Player Matchup

Artemis
Artemis
Enrico113
Artemis
Level 83
God Stats
41W - 54L
1,502 SR
Queue Stats
69W - 86L
1,394 Elo+
Party 2
Ganesha
Ganesha
Sweet_tooth2400
Ganesha
Level 124
God Stats
5W - 2L
1,634 SR
Queue Stats
143W - 150L
1,445 Elo+
Party 2
Awilix
Awilix
Zukarinokushi
Awilix
Level 107
God Stats
7W - 5L
1,892 SR
Queue Stats
520W - 539L
1,457 Elo+
Solo
Thoth
Thoth
mobswatxrx
Thoth
Level 59
God Stats
0W - 2L
1,326 SR
Queue Stats
84W - 114L
1,411 Elo+
Solo
Tyr
Tyr
morthus22
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 218L
1,373 Elo+
Solo
Team Averages
Level 96
1,571 SR
1,416 Elo+

VS

Team Averages
Level 89
1,588 SR
1,417 Elo+
Xing Tian
Xing Tian
Badrex09
Xing Tian
Level 62
God Stats
8W - 6L
1,686 SR
Queue Stats
69W - 70L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Bootyseeker_Sugi
Sun Wukong
Level 122
God Stats
4W - 3L
1,446 SR
Queue Stats
134W - 142L
1,399 Elo+
Party 3
Ratatoskr
Ratatoskr
DoujinSeekerTsui
Ratatoskr
Level 83
God Stats
6W - 3L
1,592 SR
Queue Stats
69W - 62L
1,451 Elo+
Party 3
Hera
Hera
LilFellaBeatBoi
Hera
Level 127
God Stats
4W - 1L
1,716 SR
Queue Stats
157W - 171L
1,392 Elo+
Solo
Izanami
Izanami
Phantom__Sword
Izanami
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enrico113
Artemis
17
6 / 4 / 3
11,440
497
15,255
14,059
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 4 / 9
9,843
428
5,908
22,301
26,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
3 / 5 / 1
7,674
334
6,619
10,914
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
14
2 / 12 / 2
9,163
398
8,057
17,003
6,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 5 / 1
10,625
462
11,765
24,480
21,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Badrex09
Xing Tian
14
0 / 4 / 4
9,551
415
2,131
21,796
20,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Bootyseeker_Sugi
Sun Wukong
20
8 / 1 / 3
13,564
590
15,572
24,352
22,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
18
9 / 2 / 12
12,294
535
15,810
18,172
7,784
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 0 / 7
13,632
593
18,973
10,207
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 5
11,234
488
12,016
18,129
9,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
30
30
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Badrex09
Xing Tian
0
4
4
0.5
W
Sun Wukong
Bootyseeker_Sugi
Sun Wukong
8
1
3
9.5
W
Ratatoskr
9
2
12
7.5
L
Artemis
Enrico113
Artemis
6
4
3
1.88
W
11
0
7
14.5
W
2
6
5
0.75
L
0
4
9
1.13
L
3
5
1
0.7
L
Thoth
2
12
2
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,604
Damage
64,502
88,757
Taken
92,656
65,120
Mitigated
63,958
19,751
Healing
22,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Badrex09
Xing Tian
2,131
358
0
1,213
21,796
20,250
190
5,939
15,771
27,583
0
W
Sun Wukong
Bootyseeker_Sugi
Sun Wukong
15,572
3,100
0
12,452
24,352
22,651
1,072
968
23,294
0
115,594
W
Ratatoskr
15,810
7,206
0
1,709
18,172
7,784
1,056
3,531
14,379
0
87,532
L
Artemis
Enrico113
Artemis
15,255
6,808
0
3,228
14,059
6,418
0
3,957
10,102
0
66,104
W
18,973
5,523
952
2,707
10,207
4,008
1,370
2,266
7,619
106,655
0
W
12,016
8,155
0
3,560
18,129
9,265
2,424
3,325
14,708
0
122,552
L
5,908
426
457
4,205
22,301
26,916
0
7,378
14,923
48,820
0
L
6,619
2,855
0
1,651
10,914
3,661
0
1,789
9,125
0
27,994
L
Thoth
8,057
82
0
410
17,003
6,639
277
4,596
12,407
52,879
0
L
11,765
1,892
0
9,800
24,480
21,486
244
3,384
21,096
0
89,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,745
Gold Earned
60,275
443
Minions Killed
655
0
Camps Cleared
0
1,742,524
Distance Traveled
2,015,461
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,551
415
31
1
0
329,622
3
W
Sun Wukong
13,564
590
177
8
0
412,345
6
W
Ratatoskr
12,294
535
100
4
0
520,039
0
L
Artemis
11,440
497
129
6
0
377,091
5
W
Hera
13,632
593
163
7
0
442,015
2
W
Izanami
11,234
488
184
8
0
311,440
7
L
Ganesha
9,843
428
24
1
0
427,306
8
L
Awilix
7,674
334
44
2
0
227,699
0
L
Thoth
9,163
398
93
4
0
324,344
2
L
Tyr
10,625
462
153
7
0
386,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role