Player Matchup

Lancelot
Lancelot
InsaneGhost9822
Lancelot
Level 105
God Stats
3W - 2L
1,653 SR
Queue Stats
265W - 188L
1,491 Elo+
Party 2
Hachiman
Hachiman
JameyArme
Hachiman
Level 84
God Stats
1W - 2L
1,525 SR
Queue Stats
263W - 155L
1,636 Elo+
Party 2
Nu Wa
Nu Wa
MonkeyRedSuji7
Nu Wa
Level 124
God Stats
1W - 4L
1,298 SR
Queue Stats
15W - 13L
1,658 Elo+
Solo
Team Averages
Level 104
1,492 SR
1,595 Elo+

VS

Team Averages
Level 118
1,419 SR
1,566 Elo+
Sol
Sol
CursedSteve
Sol
Level 127
God Stats
1W - 1L
1,284 SR
Queue Stats
99W - 92L
1,521 Elo+
Party 1
Nike
Nike
FlobbityFlupe
Nike
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,665 Elo+
Solo
Loki
Loki
Zeothevampire13
Loki
Level 123
God Stats
7W - 5L
1,473 SR
Queue Stats
106W - 105L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 8 / 3
9,710
607
8,163
18,773
8,061
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
JameyArme
Hachiman
15
4 / 4 / 2
10,713
670
10,117
15,173
5,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 4
11,103
694
14,007
10,636
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 14
11,105
694
10,961
12,656
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 4 / 8
11,747
734
15,623
19,636
20,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
8 / 2 / 7
11,808
738
12,992
13,828
6,399
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
16
16
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
7
4
8
2.75
L
Lancelot
1
8
3
0.31
L
Hachiman
JameyArme
Hachiman
4
4
2
1.25
L
3
4
4
1.25
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,287
Damage
39,576
44,582
Taken
46,120
20,424
Mitigated
32,111
3,689
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,961
2,869
0
4,830
12,656
4,870
2,033
4,226
8,430
69,036
0
W
15,623
1,452
688
2,297
19,636
20,842
191
5,999
13,637
5,870
50,346
L
Lancelot
8,163
1,591
0
500
18,773
8,061
0
5,012
13,761
0
33,157
L
Hachiman
JameyArme
Hachiman
10,117
5,768
0
1,553
15,173
5,865
1,030
4,109
11,064
0
32,785
L
14,007
6,280
0
1,636
10,636
6,498
858
3,326
7,310
44,652
0
W
12,992
2,365
0
1,939
13,828
6,399
998
4,891
8,937
0
46,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
34,660
160
Minions Killed
237
6
Camps Cleared
9
820,376
Distance Traveled
942,607
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,105
694
123
8
3
284,263
4
W
Nike
11,747
734
70
4
4
311,055
4
L
Lancelot
9,710
607
44
3
2
307,651
3
L
Hachiman
10,713
670
51
3
1
282,067
0
L
Nu Wa
11,103
694
65
4
3
230,658
2
W
Loki
11,808
738
44
3
2
347,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role