Player Matchup

Scylla
Scylla
DragoN42rus
Scylla
Level 43
God Stats
5W - 1L
1,730 SR
Queue Stats
88W - 81L
1,503 Elo+
Party 1
Fenrir
Fenrir
MeGaByPaTuHo
Fenrir
Level 68
God Stats
3W - 12L
1,064 SR
Queue Stats
223W - 186L
1,515 Elo+
Party 1
Ymir
Ymir
NovoKuznetsck
Ymir
Level 57
God Stats
3W - 5L
1,395 SR
Queue Stats
25W - 21L
1,579 Elo+
Party 1
Izanami
Izanami
ScrachFree
Izanami
Level 24
God Stats
9W - 6L
1,651 SR
Queue Stats
21W - 17L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
ribbonlove
Aphrodite
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Solo
Team Averages
Level 57
1,468 SR
1,525 Elo+

VS

Team Averages
Level 58
1,517 SR
1,547 Elo+
Poseidon
Poseidon
 
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
AlexSlav
Danzaburou
Level 47
God Stats
0W - 2L
1,357 SR
Queue Stats
168W - 177L
1,454 Elo+
Party 3
Ymir
Ymir
Dantilli
Ymir
Level 49
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 2
Hercules
Hercules
RANK1WITHYOUMOM
Hercules
Level 121
God Stats
12W - 13L
1,502 SR
Queue Stats
431W - 474L
1,411 Elo+
Solo
Arachne
Arachne
Straug
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 2 / 1
6,902
575
4,584
7,876
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
11
2 / 2 / 5
6,725
560
5,538
10,395
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 3
6,823
569
2,866
8,838
6,383
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ScrachFree
Izanami
12
2 / 0 / 3
6,990
583
5,589
6,321
2,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ribbonlove
Aphrodite
12
0 / 1 / 1
6,755
563
5,353
7,855
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 5 / 1
7,358
613
7,059
7,672
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
AlexSlav
Danzaburou
10
1 / 1 / 3
5,732
478
4,640
6,079
1,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
7
0 / 4 / 1
4,898
408
2,102
9,339
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
11
0 / 0 / 1
6,499
542
5,467
10,568
7,202
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Straug
Arachne
9
1 / 1 / 0
5,637
470
645
9,193
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
5
6
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
1
0.7
L
Danzaburou
AlexSlav
Danzaburou
1
1
3
2.5
L
Ymir
0
4
1
0.13
W
Scylla
4
2
1
2.25
W
Fenrir
2
2
5
2.25
W
3
1
3
4.5
L
Hercules
0
0
1
0.5
W
Izanami
ScrachFree
Izanami
2
0
3
3.5
L
Arachne
Straug
Arachne
1
1
0
1
W
Aphrodite
ribbonlove
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
19,913
41,285
Taken
42,851
18,947
Mitigated
20,973
18,250
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,059
1,083
0
760
7,672
2,853
138
4,296
3,084
60,622
0
L
Danzaburou
AlexSlav
Danzaburou
4,640
1,678
0
2,443
6,079
1,842
0
513
5,526
0
34,925
L
Ymir
2,102
803
80
690
9,339
6,316
0
1,590
7,749
10,377
0
W
Scylla
4,584
678
0
392
7,876
2,947
326
5,300
2,576
36,562
0
W
Fenrir
5,538
741
0
4,306
10,395
4,112
0
877
9,518
0
38,834
W
2,866
433
444
1,999
8,838
6,383
81
1,789
7,049
19,635
0
L
Hercules
5,467
1,363
0
4,158
10,568
7,202
0
5,599
4,969
0
42,248
W
Izanami
ScrachFree
Izanami
5,589
3,765
0
3,970
6,321
2,350
1,103
1,125
5,196
0
70,262
L
Arachne
Straug
Arachne
645
520
0
1,749
9,193
2,760
0
473
8,720
0
30,815
W
Aphrodite
ribbonlove
Aphrodite
5,353
800
1,712
5,427
7,855
3,155
128
70
7,785
46,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
30,124
412
Minions Killed
304
0
Camps Cleared
0
1,191,894
Distance Traveled
1,079,294
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,358
613
102
9
0
218,600
2
L
Danzaburou
5,732
478
48
4
0
206,900
1
L
Ymir
4,898
408
11
1
0
205,608
0
W
Scylla
6,902
575
87
7
0
218,989
3
W
Fenrir
6,725
560
78
7
0
286,321
3
W
Ymir
6,823
569
29
2
0
233,859
3
L
Hercules
6,499
542
86
7
0
238,837
0
W
Izanami
6,990
583
121
10
0
214,762
0
L
Arachne
5,637
470
57
5
0
209,349
0
W
Aphrodite
6,755
563
97
8
0
237,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role