Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
InquisitorIceMaw
Skadi
Level 148
God Stats
1W - 0L
1,273 SR
Queue Stats
53W - 43L
1,581 Elo+
Party 2
Odin
Odin
Paully Naz
Odin
Level 128
God Stats
3W - 3L
1,401 SR
Queue Stats
249W - 236L
1,551 Elo+
Party 3
Chaac
Chaac
TombstoneQueen
Chaac
Level 144
God Stats
10W - 5L
1,660 SR
Queue Stats
621W - 550L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
TuIly
Kukulkan
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
360W - 325L
1,590 Elo+
Party 3
Team Averages
Level 138
1,467 SR
1,555 Elo+

VS

Team Averages
Level 112
1,605 SR
1,583 Elo+
Raijin
Raijin
CelticRogue6
Raijin
Level 158
God Stats
15W - 16L
1,526 SR
Queue Stats
992W - 1,001L
1,470 Elo+
Solo
Ravana
Ravana
Drheinz
Ravana
Level 103
God Stats
5W - 3L
1,725 SR
Queue Stats
405W - 319L
1,574 Elo+
Party 1
Artemis
Artemis
Pewlsar
Artemis
Level 151
God Stats
5W - 3L
1,424 SR
Queue Stats
515W - 519L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pobubas
Tsukuyomi
Level 113
God Stats
7W - 2L
1,850 SR
Queue Stats
168W - 100L
1,636 Elo+
Party 1
Merlin
Merlin
kipkeeskip
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 42L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 5 / 14
12,486
780
15,088
13,128
6,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 5 / 19
12,581
786
14,949
14,152
6,453
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 8 / 15
11,446
715
10,391
19,531
20,126
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 4 / 23
11,190
699
14,385
24,971
21,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TuIly
Kukulkan
20
5 / 5 / 18
12,278
767
20,264
11,075
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
3 / 6 / 12
11,550
722
11,258
13,221
5,896
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Drheinz
Ravana
18
3 / 6 / 14
11,413
713
6,032
20,138
25,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Pewlsar
Artemis
19
5 / 5 / 15
11,916
745
16,706
16,240
8,314
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Pobubas
Tsukuyomi
17
7 / 6 / 6
10,975
686
18,262
20,110
11,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
kipkeeskip
Merlin
20
7 / 4 / 12
12,335
771
14,072
13,867
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
84
27
Kills
25
27
Deaths
27
89
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
5
14
3.2
L
Raijin
3
6
12
1.5
L
Ravana
Drheinz
Ravana
3
6
14
1.67
W
6
5
19
3.1
W
6
8
15
1.69
L
Artemis
Pewlsar
Artemis
5
5
15
2.5
L
Tsukuyomi
Pobubas
Tsukuyomi
7
6
6
1.67
W
1
4
23
3.13
W
Kukulkan
TuIly
Kukulkan
5
5
18
2.8
L
Merlin
kipkeeskip
Merlin
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,077
Damage
66,330
82,857
Taken
83,576
59,790
Mitigated
57,840
23,117
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,088
9,985
1,148
1,904
13,128
6,305
2,640
4,263
8,865
0
28,625
L
Raijin
11,258
280
240
1,775
13,221
5,896
1,005
2,612
10,609
35,761
0
L
Ravana
Drheinz
Ravana
6,032
2,172
1,552
1,867
20,138
25,066
701
6,291
13,847
0
9,129
W
14,949
5,863
307
1,644
14,152
6,453
3,695
3,887
10,265
0
32,942
W
10,391
1,127
580
375
19,531
20,126
578
4,332
15,199
783
23,347
L
Artemis
Pewlsar
Artemis
16,706
7,266
2,075
3,198
16,240
8,314
3,501
6,759
9,481
0
34,096
L
Tsukuyomi
Pobubas
Tsukuyomi
18,262
4,640
505
4,133
20,110
11,329
0
2,405
17,705
0
31,731
W
14,385
2,649
2,776
11,344
24,971
21,179
740
7,614
17,357
0
35,182
W
Kukulkan
TuIly
Kukulkan
20,264
2,066
1,655
1,384
11,075
5,727
2,317
5,234
5,841
44,162
0
L
Merlin
kipkeeskip
Merlin
14,072
644
477
1,828
13,867
7,235
1,778
2,980
10,887
27,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,981
Gold Earned
58,189
177
Minions Killed
174
0
Camps Cleared
0
1,403,809
Distance Traveled
1,241,650
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,486
780
24
2
0
263,986
0
L
Raijin
11,550
722
54
3
0
221,044
0
L
Ravana
11,413
713
11
1
0
263,966
0
W
Skadi
12,581
786
35
2
0
264,509
0
W
Odin
11,446
715
26
2
0
285,722
2
L
Artemis
11,916
745
43
3
0
242,226
0
L
Tsukuyomi
10,975
686
29
2
0
281,649
1
W
Chaac
11,190
699
32
2
0
317,221
1
W
Kukulkan
12,278
767
60
4
0
272,371
0
L
Merlin
12,335
771
37
2
0
232,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role