Player Matchup

Sun Wukong
Sun Wukong
ClothedPanda
Sun Wukong
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,447 Elo+
Party 2
Chaac
Chaac
EagleofWar16
Chaac
Level 144
God Stats
2W - 1L
1,260 SR
Queue Stats
100W - 101L
1,675 Elo+
Solo
Freya
Freya
EmeraldDragnZhen
Freya
Level 125
God Stats
28W - 18L
1,634 SR
Queue Stats
219W - 220L
1,517 Elo+
Solo
Ganesha
Ganesha
VN Noi
Ganesha
Level 89
God Stats
25W - 12L
1,597 SR
Queue Stats
116W - 103L
1,526 Elo+
Party 2
Chiron
Chiron
Xl Solus lX
Chiron
Level 68
God Stats
3W - 1L
1,832 SR
Queue Stats
129W - 121L
1,513 Elo+
Party 2
Team Averages
Level 89
1,565 SR
1,535 Elo+

VS

Team Averages
Level 99
1,564 SR
1,550 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Aerochampion
Loki
Level 155
God Stats
37W - 46L
1,570 SR
Queue Stats
213W - 222L
1,619 Elo+
Solo
Xbalanque
Xbalanque
AzW Beowulf
Xbalanque
Level 63
God Stats
3W - 2L
1,728 SR
Queue Stats
295W - 343L
1,478 Elo+
Solo
Ares
Ares
SonOvOsiris
Ares
Level 58
God Stats
2W - 3L
1,521 SR
Queue Stats
201W - 222L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zZGriffinZz
Morgan Le Fay
Level 128
God Stats
0W - 2L
1,499 SR
Queue Stats
20W - 16L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClothedPanda
Sun Wukong
13
2 / 0 / 9
7,044
704
7,787
9,133
5,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 0 / 3
8,545
855
11,590
9,832
11,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 5
7,619
762
6,469
8,610
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
VN Noi
Ganesha
13
0 / 0 / 12
7,503
750
4,391
6,542
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
14
4 / 1 / 6
7,672
767
8,598
8,615
4,092

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 2 / 2
6,701
670
3,486
9,034
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
2 / 4 / 0
6,887
689
4,485
7,523
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
AzW Beowulf
Xbalanque
13
0 / 3 / 0
6,720
672
8,403
8,785
3,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 1
6,858
686
5,501
12,737
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
zZGriffinZz
Morgan Le Fay
13
0 / 2 / 1
6,698
670
10,949
8,688
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
15
Kills
2
2
Deaths
15
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
2
0.5
L
2
4
0
0.5
L
Xbalanque
AzW Beowulf
Xbalanque
0
3
0
0
W
Sun Wukong
ClothedPanda
Sun Wukong
2
0
9
6.5
W
7
0
3
8.5
W
2
1
5
4.5
L
0
4
1
0.13
W
Ganesha
VN Noi
Ganesha
0
0
12
6
W
Chiron
4
1
6
7
L
Morgan Le Fay
zZGriffinZz
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,835
Damage
32,824
42,732
Taken
46,767
31,880
Mitigated
26,353
13,171
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,486
1,499
0
1,832
9,034
4,942
0
2,722
6,312
0
16,971
L
4,485
1,313
0
496
7,523
3,420
0
1,442
6,081
0
17,712
L
Xbalanque
AzW Beowulf
Xbalanque
8,403
3,329
0
846
8,785
3,397
406
1,297
7,488
0
28,198
W
Sun Wukong
ClothedPanda
Sun Wukong
7,787
966
0
1,800
9,133
5,964
0
4,051
5,082
0
12,751
W
11,590
2,535
0
2,916
9,832
11,365
47
1,502
8,330
0
32,809
W
6,469
2,143
0
2,146
8,610
4,651
0
4,004
4,606
32,378
3,065
L
5,501
257
0
1,525
12,737
10,853
0
2,678
10,059
13,498
0
W
Ganesha
VN Noi
Ganesha
4,391
414
868
1,884
6,542
5,808
33
2,510
4,032
11,989
0
W
Chiron
8,598
2,427
926
2,631
8,615
4,092
220
4,383
4,232
0
25,664
L
Morgan Le Fay
zZGriffinZz
Morgan Le Fay
10,949
1,510
119
1,327
8,688
3,741
0
1,960
6,728
24,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,383
Gold Earned
33,864
197
Minions Killed
170
0
Camps Cleared
0
1,029,684
Distance Traveled
996,260
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,701
670
33
3
0
220,542
3
L
Loki
6,887
689
32
3
0
206,834
3
L
Xbalanque
6,720
672
53
5
0
187,905
1
W
Sun Wukong
7,044
704
14
1
0
221,437
1
W
Chaac
8,545
855
61
6
0
202,541
1
W
Freya
7,619
762
77
8
0
190,783
0
L
Ares
6,858
686
11
1
0
185,001
4
W
Ganesha
7,503
750
1
0
0
206,891
1
W
Chiron
7,672
767
44
4
0
208,032
0
L
Morgan Le Fay
6,698
670
41
4
0
195,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role