Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AMBC_ImAGudNoodl
Ares
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 146L
1,354 Elo+
Party 2
Chernobog
Chernobog
AMBC_mrwayde
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 2
Terra
Terra
EndLeZzAmbitiOnZ
Terra
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 361L
1,347 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PlatinumTimbit
Tsukuyomi
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 62L
1,364 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,346 Elo+

VS

Team Averages
Level 70
1,407 SR
1,441 Elo+
King Arthur
King Arthur
BroodierCobra25
King Arthur
Level 59
God Stats
17W - 20L
1,465 SR
Queue Stats
156W - 170L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
Sir-Downfall
Cabrakan
Level 89
God Stats
1W - 3L
1,177 SR
Queue Stats
143W - 163L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
TcheloAlexandre
Danzaburou
Level 76
God Stats
39W - 40L
1,500 SR
Queue Stats
247W - 239L
1,442 Elo+
Solo
Hera
Hera
seakingupdates
Hera
Level 99
God Stats
31W - 43L
1,395 SR
Queue Stats
523W - 551L
1,452 Elo+
Solo
Bastet
Bastet
yPlix-
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 7 / 0
10,488
953
17,309
20,728
17,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 1
10,463
951
6,459
18,494
25,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
AMBC_mrwayde
Chernobog
15
0 / 9 / 1
9,550
868
9,567
15,963
7,856
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 1 / 1
9,625
875
3,893
11,795
17,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
PlatinumTimbit
Tsukuyomi
15
0 / 7 / 2
9,841
895
12,334
19,595
12,182
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

89

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BroodierCobra25
King Arthur
17
8 / 0 / 12
11,607
1,055
17,054
12,790
14,583
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Sir-Downfall
Cabrakan
18
6 / 0 / 16
11,160
1,015
20,880
13,894
14,794
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
TcheloAlexandre
Danzaburou
18
7 / 0 / 15
12,006
1,091
15,598
12,457
6,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 1 / 18
11,112
1,010
14,362
5,795
2,839
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
yPlix-
Bastet
17
5 / 1 / 15
11,595
1,054
12,801
9,651
5,082
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
103
2
Kills
27
27
Deaths
2
5
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
0
0.29
L
0
3
1
0.17
L
Chernobog
AMBC_mrwayde
Chernobog
0
9
1
0.06
W
King Arthur
BroodierCobra25
King Arthur
8
0
12
14
L
0
1
1
0.5
L
Tsukuyomi
PlatinumTimbit
Tsukuyomi
0
7
2
0.14
W
Cabrakan
Sir-Downfall
Cabrakan
6
0
16
14
W
Danzaburou
TcheloAlexandre
Danzaburou
7
0
15
14.5
W
1
1
18
10
W
Bastet
yPlix-
Bastet
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,562
Damage
80,695
86,575
Taken
54,587
80,017
Mitigated
43,917
9,780
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,309
1,674
0
3,339
20,728
17,024
0
9,469
11,259
45,039
0
L
6,459
462
110
1,299
18,494
25,889
0
7,908
10,586
14,643
0
L
Chernobog
AMBC_mrwayde
Chernobog
9,567
5,028
0
1,139
15,963
7,856
0
6,306
9,657
0
29,747
W
King Arthur
BroodierCobra25
King Arthur
17,054
2,875
783
647
12,790
14,583
0
4,348
8,442
0
37,755
L
3,893
469
1,078
2,195
11,795
17,066
0
3,853
7,942
8,377
0
L
Tsukuyomi
PlatinumTimbit
Tsukuyomi
12,334
3,511
0
620
19,595
12,182
0
7,706
11,889
55
33,474
W
Cabrakan
Sir-Downfall
Cabrakan
20,880
2,715
0
1,857
13,894
14,794
0
6,996
6,898
31,718
0
W
Danzaburou
TcheloAlexandre
Danzaburou
15,598
11,045
0
4,516
12,457
6,619
0
7,736
4,721
0
41,917
W
14,362
3,394
63
328
5,795
2,839
0
3,473
2,322
35,030
0
W
Bastet
yPlix-
Bastet
12,801
3,815
0
1,562
9,651
5,082
0
5,163
4,488
0
18,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
57,480
171
Minions Killed
199
5
Camps Cleared
6
912,326
Distance Traveled
1,011,462
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,488
953
70
6
2
168,717
1
L
Ares
10,463
951
12
1
1
213,989
3
L
Chernobog
9,550
868
42
4
2
159,792
0
W
King Arthur
11,607
1,055
44
4
4
213,391
1
L
Terra
9,625
875
1
0
0
176,029
0
L
Tsukuyomi
9,841
895
46
4
0
193,799
0
W
Cabrakan
11,160
1,015
21
2
0
204,250
0
W
Danzaburou
12,006
1,091
77
7
1
183,500
0
W
Hera
11,112
1,010
37
3
1
203,625
0
W
Bastet
11,595
1,054
20
2
0
206,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role