Player Matchup

Morgan Le Fay
Morgan Le Fay
DrayBeats-
Morgan Le Fay
Level 98
God Stats
9W - 9L
1,407 SR
Queue Stats
573W - 587L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
Pman50-Lewis
Ao Kuang
Level 69
God Stats
5W - 3L
1,237 SR
Queue Stats
87W - 107L
1,435 Elo+
Solo
Ravana
Ravana
RedDevil541
Ravana
Level 108
God Stats
1W - 4L
1,796 SR
Queue Stats
206W - 217L
1,494 Elo+
Solo
Apollo
Apollo
Vagrant Fiction
Apollo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,382 Elo+
Solo
Guan Yu
Guan Yu
margad111
Guan Yu
Level 139
God Stats
4W - 9L
1,500 SR
Queue Stats
258W - 281L
1,432 Elo+
Solo
Team Averages
Level 99
1,488 SR
1,448 Elo+

VS

Team Averages
Level 133
1,575 SR
1,510 Elo+
Hou Yi
Hou Yi
DaBeastcad
Hou Yi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,729 Elo+
Solo
Horus
Horus
Deacon Jones 75
Horus
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 207L
1,465 Elo+
Solo
Mercury
Mercury
MetallBorke
Mercury
Level 157
God Stats
2W - 6L
1,591 SR
Queue Stats
254W - 276L
1,385 Elo+
Solo
Rama
Rama
RoyalWolf4
Rama
Level 119
God Stats
1W - 2L
1,434 SR
Queue Stats
60W - 52L
1,505 Elo+
Solo
Osiris
Osiris
elmatadorxxx
Osiris
Level 155
God Stats
5W - 4L
1,852 SR
Queue Stats
405W - 431L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrayBeats-
Morgan Le Fay
18
6 / 1 / 20
10,850
904
21,647
12,486
7,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Pman50-Lewis
Ao Kuang
14
6 / 2 / 13
9,296
775
7,355
13,752
6,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
18
10 / 1 / 12
10,983
915
19,846
16,390
20,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 17
9,138
762
13,731
15,219
7,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
margad111
Guan Yu
19
8 / 4 / 21
11,793
983
16,656
25,190
36,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaBeastcad
Hou Yi
16
3 / 5 / 3
9,507
792
10,384
11,623
5,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 5 / 7
9,064
755
9,306
22,353
21,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
MetallBorke
Mercury
11
0 / 10 / 4
7,550
629
7,729
15,179
6,479
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 6 / 3
11,303
942
18,584
21,900
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
15
0 / 5 / 7
8,823
735
14,586
20,526
14,363

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
31
Kills
12
13
Deaths
31
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DaBeastcad
Hou Yi
3
5
3
0.9
L
0
5
7
0.7
W
Morgan Le Fay
DrayBeats-
Morgan Le Fay
6
1
20
16
L
Mercury
MetallBorke
Mercury
0
10
4
0.2
W
Ao Kuang
Pman50-Lewis
Ao Kuang
6
2
13
6.25
W
Ravana
10
1
12
16
L
9
6
3
1.75
W
1
5
17
1.9
L
Osiris
0
5
7
0.7
W
Guan Yu
margad111
Guan Yu
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,235
Damage
60,589
83,037
Taken
91,581
79,682
Mitigated
58,643
36,512
Healing
29,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DaBeastcad
Hou Yi
10,384
4,619
1,395
1,818
11,623
5,692
1,123
4,087
7,404
0
25,138
L
9,306
4,108
5,025
6,052
22,353
21,062
159
8,836
13,474
0
15,275
W
Morgan Le Fay
DrayBeats-
Morgan Le Fay
21,647
2,555
1,681
2,604
12,486
7,856
1,957
47
12,439
46,632
0
L
Mercury
MetallBorke
Mercury
7,729
3,346
1,203
1,138
15,179
6,479
176
5,041
10,091
0
12,153
W
Ao Kuang
Pman50-Lewis
Ao Kuang
7,355
1,413
2,050
4,654
13,752
6,433
1,806
0
13,752
11,044
0
W
Ravana
19,846
4,217
2,939
4,337
16,390
20,868
1,326
0
16,390
0
25,543
L
18,584
9,184
1,600
6,726
21,900
11,047
96
7,446
14,288
0
41,035
W
13,731
6,275
1,198
2,246
15,219
7,729
2,028
67
15,152
0
33,640
L
Osiris
14,586
4,634
1,550
3,021
20,526
14,363
0
6,887
13,533
251
25,968
W
Guan Yu
margad111
Guan Yu
16,656
2,418
7,257
7,546
25,190
36,796
904
86
25,104
7,134
22,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
46,247
111
Minions Killed
124
0
Camps Cleared
0
1,173,007
Distance Traveled
997,304
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,507
792
35
3
0
188,563
0
L
Horus
9,064
755
8
1
0
219,421
4
W
Morgan Le Fay
10,850
904
30
3
0
247,374
0
L
Mercury
7,550
629
10
1
0
206,687
0
W
Ao Kuang
9,296
775
11
1
0
246,093
0
W
Ravana
10,983
915
16
1
0
248,411
0
L
Rama
11,303
942
53
4
0
155,945
0
W
Apollo
9,138
762
33
3
0
204,171
0
L
Osiris
8,823
735
18
2
0
226,688
0
W
Guan Yu
11,793
983
21
2
0
226,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role