Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Shazorock
Mulan
Level 46
God Stats
47W - 49L
1,112 SR
Queue Stats
490W - 529L
1,470 Elo+
Solo
Medusa
Medusa
Yermuther
Medusa
Level 62
God Stats
3W - 4L
1,642 SR
Queue Stats
11W - 17L
1,432 Elo+
Party 1
Thanatos
Thanatos
killshot001
Thanatos
Level 80
God Stats
3W - 3L
1,758 SR
Queue Stats
52W - 60L
1,436 Elo+
Solo
Ymir
Ymir
sfdgnalr
Ymir
Level 63
God Stats
1W - 0L
1,779 SR
Queue Stats
17W - 29L
1,343 Elo+
Party 1
Team Averages
Level 68
1,558 SR
1,436 Elo+

VS

Team Averages
Level 76
1,440 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
InfernoVortex
Ah Muzen Cab
Level 154
God Stats
1W - 3L
1,334 SR
Queue Stats
93W - 77L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
Jocool9
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
KhazirZA
Ao Kuang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,379 Elo+
Solo
Bellona
Bellona
KitsuBiltz
Bellona
Level 59
God Stats
2W - 1L
1,366 SR
Queue Stats
18W - 7L
1,674 Elo+
Solo
Cthulhu
Cthulhu
lancelittleprime
Cthulhu
Level 18
God Stats
8W - 11L
1,501 SR
Queue Stats
20W - 25L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 1 / 2
7,371
614
5,742
9,588
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Shazorock
Mulan
12
3 / 2 / 2
7,242
604
7,530
10,782
6,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Yermuther
Medusa
11
0 / 0 / 2
6,418
535
3,120
4,717
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
killshot001
Thanatos
10
5 / 0 / 3
6,776
565
4,451
9,137
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
10
1 / 0 / 2
6,353
529
788
5,390
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
InfernoVortex
Ah Muzen Cab
11
0 / 1 / 0
6,372
531
3,238
6,752
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Jocool9
Kukulkan
10
0 / 6 / 1
5,605
467
4,365
7,063
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
KhazirZA
Ao Kuang
11
3 / 1 / 0
6,836
570
2,779
9,317
3,199
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
KitsuBiltz
Bellona
9
0 / 4 / 2
5,468
456
4,967
8,682
8,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 0
5,563
464
1,273
4,423
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
2
5
L
Ah Muzen Cab
InfernoVortex
Ah Muzen Cab
0
1
0
0
L
Kukulkan
Jocool9
Kukulkan
0
6
1
0.08
L
Ao Kuang
KhazirZA
Ao Kuang
3
1
0
3
L
Bellona
KitsuBiltz
Bellona
0
4
2
0.25
W
Mulan
Shazorock
Mulan
3
2
2
2
W
Medusa
Yermuther
Medusa
0
0
2
1
W
Thanatos
killshot001
Thanatos
5
0
3
6.5
L
0
1
0
0
W
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,631
Damage
16,622
39,614
Taken
36,237
20,348
Mitigated
18,333
20,432
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,742
1,223
0
3,762
9,588
4,688
796
5,069
4,131
47,216
0
L
Ah Muzen Cab
InfernoVortex
Ah Muzen Cab
3,238
1,064
0
3,390
6,752
2,357
0
221
6,531
0
61,241
L
Kukulkan
Jocool9
Kukulkan
4,365
390
0
0
7,063
1,923
0
4,918
1,829
28,789
0
L
Ao Kuang
KhazirZA
Ao Kuang
2,779
827
0
1,251
9,317
3,199
0
280
8,957
38,720
0
L
Bellona
KitsuBiltz
Bellona
4,967
2,530
0
637
8,682
8,340
70
0
8,682
0
27,900
W
Mulan
Shazorock
Mulan
7,530
1,565
0
4,682
10,782
6,577
0
1,788
8,994
0
46,205
W
Medusa
Yermuther
Medusa
3,120
1,039
0
1,250
4,717
1,680
0
235
4,482
0
53,591
W
Thanatos
killshot001
Thanatos
4,451
1,609
0
9,296
9,137
3,438
0
184
8,953
0
36,301
L
1,273
30
0
664
4,423
2,514
0
705
3,708
15,105
0
W
Ymir
788
0
138
1,304
5,390
3,965
216
753
4,637
26,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
29,844
386
Minions Killed
321
0
Camps Cleared
0
1,149,304
Distance Traveled
1,188,802
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,371
614
68
6
0
221,961
5
L
Ah Muzen Cab
6,372
531
107
9
0
233,939
4
L
Kukulkan
5,605
467
68
6
0
199,411
1
L
Ao Kuang
6,836
570
74
6
0
258,644
0
L
Bellona
5,468
456
38
3
0
225,359
2
W
Mulan
7,242
604
87
7
0
189,850
3
W
Medusa
6,418
535
108
9
0
229,409
1
W
Thanatos
6,776
565
77
6
0
266,491
4
L
Cthulhu
5,563
464
34
3
0
271,449
2
W
Ymir
6,353
529
46
4
0
241,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role