Player Matchup

Mercury
Mercury
Paulab10
Mercury
Level 33
God Stats
2W - 5L
1,360 SR
Queue Stats
49W - 28L
1,565 Elo+
Solo
Medusa
Medusa
PlasticNuts
Medusa
Level 113
God Stats
3W - 2L
1,880 SR
Queue Stats
297W - 334L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
WarriorBombastic
Cthulhu
Level 58
God Stats
22W - 17L
1,652 SR
Queue Stats
137W - 180L
1,453 Elo+
Party 1
Achilles
Achilles
cadewolf
Achilles
Level 109
God Stats
8W - 10L
1,300 SR
Queue Stats
112W - 123L
1,477 Elo+
Party 1
Agni
Agni
lejosur
Agni
Level 124
God Stats
3W - 3L
1,642 SR
Queue Stats
387W - 390L
1,516 Elo+
Solo
Team Averages
Level 87
1,567 SR
1,506 Elo+

VS

Team Averages
Level 72
1,561 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Deboswing
Baron Samedi
Level 66
God Stats
5W - 7L
1,690 SR
Queue Stats
149W - 145L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
Prominidas
Cu Chulainn
Level 40
God Stats
3W - 0L
1,492 SR
Queue Stats
21W - 11L
1,619 Elo+
Solo
Pele
Pele
Roxas218
Pele
Level 107
God Stats
8W - 4L
1,624 SR
Queue Stats
123W - 118L
1,572 Elo+
Solo
Xbalanque
Xbalanque
proninja
Xbalanque
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Paulab10
Mercury
20
10 / 3 / 1
13,595
647
16,693
19,345
10,701
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
14
1 / 4 / 6
9,290
442
13,810
15,579
7,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 5 / 3
8,732
416
7,463
17,085
16,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
cadewolf
Achilles
13
1 / 6 / 6
8,713
415
10,163
23,689
32,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
lejosur
Agni
16
1 / 5 / 5
10,056
479
9,564
17,745
8,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 2 / 8
9,683
461
5,400
22,555
29,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Deboswing
Baron Samedi
17
4 / 4 / 9
11,268
537
16,372
15,720
8,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Prominidas
Cu Chulainn
17
5 / 5 / 8
11,297
538
17,125
24,006
20,848
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
20
5 / 3 / 7
12,386
590
12,271
19,748
9,315
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
proninja
Xbalanque
17
7 / 0 / 7
11,101
529
18,652
13,366
6,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
14
Kills
23
23
Deaths
14
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
8
3
W
Baron Samedi
Deboswing
Baron Samedi
4
4
9
2.13
L
Mercury
Paulab10
Mercury
10
3
1
3.5
L
Medusa
1
4
6
1
W
Cu Chulainn
Prominidas
Cu Chulainn
5
5
8
1.8
W
Pele
5
3
7
2.83
L
1
5
3
0.5
L
Achilles
cadewolf
Achilles
1
6
6
0.67
L
Agni
lejosur
Agni
1
5
5
0.7
W
Xbalanque
proninja
Xbalanque
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,693
Damage
69,820
93,443
Taken
95,395
75,959
Mitigated
74,495
11,924
Healing
28,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,400
1,535
777
3,310
22,555
29,382
50
5,876
16,605
27,668
0
W
Baron Samedi
Deboswing
Baron Samedi
16,372
1,142
2,389
5,227
15,720
8,811
181
5,467
10,181
82,178
0
L
Mercury
Paulab10
Mercury
16,693
10,225
0
1,120
19,345
10,701
109
3,369
15,976
0
153,695
L
Medusa
13,810
5,533
0
1,589
15,579
7,720
0
2,801
12,778
0
67,871
W
Cu Chulainn
Prominidas
Cu Chulainn
17,125
2,767
0
5,163
24,006
20,848
0
2,014
21,391
292
77,605
W
Pele
12,271
3,540
0
5,210
19,748
9,315
965
1,949
17,691
0
120,201
L
7,463
516
808
1,610
17,085
16,314
0
4,368
12,717
29,107
0
L
Achilles
cadewolf
Achilles
10,163
2,076
0
2,061
23,689
32,519
215
4,091
19,598
0
40,002
L
Agni
lejosur
Agni
9,564
374
0
4,736
17,745
8,705
0
7,432
10,313
79,171
0
W
Xbalanque
proninja
Xbalanque
18,652
10,229
0
6,742
13,366
6,139
1,462
2,046
11,200
0
101,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
55,735
559
Minions Killed
590
0
Camps Cleared
0
2,013,615
Distance Traveled
2,056,142
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,683
461
37
2
0
399,246
6
W
Baron Samedi
11,268
537
113
5
0
394,894
11
L
Mercury
13,595
647
221
11
0
500,225
5
L
Medusa
9,290
442
104
5
0
355,009
8
W
Cu Chulainn
11,297
538
111
5
0
405,141
0
W
Pele
12,386
590
184
9
0
454,326
4
L
Cthulhu
8,732
416
36
2
0
388,736
3
L
Achilles
8,713
415
53
3
0
372,528
0
L
Agni
10,056
479
145
7
0
397,117
4
W
Xbalanque
11,101
529
145
7
0
402,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role