Player Matchup

Terra
Terra
IWhiteJokerI
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,474 Elo+
Party 1
Ares
Ares
TG Duvalin
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
TG Kranky
Jing Wei
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
Troyan55
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 99L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
Vangoghear
Xing Tian
Level 152
God Stats
5W - 3L
1,618 SR
Queue Stats
360W - 369L
1,478 Elo+
Solo
Team Averages
Level 136
1,524 SR
1,498 Elo+

VS

Team Averages
Level 127
1,517 SR
1,490 Elo+
Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
PhanJam
Chiron
Level 149
God Stats
8W - 5L
1,562 SR
Queue Stats
267W - 283L
1,460 Elo+
Solo
Sylvanus
Sylvanus
YummyBubbles67
Sylvanus
Level 127
God Stats
1W - 0L
1,329 SR
Queue Stats
94W - 88L
1,489 Elo+
Solo
The Morrigan
The Morrigan
adair20051
The Morrigan
Level 83
God Stats
5W - 5L
1,693 SR
Queue Stats
256W - 236L
1,512 Elo+
Solo
Bastet
Bastet
that 1 j
Bastet
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 101L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 12
11,122
654
15,125
29,515
35,852
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 6 / 10
12,148
715
16,878
31,615
41,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
TG Kranky
Jing Wei
20
6 / 6 / 13
12,686
746
27,114
24,795
12,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Troyan55
Heimdallr
17
2 / 7 / 7
10,630
625
25,742
23,126
13,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Vangoghear
Xing Tian
20
5 / 4 / 14
13,439
791
18,680
29,068
44,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
12 / 5 / 12
13,641
802
23,795
44,536
59,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
PhanJam
Chiron
20
9 / 2 / 13
13,530
796
33,150
13,436
8,756
Sylvanus
20
2 / 4 / 22
12,452
732
17,382
35,785
52,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
adair20051
The Morrigan
18
4 / 5 / 18
11,493
676
26,077
16,834
10,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
that 1 j
Bastet
18
1 / 5 / 24
11,676
687
19,854
25,019
18,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
117
21
Kills
28
29
Deaths
21
56
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
12
5
12
3.6
L
3
6
12
1.5
W
Chiron
PhanJam
Chiron
9
2
13
7.75
L
5
6
10
1.67
L
Jing Wei
TG Kranky
Jing Wei
6
6
13
2.08
L
Heimdallr
Troyan55
Heimdallr
2
7
7
0.79
L
Xing Tian
Vangoghear
Xing Tian
5
4
14
3
W
Sylvanus
2
4
22
3.25
W
The Morrigan
adair20051
The Morrigan
4
5
18
2.6
W
Bastet
that 1 j
Bastet
1
5
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,539
Damage
120,258
138,119
Taken
135,610
147,092
Mitigated
149,397
48,552
Healing
73,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
23,795
8,438
5,608
18,928
44,536
59,200
814
15,824
28,712
0
35,082
L
15,125
2,288
10,876
7,842
29,515
35,852
487
10,998
18,517
26,899
0
W
Chiron
PhanJam
Chiron
33,150
8,779
5,877
2,473
13,436
8,756
3,709
6,090
7,346
0
69,527
L
16,878
676
1,143
3,819
31,615
41,279
113
9,380
22,235
24,228
0
L
Jing Wei
TG Kranky
Jing Wei
27,114
19,135
2,391
7,542
24,795
12,764
3,971
5,051
19,744
0
54,142
L
Heimdallr
Troyan55
Heimdallr
25,742
12,908
947
4,812
23,126
13,097
1,595
4,315
18,811
0
49,441
L
Xing Tian
Vangoghear
Xing Tian
18,680
1,971
4,335
4,845
29,068
44,100
544
11,266
17,802
29,909
0
W
Sylvanus
17,382
3,541
17,293
13,301
35,785
52,096
742
13,417
22,368
25,570
0
W
The Morrigan
adair20051
The Morrigan
26,077
6,130
2,654
3,091
16,834
10,401
1,399
8,055
8,779
40,182
6,333
W
Bastet
that 1 j
Bastet
19,854
5,107
503
4,197
25,019
18,944
2,182
7,297
17,722
0
31,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,025
Gold Earned
62,792
205
Minions Killed
157
0
Camps Cleared
0
1,395,297
Distance Traveled
1,462,062
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,641
802
9
1
0
327,261
0
L
Terra
11,122
654
23
1
0
291,034
0
W
Chiron
13,530
796
79
5
0
290,605
1
L
Ares
12,148
715
14
1
0
286,775
0
L
Jing Wei
12,686
746
79
5
0
260,515
0
L
Heimdallr
10,630
625
73
4
0
264,515
0
L
Xing Tian
13,439
791
16
1
0
292,458
0
W
Sylvanus
12,452
732
12
1
0
261,160
0
W
The Morrigan
11,493
676
37
2
0
238,425
1
W
Bastet
11,676
687
20
1
0
344,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role