Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Clausthex
Hun Batz
Level 145
God Stats
1W - 1L
1,683 SR
Queue Stats
279W - 290L
1,488 Elo+
Solo
Hercules
Hercules
Doom216
Hercules
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,472 Elo+
Solo
Awilix
Awilix
Emsaph
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,593 Elo+
Party 1
Team Averages
Level 93
1,537 SR
1,511 Elo+

VS

Team Averages
Level 103
1,521 SR
1,502 Elo+
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BigHuff
Chiron
Level 64
God Stats
2W - 0L
1,516 SR
Queue Stats
78W - 57L
1,509 Elo+
Party 2
Pele
Pele
Dr Corncob
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Scylla
Scylla
DrBuckshots
Scylla
Level 97
God Stats
2W - 0L
1,590 SR
Queue Stats
109W - 87L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
shadows102
Kumbhakarna
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 71L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 5 / 5
8,247
687
10,544
16,686
15,463
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
 
Amaterasu
14
0 / 4 / 3
7,319
610
3,601
14,854
15,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Clausthex
Hun Batz
14
4 / 2 / 2
8,450
704
9,636
12,776
5,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Doom216
Hercules
16
0 / 3 / 6
7,767
647
10,863
20,535
15,371
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Emsaph
Awilix
13
2 / 6 / 2
7,533
628
3,604
13,016
7,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 0 / 11
9,411
784
11,674
13,399
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
BigHuff
Chiron
16
5 / 1 / 14
9,710
809
20,849
9,168
5,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 9
9,188
766
12,717
13,237
8,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
15
3 / 3 / 16
9,380
782
14,204
9,782
4,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
shadows102
Kumbhakarna
18
3 / 0 / 17
10,552
879
9,114
15,304
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
8
Kills
20
20
Deaths
8
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
5
5
0.9
L
Amaterasu
 
Amaterasu
0
4
3
0.38
W
Raijin
 
Raijin
5
0
11
10.5
W
Chiron
BigHuff
Chiron
5
1
14
12
L
Hun Batz
Clausthex
Hun Batz
4
2
2
2.5
L
Hercules
Doom216
Hercules
0
3
6
1
W
4
4
9
2.13
W
Scylla
3
3
16
3.67
L
Awilix
Emsaph
Awilix
2
6
2
0.5
W
Kumbhakarna
shadows102
Kumbhakarna
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,248
Damage
68,558
77,867
Taken
60,890
59,291
Mitigated
42,112
25,473
Healing
25,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,544
1,654
3,089
2,760
16,686
15,463
0
6,283
10,215
17,705
0
L
Amaterasu
 
Amaterasu
3,601
486
0
2,712
14,854
15,026
0
6,487
7,994
0
7,912
W
Raijin
 
Raijin
11,674
1,695
1,935
2,583
13,399
7,291
461
2,406
10,993
18,184
0
W
Chiron
BigHuff
Chiron
20,849
9,341
4,615
1,288
9,168
5,146
1,446
1,607
7,529
0
31,809
L
Hun Batz
Clausthex
Hun Batz
9,636
657
1,948
4,806
12,776
5,583
0
5,057
7,553
0
17,331
L
Hercules
Doom216
Hercules
10,863
1,090
1,278
5,558
20,535
15,371
0
8,620
11,629
0
26,428
W
12,717
1,484
668
1,385
13,237
8,113
24
3,178
9,854
0
26,028
W
Scylla
14,204
2,352
4,928
1,152
9,782
4,704
1,105
1,047
8,700
24,459
0
L
Awilix
Emsaph
Awilix
3,604
860
2,214
1,108
13,016
7,848
0
7,278
5,484
0
11,137
W
Kumbhakarna
shadows102
Kumbhakarna
9,114
409
3,437
3,372
15,304
16,858
0
2,306
12,837
20,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
48,241
89
Minions Killed
128
0
Camps Cleared
0
1,130,093
Distance Traveled
1,155,604
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,247
687
14
1
0
244,792
0
L
Amaterasu
7,319
610
19
2
0
226,586
0
W
Raijin
9,411
784
20
2
0
241,104
0
W
Chiron
9,710
809
26
2
0
213,346
0
L
Hun Batz
8,450
704
15
1
0
183,094
0
L
Hercules
7,767
647
28
2
0
264,507
1
W
Pele
9,188
766
30
3
0
214,118
0
W
Scylla
9,380
782
38
3
0
209,887
0
L
Awilix
7,533
628
13
1
0
211,114
0
W
Kumbhakarna
10,552
879
14
1
0
277,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role