Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Alphonse176524
Chernobog
Level 3
God Stats
0W - 7L
1,306 SR
Queue Stats
0W - 12L
1,120 Elo+
Party 1
Zeus
Zeus
DavidDs86
Zeus
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 70L
1,410 Elo+
Solo
Sylvanus
Sylvanus
Gwonnypoo
Sylvanus
Level 87
God Stats
1W - 5L
1,338 SR
Queue Stats
72W - 99L
1,406 Elo+
Party 1
Nemesis
Nemesis
prettyface1327
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,177 Elo+
Solo
Team Averages
Level 53
1,429 SR
1,323 Elo+

VS

Team Averages
Level 110
1,562 SR
1,467 Elo+
Charybdis
Charybdis
Bengie21
Charybdis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 45L
1,347 Elo+
Solo
Osiris
Osiris
Bruh Cat
Osiris
Level 155
God Stats
4W - 7L
1,464 SR
Queue Stats
239W - 222L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Catbruhh
Kumbhakarna
Level 156
God Stats
3W - 3L
1,691 SR
Queue Stats
239W - 219L
1,527 Elo+
Party 2
Anubis
Anubis
Mikeyperk
Anubis
Level 69
God Stats
13W - 6L
1,376 SR
Queue Stats
151W - 146L
1,460 Elo+
Solo
Nemesis
Nemesis
RANDOM__Vd
Nemesis
Level 147
God Stats
8W - 4L
1,777 SR
Queue Stats
600W - 635L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
0 / 0 / 2
8,821
802
3,093
4,008
1,777
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
Alphonse176524
Chernobog
13
4 / 5 / 4
7,910
719
9,091
11,897
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
1 / 3 / 3
7,977
725
10,714
6,362
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Gwonnypoo
Sylvanus
13
3 / 7 / 4
7,931
721
8,675
16,503
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 2
6,726
611
4,557
12,973
4,659
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bengie21
Charybdis
16
2 / 0 / 3
8,860
805
2,862
5,232
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Bruh Cat
Osiris
14
5 / 2 / 9
8,148
741
5,537
10,638
9,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
Catbruhh
Kumbhakarna
15
4 / 0 / 13
8,448
768
5,226
14,314
14,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Mikeyperk
Anubis
17
8 / 3 / 6
9,447
859
14,047
8,553
5,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RANDOM__Vd
Nemesis
14
3 / 3 / 10
8,174
743
10,363
13,071
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
8
Kills
22
22
Deaths
8
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
2
1
L
Chernobog
Alphonse176524
Chernobog
4
5
4
1.2
W
Charybdis
Bengie21
Charybdis
2
0
3
3.5
W
Osiris
Bruh Cat
Osiris
5
2
9
4.75
W
Kumbhakarna
Catbruhh
Kumbhakarna
4
0
13
10.5
L
Zeus
1
3
3
0.83
L
Sylvanus
Gwonnypoo
Sylvanus
3
7
4
0.71
W
Anubis
Mikeyperk
Anubis
8
3
6
3.67
W
Nemesis
RANDOM__Vd
Nemesis
3
3
10
2.67
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,130
Damage
38,035
51,743
Taken
51,808
26,879
Mitigated
37,591
7,790
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,093
2,638
0
1,545
4,008
1,777
748
0
4,008
0
47,035
L
Chernobog
Alphonse176524
Chernobog
9,091
5,270
0
849
11,897
5,250
84
5,294
6,603
0
20,920
W
Charybdis
Bengie21
Charybdis
2,862
1,027
0
2,735
5,232
2,301
1,580
356
4,826
0
39,814
W
Osiris
Bruh Cat
Osiris
5,537
1,932
0
990
10,638
9,197
0
4,606
5,930
0
14,810
W
Kumbhakarna
Catbruhh
Kumbhakarna
5,226
592
285
982
14,314
14,484
0
4,980
9,040
16,762
0
L
Zeus
10,714
2,081
0
0
6,362
2,578
318
1,475
4,887
36,955
0
L
Sylvanus
Gwonnypoo
Sylvanus
8,675
1,146
1,299
3,400
16,503
12,615
0
9,225
7,278
9,452
0
W
Anubis
Mikeyperk
Anubis
14,047
1,726
0
3,469
8,553
5,225
129
3,334
5,119
44,169
0
W
Nemesis
RANDOM__Vd
Nemesis
10,363
4,727
0
1,694
13,071
6,384
249
5,389
7,504
0
24,981
L
4,557
1,555
0
697
12,973
4,659
0
3,279
9,694
0
10,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
43,077
207
Minions Killed
230
0
Camps Cleared
0
891,211
Distance Traveled
1,067,533
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,821
802
100
9
0
161,197
1
L
Chernobog
7,910
719
23
2
0
181,846
0
W
Charybdis
8,860
805
88
8
0
204,073
0
W
Osiris
8,148
741
27
2
0
205,047
0
W
Kumbhakarna
8,448
768
20
2
0
232,470
0
L
Zeus
7,977
725
69
6
0
176,378
0
L
Sylvanus
7,931
721
6
1
0
170,512
0
W
Anubis
9,447
859
65
6
0
192,168
3
W
Nemesis
8,174
743
30
3
0
233,775
4
L
Nemesis
6,726
611
9
1
0
201,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role