Player Matchup

Baba Yaga
Baba Yaga
Gold V
Lex-HC-
Baba Yaga
Gold V
Level 154
God Stats
0W - 3L
1,487 SR
Queue Stats
769W - 763L
1,282 MMR
Solo
Charybdis
Charybdis
Gold V
OxGoon
Charybdis
Gold V
Level 128
God Stats
4W - 6L
1,510 SR
Queue Stats
508W - 508L
1,296 MMR
Solo
Horus
Horus
Silver I
Super_Karen420
Horus
Silver I
Level 160
God Stats
9W - 10L
1,476 SR
Queue Stats
677W - 703L
1,280 MMR
Solo
Mercury
Mercury
Gold IV
TheBluePrince20
Mercury
Gold IV
Level 124
God Stats
16W - 14L
1,572 SR
Queue Stats
222W - 219L
1,303 MMR
Solo
Hercules
Hercules
Gold V
patanen
Hercules
Gold V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 142L
1,261 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,509 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,537 SR
1,399 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
Dingore
Pele
Silver I
Level 160
God Stats
5W - 4L
1,551 SR
Queue Stats
159W - 170L
1,316 MMR
Solo
Fafnir
Fafnir
Bronze V
DivineMurdera
Fafnir
Bronze V
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,363 MMR
Solo
Neith
Neith
Gold III
Mdanics
Neith
Gold III
Level 149
God Stats
7W - 3L
1,634 SR
Queue Stats
207W - 206L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Lex-HC-
Baba Yaga
11
0 / 1 / 4
6,947
409
11,494
7,639
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
OxGoon
Charybdis
13
0 / 3 / 0
7,660
451
8,715
11,580
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 0
6,077
357
4,547
14,560
12,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 4 / 3
8,159
480
6,917
15,867
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
patanen
Hercules
14
2 / 3 / 1
8,322
490
3,900
18,025
14,396
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasAwilixKaliGebArachne

VS

Bans
RavanaAnhurArtioIzanamiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 0 / 2
9,838
579
12,534
10,145
10,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
 
Ah Puch
13
3 / 2 / 1
8,268
486
11,784
8,929
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Dingore
Pele
14
5 / 1 / 0
8,984
528
8,686
16,010
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 8
8,587
505
4,555
16,182
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Mdanics
Neith
16
4 / 0 / 5
9,509
559
8,398
10,703
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
15
15
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
2
3
W
Ah Puch
 
Ah Puch
3
2
1
1.75
W
Pele
Dingore
Pele
5
1
0
5
W
1
1
8
5
L
Baba Yaga
Lex-HC-
Baba Yaga
0
1
4
2
W
Neith
Mdanics
Neith
4
0
5
6.5
L
Charybdis
OxGoon
Charybdis
0
3
0
0
L
1
4
0
0.25
L
1
4
3
0.63
L
Hercules
patanen
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,573
Damage
45,957
67,671
Taken
61,969
39,998
Mitigated
38,685
21,463
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,534
1,498
0
1,899
10,145
10,885
0
592
9,553
0
77,712
W
Ah Puch
 
Ah Puch
11,784
994
0
3,524
8,929
3,916
0
2,499
6,430
65,933
0
W
Pele
Dingore
Pele
8,686
2,505
0
5,078
16,010
6,357
0
4,348
11,662
0
76,224
W
4,555
1,763
0
6,682
16,182
13,433
0
3,797
12,385
22,275
0
L
Baba Yaga
Lex-HC-
Baba Yaga
11,494
634
0
2,573
7,639
3,313
0
2,898
4,741
49,810
0
W
Neith
Mdanics
Neith
8,398
4,955
0
5,501
10,703
4,094
2,054
258
10,445
0
78,303
L
Charybdis
OxGoon
Charybdis
8,715
4,885
0
5,529
11,580
3,780
1,046
1,822
9,758
0
74,583
L
4,547
2,695
1,569
4,157
14,560
12,427
0
5,972
8,588
0
13,604
L
6,917
2,308
0
1,956
15,867
6,082
0
2,652
13,215
0
66,806
L
Hercules
patanen
Hercules
3,900
932
0
5,679
18,025
14,396
0
2,995
15,030
0
51,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
45,186
405
Minions Killed
486
0
Camps Cleared
0
1,610,655
Distance Traveled
1,593,979
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,838
579
157
9
0
326,032
7
W
Ah Puch
8,268
486
99
6
0
302,034
5
W
Pele
8,984
528
87
5
0
348,735
4
W
Fafnir
8,587
505
28
2
0
329,346
3
L
Baba Yaga
6,947
409
70
4
0
335,905
7
W
Neith
9,509
559
115
7
0
287,832
8
L
Charybdis
7,660
451
109
6
0
270,918
1
L
Horus
6,077
357
30
2
0
308,813
4
L
Mercury
8,159
480
91
5
0
377,851
1
L
Hercules
8,322
490
105
6
0
317,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role