Player Matchup

Terra
Terra
Gold II
 
Terra
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
AlbaniaUCK
Nemesis
Platinum V
Level 61
God Stats
6W - 7L
1,422 SR
Queue Stats
221W - 213L
1,683 MMR
Solo
Rama
Rama
Gold V
Samy666
Rama
Gold V
Level 147
God Stats
3W - 2L
1,748 SR
Queue Stats
52W - 45L
1,602 MMR
Solo
Chang'e
Chang'e
Platinum V
Ultrilla
Chang'e
Platinum V
Level 148
God Stats
3W - 8L
1,579 SR
Queue Stats
66W - 55L
1,758 MMR
Solo
Tyr
Tyr
Gold V
aXelda
Tyr
Gold V
Level 115
God Stats
1W - 2L
1,754 SR
Queue Stats
17W - 13L
1,629 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,601 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,638 SR
1,682 MMR
Mulan
Mulan
Gold I
EscanorTheBeast
Mulan
Gold I
Level 156
God Stats
1W - 0L
1,780 SR
Queue Stats
36W - 32L
1,662 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Sayonara
Sylvanus
Gold II
Level 126
God Stats
41W - 39L
1,585 SR
Queue Stats
122W - 120L
1,583 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Shonz93
Nu Wa
Platinum IV
Level 160
God Stats
11W - 6L
1,657 SR
Queue Stats
107W - 92L
1,868 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Tingleyx
Xbalanque
Gold III
Level 122
God Stats
1W - 2L
1,317 SR
Queue Stats
40W - 46L
1,581 MMR
Solo
Thanatos
Thanatos
Platinum V
lllGamerGilr1
Thanatos
Platinum V
Level 111
God Stats
6W - 5L
1,850 SR
Queue Stats
171W - 165L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
3 / 7 / 11
12,375
442
8,470
33,380
42,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
AlbaniaUCK
Nemesis
20
9 / 7 / 3
13,866
495
20,683
28,682
14,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Samy666
Rama
20
0 / 6 / 5
13,166
470
12,454
24,097
9,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Ultrilla
Chang'e
20
6 / 7 / 7
13,774
492
26,951
31,402
14,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
aXelda
Tyr
19
3 / 5 / 6
13,266
474
18,278
32,441
48,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
RavanaFreyaBakasura

VS

Bans
King ArthurArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 10
15,066
538
27,096
34,387
44,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Sayonara
Sylvanus
20
2 / 3 / 17
13,716
490
11,336
26,598
35,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Shonz93
Nu Wa
20
12 / 2 / 11
17,620
629
38,642
16,689
8,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Tingleyx
Xbalanque
20
6 / 2 / 13
17,323
619
24,970
23,473
12,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
lllGamerGilr1
Thanatos
20
8 / 8 / 10
15,791
564
15,750
29,196
13,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
21
Kills
32
32
Deaths
21
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
7
11
1.21
L
Nemesis
AlbaniaUCK
Nemesis
9
7
3
1.5
W
4
6
10
1.5
L
Rama
Samy666
Rama
0
6
5
0.42
W
Sylvanus
Sayonara
Sylvanus
2
3
17
3.5
W
Nu Wa
Shonz93
Nu Wa
12
2
11
8.75
W
Xbalanque
Tingleyx
Xbalanque
6
2
13
6.25
L
Chang'e
Ultrilla
Chang'e
6
7
7
1.36
L
Tyr
aXelda
Tyr
3
5
6
1.2
W
Thanatos
lllGamerGilr1
Thanatos
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,836
Damage
117,794
150,002
Taken
130,343
129,668
Mitigated
114,577
47,904
Healing
67,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,470
920
6,892
6,164
33,380
42,176
0
13,247
19,693
29,880
0
L
Nemesis
AlbaniaUCK
Nemesis
20,683
10,233
0
3,618
28,682
14,725
0
7,457
20,994
0
128,069
W
27,096
4,190
0
15,141
34,387
44,478
1,196
8,005
25,467
0
111,198
L
Rama
Samy666
Rama
12,454
9,986
0
4,863
24,097
9,708
1,212
5,254
18,753
0
146,863
W
Sylvanus
Sayonara
Sylvanus
11,336
2,028
4,561
8,212
26,598
35,835
1,342
11,264
15,148
45,129
11,087
W
Nu Wa
Shonz93
Nu Wa
38,642
6,500
0
4,681
16,689
8,082
6,277
9,382
7,261
176,274
0
W
Xbalanque
Tingleyx
Xbalanque
24,970
15,635
0
10,470
23,473
12,494
12,003
2,796
20,492
0
177,975
L
Chang'e
Ultrilla
Chang'e
26,951
1,071
5,260
8,851
31,402
14,363
0
14,436
16,519
157,896
0
L
Tyr
aXelda
Tyr
18,278
2,506
0
12,256
32,441
48,696
0
7,435
24,683
0
105,812
W
Thanatos
lllGamerGilr1
Thanatos
15,750
4,419
0
24,787
29,196
13,688
788
6,692
22,455
0
117,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,447
Gold Earned
79,516
819
Minions Killed
818
0
Camps Cleared
0
2,736,348
Distance Traveled
2,695,747
40
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,375
442
43
2
0
528,941
13
L
Nemesis
13,866
495
153
5
0
614,848
10
W
Mulan
15,066
538
141
5
0
478,919
8
L
Rama
13,166
470
226
8
0
518,510
12
W
Sylvanus
13,716
490
89
3
0
542,293
14
W
Nu Wa
17,620
629
216
8
0
552,625
11
W
Xbalanque
17,323
619
239
9
0
536,282
14
L
Chang'e
13,774
492
231
8
0
525,206
3
L
Tyr
13,266
474
166
6
0
548,843
2
W
Thanatos
15,791
564
133
5
0
585,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role