Player Matchup

Sol
Sol
GeminiFox
Sol
Level 107
God Stats
31W - 6L
1,884 SR
Queue Stats
530W - 153L
2,062 Elo+
Party 1
Ganesha
Ganesha
HeydanTheGhost
Ganesha
Level 124
God Stats
32W - 6L
1,936 SR
Queue Stats
552W - 152L
2,074 Elo+
Party 1
Thanatos
Thanatos
TheDirewolf420
Thanatos
Level 28
God Stats
17W - 3L
1,598 SR
Queue Stats
483W - 97L
2,088 Elo+
Party 1
Team Averages
Level 86
1,806 SR
2,075 Elo+

VS

Team Averages
Level 49
1,608 SR
1,413 Elo+
Erlang Shen
Erlang Shen
MR B0NA
Erlang Shen
Level 23
God Stats
3W - 2L
1,808 SR
Queue Stats
15W - 22L
1,395 Elo+
Party 2
Medusa
Medusa
SphincDaddy
Medusa
Level 17
God Stats
0W - 2L
1,517 SR
Queue Stats
7W - 14L
1,272 Elo+
Party 2
Baron Samedi
Baron Samedi
Support uhh
Baron Samedi
Level 107
God Stats
0W - 1L
1,498 SR
Queue Stats
41W - 32L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
7,658
851
6,642
5,893
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 14
7,486
832
6,037
9,901
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
13
12 / 1 / 3
8,510
946
11,300
8,409
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MR B0NA
Erlang Shen
9
0 / 4 / 2
5,797
644
2,378
10,190
6,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
8
0 / 6 / 2
5,540
616
2,798
8,158
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Support uhh
Baron Samedi
11
2 / 5 / 0
6,981
776
5,989
8,689
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
0
1
14
7
L
Erlang Shen
MR B0NA
Erlang Shen
0
4
2
0.25
L
Medusa
0
6
2
0.17
L
Baron Samedi
Support uhh
Baron Samedi
2
5
0
0.4
W
Thanatos
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
11,165
24,203
Taken
27,037
16,357
Mitigated
11,891
13,626
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,642
2,757
0
3,079
5,893
2,719
1,712
2,017
3,876
31,252
0
W
6,037
769
0
3,162
9,901
9,247
42
1,931
7,970
15,758
0
L
Erlang Shen
MR B0NA
Erlang Shen
2,378
1,103
155
967
10,190
6,080
0
5,459
4,731
0
7,203
L
Medusa
2,798
1,104
0
0
8,158
2,420
0
3,811
4,347
0
8,897
L
Baron Samedi
Support uhh
Baron Samedi
5,989
805
931
1,035
8,689
3,391
0
3,918
4,771
21,798
0
W
Thanatos
11,300
3,469
0
7,385
8,409
4,391
0
2,264
6,145
0
23,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,654
Gold Earned
18,318
113
Minions Killed
63
8
Camps Cleared
1
517,335
Distance Traveled
379,381
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,658
851
69
8
4
164,398
3
W
Ganesha
7,486
832
6
1
0
173,815
3
L
Erlang Shen
5,797
644
10
1
0
153,681
0
L
Medusa
5,540
616
20
2
1
93,451
0
L
Baron Samedi
6,981
776
33
4
0
132,249
0
W
Thanatos
8,510
946
38
4
4
179,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role