Achilles
6,153
615
24
2
2
158,215
0
L
Da Ji
5,778
578
26
3
2
118,565
0
L
Hel
5,370
537
1
0
0
59,923
0
W
Ymir
7,890
789
31
3
0
145,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role