Player Matchup

Cthulhu
Cthulhu
Black wolf9012
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 115L
1,222 Elo+
Solo
King Arthur
King Arthur
UnrulyD
King Arthur
Level 89
God Stats
2W - 1L
1,268 SR
Queue Stats
175W - 150L
1,412 Elo+
Solo
Hera
Hera
dhollie466
Hera
Level 68
God Stats
2W - 7L
1,226 SR
Queue Stats
134W - 130L
1,331 Elo+
Solo
Charybdis
Charybdis
jaidenthedino
Charybdis
Level 63
God Stats
0W - 2L
1,220 SR
Queue Stats
164W - 166L
1,502 Elo+
Solo
Thanatos
Thanatos
wantedbyunkow
Thanatos
Level 48
God Stats
0W - 6L
1,014 SR
Queue Stats
10W - 31L
1,241 Elo+
Solo
Team Averages
Level 69
1,246 SR
1,342 Elo+

VS

Team Averages
Level 87
1,536 SR
1,377 Elo+
Horus
Horus
A-P-O-S-T-L-E-8
Horus
Level 127
God Stats
14W - 11L
1,646 SR
Queue Stats
511W - 566L
1,342 Elo+
Solo
Athena
Athena
ApexReaper-_-
Athena
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 107L
1,338 Elo+
Solo
Yu Huang
Yu Huang
MegaRex6000
Yu Huang
Level 86
God Stats
3W - 2L
1,280 SR
Queue Stats
147W - 178L
1,340 Elo+
Solo
Thanatos
Thanatos
Mokevious
Thanatos
Level 63
God Stats
41W - 39L
1,581 SR
Queue Stats
202W - 250L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
SpicyIVIoans
Baron Samedi
Level 98
God Stats
11W - 10L
1,674 SR
Queue Stats
210W - 227L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 2
13,440
345
9,264
33,609
27,782
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
UnrulyD
King Arthur
20
2 / 9 / 3
16,628
426
20,602
44,532
40,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 10 / 2
19,733
506
32,837
29,610
15,563
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
jaidenthedino
Charybdis
20
2 / 13 / 1
16,668
427
23,447
40,752
14,401
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thanatos
wantedbyunkow
Thanatos
19
4 / 8 / 3
14,905
382
10,972
33,849
15,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 14
17,102
439
17,763
36,873
47,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

4
0 / 0 / 0
9,745
250
526
1,378
359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
MegaRex6000
Yu Huang
20
8 / 3 / 18
17,973
461
33,166
32,110
15,734
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Mokevious
Thanatos
20
24 / 11 / 10
20,127
516
48,138
45,624
26,686
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SpicyIVIoans
Baron Samedi
20
15 / 1 / 11
20,782
533
34,755
33,369
18,820
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
15
Kills
50
50
Deaths
17
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
0
0
0
0
L
0
10
2
0.1
W
Yu Huang
MegaRex6000
Yu Huang
8
3
18
5.67
W
Thanatos
Mokevious
Thanatos
24
11
10
2.64
W
Baron Samedi
SpicyIVIoans
Baron Samedi
15
1
11
20.5
L
King Arthur
UnrulyD
King Arthur
2
9
3
0.39
L
7
10
2
0.8
L
Charybdis
jaidenthedino
Charybdis
2
13
1
0.19
L
Thanatos
wantedbyunkow
Thanatos
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,122
Damage
134,348
182,352
Taken
149,354
113,560
Mitigated
109,477
31,154
Healing
83,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,763
8,521
4,568
18,251
36,873
47,878
1,570
9,522
27,351
0
127,762
W
526
258
56
480
1,378
359
0
98
1,280
2,721
0
L
9,264
1,033
1,035
3,303
33,609
27,782
48
13,794
19,616
57,349
0
W
Yu Huang
MegaRex6000
Yu Huang
33,166
2,495
926
8,274
32,110
15,734
3,032
9,328
22,782
143,703
0
W
Thanatos
Mokevious
Thanatos
48,138
12,760
0
36,484
45,624
26,686
4,324
15,272
30,352
100
178,661
W
Baron Samedi
SpicyIVIoans
Baron Samedi
34,755
1,772
1,675
12,625
33,369
18,820
2,533
16,421
16,948
190,128
0
L
King Arthur
UnrulyD
King Arthur
20,602
2,626
0
3,696
44,532
40,799
946
13,152
30,332
6,254
123,821
L
32,837
9,768
117
977
29,610
15,563
384
14,394
14,965
197,281
0
L
Charybdis
jaidenthedino
Charybdis
23,447
13,612
507
7,128
40,752
14,401
2,980
19,904
20,738
0
150,807
L
Thanatos
wantedbyunkow
Thanatos
10,972
3,312
0
14,391
33,849
15,015
0
9,438
24,198
0
96,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,374
Gold Earned
85,729
791
Minions Killed
756
0
Camps Cleared
0
2,766,792
Distance Traveled
2,868,662
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,102
439
178
5
0
740,904
4
W
Athena
9,745
250
6
0
0
36,326
1
L
Cthulhu
13,440
345
63
2
0
463,463
3
W
Yu Huang
17,973
461
189
5
0
658,848
1
W
Thanatos
20,127
516
144
4
0
692,836
0
W
Baron Samedi
20,782
533
239
6
0
739,748
4
L
King Arthur
16,628
426
172
4
0
573,770
0
L
Hera
19,733
506
240
6
0
662,139
4
L
Charybdis
16,668
427
201
5
0
515,349
4
L
Thanatos
14,905
382
115
3
0
552,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role