Player Matchup

Jing Wei
Jing Wei
CommunistWeeb
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 4
Da Ji
Da Ji
RaMMpaGeTheKing
Da Ji
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,283 Elo+
Party 2
Raijin
Raijin
Velderon
Raijin
Level 99
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 15L
1,291 Elo+
Party 4
Amaterasu
Amaterasu
primy69
Amaterasu
Level 58
God Stats
2W - 3L
1,392 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 2
Ymir
Ymir
лузизар
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 48
1,436 SR
1,373 Elo+

VS

Team Averages
Level 48
1,463 SR
1,419 Elo+
Fafnir
Fafnir
Aniniks
Fafnir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,481 Elo+
Party 1
Mulan
Mulan
Batorss
Mulan
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 136L
1,303 Elo+
Solo
Ra
Ra
BestUltEU
Ra
Level 38
God Stats
1W - 3L
1,367 SR
Queue Stats
20W - 20L
1,426 Elo+
Party 3
Cliodhna
Cliodhna
IzumiShirou
Cliodhna
Level 75
God Stats
9W - 7L
1,450 SR
Queue Stats
83W - 104L
1,377 Elo+
Party 3
Neith
Neith
XLastDreamX
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CommunistWeeb
Jing Wei
9
1 / 10 / 2
6,182
412
4,148
15,270
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 4 / 2
6,902
460
7,398
13,254
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Velderon
Raijin
12
2 / 7 / 0
7,195
480
6,057
9,788
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
primy69
Amaterasu
14
2 / 0 / 0
8,113
541
9,115
17,290
13,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 2
6,084
406
4,859
12,336
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aniniks
Fafnir
12
5 / 0 / 6
8,337
556
6,945
11,329
13,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mulan
Batorss
Mulan
14
3 / 3 / 0
8,370
558
15,591
17,811
11,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 4
9,530
635
6,751
8,398
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
IzumiShirou
Cliodhna
15
9 / 2 / 5
8,996
600
5,445
9,506
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 3 / 8
7,478
499
14,290
9,768
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
24
24
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aniniks
Fafnir
5
0
6
8
W
Mulan
Batorss
Mulan
3
3
0
1
W
4
0
4
6
L
Jing Wei
CommunistWeeb
Jing Wei
1
10
2
0.2
W
Cliodhna
IzumiShirou
Cliodhna
9
2
5
5.75
L
3
4
2
1
L
Raijin
Velderon
Raijin
2
7
0
0.29
W
3
3
8
2.33
L
Amaterasu
primy69
Amaterasu
2
0
0
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
49,022
67,938
Taken
56,812
37,288
Mitigated
38,405
13,909
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aniniks
Fafnir
6,945
2,491
0
1,841
11,329
13,779
178
3,319
8,010
23,304
0
W
Mulan
Batorss
Mulan
15,591
3,297
0
6,540
17,811
11,403
0
0
17,031
0
62,047
W
6,751
1,144
612
4,826
8,398
4,119
590
3,762
4,636
92,415
0
L
Jing Wei
CommunistWeeb
Jing Wei
4,148
2,640
0
1,808
15,270
4,546
0
2,687
12,583
0
32,280
W
Cliodhna
IzumiShirou
Cliodhna
5,445
559
0
4,814
9,506
3,937
537
941
8,541
0
54,913
L
7,398
1,580
0
3,918
13,254
5,185
0
1,457
11,797
0
38,382
L
Raijin
Velderon
Raijin
6,057
1,119
0
290
9,788
3,527
273
6,074
3,714
51,321
0
W
14,290
7,579
0
1,607
9,768
5,167
1,185
2,894
6,874
0
53,088
L
Amaterasu
primy69
Amaterasu
9,115
4,699
0
6,841
17,290
13,549
97
0
17,290
0
57,437
L
4,859
1,461
0
1,052
12,336
10,481
0
3,478
8,858
15,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
42,711
331
Minions Killed
454
0
Camps Cleared
0
1,398,294
Distance Traveled
1,432,410
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,337
556
23
2
0
227,215
0
W
Mulan
8,370
558
100
7
0
269,989
4
W
Ra
9,530
635
163
11
0
349,088
2
L
Jing Wei
6,182
412
55
4
0
270,994
4
W
Cliodhna
8,996
600
97
6
0
346,641
5
L
Da Ji
6,902
460
60
4
0
313,420
4
L
Raijin
7,195
480
90
6
0
235,863
5
W
Neith
7,478
499
71
5
0
239,477
0
L
Amaterasu
8,113
541
107
7
0
313,153
4
L
Ymir
6,084
406
19
1
0
264,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role