Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Deltafrost22
Ra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,469 Elo+
Solo
Ullr
Ullr
Elon Musk5989
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,421 Elo+
Party 2
Thor
Thor
Heavy4204
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,201 Elo+
Party 2
Cernunnos
Cernunnos
JohnWicksDog279
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,433 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,404 Elo+

VS

Team Averages
Level 134
1,576 SR
1,490 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DustinDynamite2
Eset
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 105L
1,351 Elo+
Solo
Arachne
Arachne
Reaper7277
Arachne
Level 159
God Stats
2W - 0L
1,801 SR
Queue Stats
210W - 195L
1,563 Elo+
Party 1
Da Ji
Da Ji
XxXWEY9XxX
Da Ji
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 112L
1,559 Elo+
Party 1
Tiamat
Tiamat
lazaruscrowley
Tiamat
Level 87
God Stats
7W - 7L
1,579 SR
Queue Stats
505W - 501L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 6 / 4
7,901
790
11,859
10,354
5,359
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 5 / 3
8,738
874
8,701
9,594
4,250
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 10 / 4
6,404
640
3,536
14,091
5,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
13
0 / 5 / 8
7,101
710
4,059
10,469
8,413
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
JohnWicksDog279
Cernunnos
16
3 / 6 / 5
9,027
903
8,736
10,561
4,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 2 / 20
9,125
913
9,660
14,945
17,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
11 / 2 / 17
10,040
1,004
11,302
10,117
5,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Reaper7277
Arachne
14
4 / 3 / 19
9,163
916
7,500
16,754
19,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
16
7 / 6 / 16
9,742
974
10,952
13,057
8,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
6 / 2 / 18
9,593
959
11,086
9,722
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
122
12
Kills
32
32
Deaths
15
24
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
4
1
W
Sylvanus
 
Sylvanus
4
2
20
7
L
5
5
3
1.3
W
11
2
17
9.75
L
0
10
4
0.2
L
Thor
0
5
8
0.8
L
Cernunnos
JohnWicksDog279
Cernunnos
3
6
5
0.92
W
Arachne
Reaper7277
Arachne
4
3
19
4.5
W
Da Ji
7
6
16
2.5
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
50,500
55,069
Taken
64,595
28,226
Mitigated
57,892
8,027
Healing
26,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,859
192
381
1,110
10,354
5,359
0
5,516
4,838
25,289
0
W
Sylvanus
 
Sylvanus
9,660
2,088
6,831
6,194
14,945
17,824
993
4,024
10,921
17,201
2,147
L
8,701
957
1,929
1,734
9,594
4,250
0
6,398
3,196
19,740
0
W
11,302
128
2,136
1,903
10,117
5,592
764
3,944
6,173
20,945
0
L
3,536
1,727
221
446
14,091
5,514
0
6,804
7,287
0
6,172
L
Thor
4,059
702
0
1,380
10,469
8,413
0
6,617
3,852
0
8,917
L
Cernunnos
JohnWicksDog279
Cernunnos
8,736
3,096
306
520
10,561
4,690
0
6,100
4,461
0
20,483
W
Arachne
Reaper7277
Arachne
7,500
4,594
0
5,345
16,754
19,903
753
5,809
10,945
0
11,981
W
Da Ji
10,952
1,641
446
429
13,057
8,075
851
4,439
8,618
0
16,438
W
11,086
979
396
2,727
9,722
6,498
586
2,344
7,378
27,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
47,663
120
Minions Killed
105
0
Camps Cleared
0
836,911
Distance Traveled
903,456
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,901
790
37
4
0
163,352
0
W
Sylvanus
9,125
913
13
1
0
153,492
3
L
Ra
8,738
874
26
3
0
167,443
0
W
Eset
10,040
1,004
23
2
0
215,875
0
L
Ullr
6,404
640
9
1
0
150,264
0
L
Thor
7,101
710
11
1
0
192,019
1
L
Cernunnos
9,027
903
37
4
0
163,833
0
W
Arachne
9,163
916
13
1
0
179,746
1
W
Da Ji
9,742
974
11
1
0
185,006
0
W
Tiamat
9,593
959
45
5
0
169,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role