Player Matchup

Rama
Rama
Elentàri
Rama
Level 160
God Stats
15W - 10L
1,595 SR
Queue Stats
984W - 1,074L
1,456 Elo+
Party 2
Apollo
Apollo
HexBunnie
Apollo
Level 145
God Stats
4W - 2L
1,599 SR
Queue Stats
193W - 174L
1,516 Elo+
Party 1
Ares
Ares
TekTo
Ares
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 82L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
Tribunator
Hou Yi
Level 160
God Stats
5W - 5L
1,348 SR
Queue Stats
737W - 802L
1,477 Elo+
Party 2
Geb
Geb
Tróma
Geb
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 1
Team Averages
Level 149
1,508 SR
1,500 Elo+

VS

Team Averages
Level 84
1,532 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kewii383
Zhong Kui
Level 142
God Stats
2W - 0L
1,551 SR
Queue Stats
190W - 176L
1,563 Elo+
Solo
Bacchus
Bacchus
Manurin
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,438 Elo+
Solo
Khepri
Khepri
Mr Jack SK
Khepri
Level 108
God Stats
2W - 1L
1,569 SR
Queue Stats
58W - 74L
1,433 Elo+
Solo
Zeus
Zeus
Rins
Zeus
Level 119
God Stats
4W - 1L
1,540 SR
Queue Stats
94W - 96L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
1 / 3 / 5
11,728
586
7,282
15,217
16,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
HexBunnie
Apollo
19
6 / 6 / 3
11,764
588
28,155
27,584
32,452
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
TekTo
Ares
19
2 / 5 / 5
10,939
547
16,640
29,424
49,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Tribunator
Hou Yi
17
0 / 8 / 4
9,992
500
18,733
26,656
30,117
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Tróma
Geb
18
0 / 5 / 5
11,070
554
16,962
28,445
63,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
5 / 2 / 19
13,286
664
36,509
21,884
17,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Kewii383
Zhong Kui
20
9 / 2 / 15
14,025
701
31,926
26,980
27,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Manurin
Bacchus
19
1 / 3 / 20
11,939
597
10,945
27,624
53,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Mr Jack SK
Khepri
18
0 / 2 / 14
11,370
569
5,594
23,319
37,561
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Rins
Zeus
20
12 / 0 / 14
14,365
718
33,219
15,377
12,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
9
Kills
27
27
Deaths
9
22
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
19
7.25
L
Rama
1
3
5
1.17
L
Apollo
HexBunnie
Apollo
6
6
3
1.25
W
Zhong Kui
Kewii383
Zhong Kui
9
2
15
8.25
W
Bacchus
Manurin
Bacchus
1
3
20
3.67
W
Khepri
Mr Jack SK
Khepri
0
2
14
3.5
W
Zeus
Rins
Zeus
12
0
14
19
L
Ares
TekTo
Ares
2
5
5
0.9
L
Hou Yi
Tribunator
Hou Yi
0
8
4
0.25
L
Geb
Tróma
Geb
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,772
Damage
118,193
127,326
Taken
115,184
191,636
Mitigated
147,758
30,692
Healing
54,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
36,509
5,989
4,056
6,781
21,884
17,150
678
7,251
14,633
71,191
0
L
Rama
7,282
4,309
5,167
2,819
15,217
16,265
0
14,018
1,199
0
22,326
L
Apollo
HexBunnie
Apollo
28,155
16,562
2,085
4,725
27,584
32,452
0
25,528
2,056
0
59,824
W
Zhong Kui
Kewii383
Zhong Kui
31,926
4,695
10,207
13,056
26,980
27,031
2,958
6,789
20,080
60,538
0
W
Bacchus
Manurin
Bacchus
10,945
1,631
3,555
2,780
27,624
53,845
927
6,918
20,706
14,614
0
W
Khepri
Mr Jack SK
Khepri
5,594
508
8,780
4,223
23,319
37,561
572
6,510
16,809
13,819
0
W
Zeus
Rins
Zeus
33,219
4,371
616
406
15,377
12,171
1,056
6,134
9,243
60,424
0
L
Ares
TekTo
Ares
16,640
390
1,691
807
29,424
49,454
0
27,699
1,725
22,047
0
L
Hou Yi
Tribunator
Hou Yi
18,733
6,194
5,029
3,307
26,656
30,117
0
25,011
1,645
0
34,984
L
Geb
Tróma
Geb
16,962
735
1,557
3,505
28,445
63,348
0
25,937
2,508
32,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,493
Gold Earned
64,985
164
Minions Killed
197
0
Camps Cleared
0
1,565,466
Distance Traveled
1,916,757
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,286
664
56
3
0
383,259
6
L
Rama
11,728
586
28
1
0
303,967
0
L
Apollo
11,764
588
76
4
0
289,049
0
W
Zhong Kui
14,025
701
68
3
0
383,955
1
W
Bacchus
11,939
597
9
0
0
401,638
0
W
Khepri
11,370
569
15
1
0
373,861
0
W
Zeus
14,365
718
49
2
0
374,044
0
L
Ares
10,939
547
10
1
0
357,840
0
L
Hou Yi
9,992
500
29
1
0
261,772
4
L
Geb
11,070
554
21
1
0
352,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role