Player Matchup

Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Chowderxxl
Nemesis
Level 126
God Stats
0W - 2L
1,464 SR
Queue Stats
3W - 7L
1,344 Elo+
Solo
Artio
Artio
Tandiman
Artio
Level 16
God Stats
1W - 3L
1,283 SR
Queue Stats
7W - 17L
1,288 Elo+
Party 1
Team Averages
Level 80
1,415 SR
1,377 Elo+

VS

Team Averages
Level 69
1,500 SR
1,574 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
eej101pro
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 0
6,824
569
5,390
11,567
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Chowderxxl
Nemesis
11
0 / 6 / 0
6,950
579
5,417
18,871
8,578
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Tandiman
Artio
11
0 / 3 / 0
7,381
615
2,538
14,715
13,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 0 / 7
9,821
818
21,795
8,217
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
 
Hercules
13
3 / 0 / 10
8,634
720
6,320
11,218
8,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
eej101pro
Skadi
14
4 / 0 / 8
9,066
756
10,151
4,967
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Kukulkan
 
Kukulkan
6
0
7
9.5
W
Hercules
 
Hercules
3
0
10
8
L
Nemesis
Chowderxxl
Nemesis
0
6
0
0
L
Artio
Tandiman
Artio
0
3
0
0
W
Skadi
eej101pro
Skadi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,345
Damage
38,266
45,153
Taken
24,402
27,803
Mitigated
14,269
5,433
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,390
1,878
0
1,960
11,567
5,261
0
6,700
4,867
24,891
3,324
W
Kukulkan
 
Kukulkan
21,795
2,555
0
2,728
8,217
3,620
1,245
2,435
5,782
69,738
0
W
Hercules
 
Hercules
6,320
2,050
0
3,823
11,218
8,714
68
3,747
7,471
0
11,032
L
Nemesis
Chowderxxl
Nemesis
5,417
310
0
660
18,871
8,578
0
9,032
9,839
0
17,805
L
Artio
Tandiman
Artio
2,538
238
264
2,549
14,715
13,964
0
6,228
8,487
10,830
0
W
Skadi
eej101pro
Skadi
10,151
4,230
0
782
4,967
1,935
1,131
1,422
3,545
0
28,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,155
Gold Earned
27,521
98
Minions Killed
153
3
Camps Cleared
8
659,475
Distance Traveled
723,809
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,824
569
53
4
3
218,228
4
W
Kukulkan
9,821
818
96
8
6
242,615
5
W
Hercules
8,634
720
8
1
0
262,773
4
L
Nemesis
6,950
579
30
3
0
213,893
2
L
Artio
7,381
615
15
1
0
227,354
0
W
Skadi
9,066
756
49
4
2
218,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role