Player Matchup

Vulcan
Vulcan
Lucus-91
Vulcan
Level 158
God Stats
12W - 12L
1,409 SR
Queue Stats
477W - 510L
1,437 Elo+
Party 1
Charybdis
Charybdis
Ooozon
Charybdis
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
756W - 707L
1,461 Elo+
Solo
Zeus
Zeus
TEZARIST
Zeus
Level 121
God Stats
13W - 7L
1,647 SR
Queue Stats
712W - 740L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
goosezumz
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,296 Elo+
Party 1
King Arthur
King Arthur
terragod48
King Arthur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,464 Elo+
Solo
Team Averages
Level 114
1,511 SR
1,418 Elo+

VS

Team Averages
Level 134
1,616 SR
1,468 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Formula1Boyz2
Sol
Level 109
God Stats
8W - 7L
1,608 SR
Queue Stats
349W - 359L
1,416 Elo+
Party 2
Ra
Ra
RRussell90
Ra
Level 160
God Stats
2W - 1L
1,756 SR
Queue Stats
164W - 153L
1,500 Elo+
Solo
Nox
Nox
ThEbIgSlAyEr50
Nox
Level 157
God Stats
1W - 2L
1,715 SR
Queue Stats
420W - 424L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lucus-91
Vulcan
20
8 / 2 / 12
12,591
700
29,489
18,404
11,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Ooozon
Charybdis
19
7 / 2 / 5
12,075
671
11,934
16,424
8,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
20
8 / 1 / 9
12,433
691
25,166
14,403
7,952
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
goosezumz
Guan Yu
19
0 / 1 / 16
11,344
630
4,735
20,323
27,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
terragod48
King Arthur
19
1 / 1 / 14
11,427
635
11,796
26,002
27,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
1 / 4 / 3
10,078
560
15,489
19,372
9,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
 
Hachiman
15
1 / 7 / 2
9,267
515
17,268
19,057
7,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 7 / 0
9,252
514
12,955
17,122
8,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 4 / 2
11,054
614
19,595
16,993
8,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 2 / 3
11,273
626
10,397
14,726
7,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
24
Kills
7
7
Deaths
24
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
3
0.63
L
Hachiman
 
Hachiman
1
7
2
0.29
L
0
7
0
0
W
Vulcan
Lucus-91
Vulcan
8
2
12
7
W
Charybdis
Ooozon
Charybdis
7
2
5
4.75
L
3
4
2
1
W
Zeus
8
1
9
12.5
L
2
2
3
1.75
W
Guan Yu
goosezumz
Guan Yu
0
1
16
8
W
King Arthur
terragod48
King Arthur
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,120
Damage
75,704
95,556
Taken
87,270
82,753
Mitigated
40,919
42,497
Healing
37,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
15,489
4,828
2,567
4,619
19,372
9,233
426
13,931
5,441
0
41,731
L
Hachiman
 
Hachiman
17,268
5,024
2,696
2,913
19,057
7,850
46
10,734
8,323
0
28,707
L
12,955
3,108
1,373
2,105
17,122
8,087
0
10,005
7,117
27,913
0
W
Vulcan
Lucus-91
Vulcan
29,489
8,687
2,632
2,020
18,404
11,350
1,406
7,000
11,404
59,535
0
W
Charybdis
Ooozon
Charybdis
11,934
5,646
637
794
16,424
8,901
3,167
7,822
8,602
0
26,905
L
19,595
831
11,293
6,122
16,993
8,010
116
9,337
7,656
44,470
0
W
Zeus
25,166
671
3,839
1,014
14,403
7,952
2,872
5,971
8,432
53,188
0
L
10,397
225
2,113
2,076
14,726
7,739
0
10,648
4,078
29,703
0
W
Guan Yu
goosezumz
Guan Yu
4,735
578
18,075
8,040
20,323
27,327
613
8,406
11,917
0
16,674
W
King Arthur
terragod48
King Arthur
11,796
729
2,588
2,858
26,002
27,223
290
13,748
12,254
0
26,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,870
Gold Earned
50,924
207
Minions Killed
214
0
Camps Cleared
0
1,607,647
Distance Traveled
1,441,749
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,078
560
40
2
0
287,044
1
L
Hachiman
9,267
515
15
1
0
275,782
4
L
Sol
9,252
514
31
2
0
226,612
0
W
Vulcan
12,591
700
52
3
0
351,285
2
W
Charybdis
12,075
671
35
2
0
262,652
0
L
Ra
11,054
614
58
3
0
320,743
3
W
Zeus
12,433
691
61
3
0
294,452
0
L
Nox
11,273
626
70
4
0
331,568
4
W
Guan Yu
11,344
630
28
2
0
355,455
0
W
King Arthur
11,427
635
31
2
0
343,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role