Player Matchup

Janus
Janus
CursedTacoMeat
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,342 Elo+
Party 1
Mercury
Mercury
DelayBind
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,079 Elo+
Party 1
Osiris
Osiris
GodsApprove
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GodsCoexist
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,384 Elo+
Party 1
Xing Tian
Xing Tian
Xaminix
Xing Tian
Level 30
God Stats
0W - 1L
1,307 SR
Queue Stats
12W - 15L
1,382 Elo+
Party 1
Team Averages
Level 27
1,461 SR
1,337 Elo+

VS

Team Averages
Level 122
1,627 SR
1,457 Elo+
Atlas
Atlas
Nemesis AmneZia
Atlas
Level 127
God Stats
11W - 8L
1,701 SR
Queue Stats
305W - 311L
1,515 Elo+
Solo
Ne Zha
Ne Zha
ProjektAerie
Ne Zha
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,414 Elo+
Solo
Vulcan
Vulcan
QuietColt149589
Vulcan
Level 138
God Stats
4W - 5L
1,629 SR
Queue Stats
365W - 413L
1,516 Elo+
Solo
Artemis
Artemis
STRIKER_PLISKIN
Artemis
Level 120
God Stats
9W - 4L
1,796 SR
Queue Stats
290W - 294L
1,420 Elo+
Solo
Anhur
Anhur
kronozBlack
Anhur
Level 107
God Stats
4W - 2L
1,507 SR
Queue Stats
509W - 522L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 3
9,652
742
9,478
16,987
6,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
DelayBind
Mercury
15
4 / 13 / 4
9,426
725
6,254
18,807
7,799
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
15
1 / 8 / 3
8,000
615
5,504
17,086
11,718
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
GodsCoexist
Ao Kuang
14
2 / 9 / 2
8,246
634
5,094
18,852
7,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Xaminix
Xing Tian
16
2 / 7 / 3
8,875
683
9,789
23,057
26,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 21
11,857
912
13,421
23,243
17,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
19
8 / 1 / 32
11,374
875
17,229
10,310
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 26
10,782
829
15,649
6,240
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 3 / 26
11,635
895
24,054
8,911
4,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 5 / 18
10,775
829
12,024
13,547
6,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
169
12
Kills
46
46
Deaths
14
15
Assists
123
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
Mercury
DelayBind
Mercury
4
13
4
0.46
L
Osiris
1
8
3
0.31
L
Ao Kuang
GodsCoexist
Ao Kuang
2
9
2
0.33
W
12
3
21
7.5
W
Ne Zha
8
1
32
24
W
7
2
26
10
W
10
3
26
7.67
L
Xing Tian
Xaminix
Xing Tian
2
7
3
0.5
W
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
82,377
94,789
Taken
62,251
59,428
Mitigated
36,719
12,715
Healing
22,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,478
467
558
1,541
16,987
6,137
72
6,665
10,322
25,985
0
L
Mercury
DelayBind
Mercury
6,254
3,778
612
994
18,807
7,799
226
4,348
14,459
0
11,435
L
Osiris
5,504
1,714
0
110
17,086
11,718
532
6,204
10,882
0
14,187
L
Ao Kuang
GodsCoexist
Ao Kuang
5,094
1,289
132
3,981
18,852
7,401
570
4,489
14,363
8,427
0
W
13,421
3,801
1,311
8,625
23,243
17,237
773
6,756
16,487
24,897
0
W
Ne Zha
17,229
4,326
991
4,038
10,310
5,431
1,255
4,091
6,219
0
31,890
W
15,649
8,478
1,505
934
6,240
3,290
574
3,025
3,215
36,839
0
W
24,054
11,454
0
849
8,911
4,579
3,334
4,668
4,243
0
40,531
L
Xing Tian
Xaminix
Xing Tian
9,789
555
1,427
3,360
23,057
26,373
0
7,364
15,693
23,178
0
W
12,024
4,587
2,106
2,153
13,547
6,182
652
5,821
7,726
0
20,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
56,423
79
Minions Killed
135
0
Camps Cleared
0
917,090
Distance Traveled
1,208,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,652
742
32
2
0
165,490
0
L
Mercury
9,426
725
10
1
0
179,768
0
L
Osiris
8,000
615
15
1
0
185,037
0
L
Ao Kuang
8,246
634
5
0
0
182,835
0
W
Atlas
11,857
912
11
1
0
234,302
0
W
Ne Zha
11,374
875
26
2
0
278,401
0
W
Vulcan
10,782
829
46
4
0
267,856
0
W
Artemis
11,635
895
41
3
0
210,725
0
L
Xing Tian
8,875
683
17
1
0
203,960
0
W
Anhur
10,775
829
11
1
0
217,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role