Player Matchup

Olorun
Olorun
FOTDOMAGE01
Olorun
Level 18
God Stats
18W - 29L
1,300 SR
Queue Stats
83W - 130L
1,344 Elo+
Party 2
Fenrir
Fenrir
Iambigdamge
Fenrir
Level 159
God Stats
24W - 37L
1,485 SR
Queue Stats
623W - 644L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
OUTOGETYOU
Sun Wukong
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 295L
1,419 Elo+
Party 2
Team Averages
Level 105
1,428 SR
1,414 Elo+

VS

Team Averages
Level 75
1,641 SR
1,522 Elo+
Hou Yi
Hou Yi
Drartemio
Hou Yi
Level 119
God Stats
32W - 24L
1,674 SR
Queue Stats
158W - 172L
1,551 Elo+
Solo
Vulcan
Vulcan
GoshBrooks
Vulcan
Level 18
God Stats
6W - 8L
1,749 SR
Queue Stats
150W - 101L
1,541 Elo+
Party 1
Bacchus
Bacchus
VinĐiesel
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 9 / 3
12,406
591
9,473
26,021
12,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
17
4 / 7 / 4
12,759
608
11,836
30,045
22,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
OUTOGETYOU
Sun Wukong
20
6 / 3 / 6
14,102
672
26,968
37,447
35,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drartemio
Hou Yi
20
11 / 5 / 3
16,074
765
36,292
20,772
11,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
GoshBrooks
Vulcan
17
3 / 5 / 4
12,812
610
30,210
16,024
9,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
VinĐiesel
Bacchus
20
5 / 2 / 12
15,754
750
15,575
23,583
46,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
19
19
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Drartemio
Hou Yi
11
5
3
2.5
L
Olorun
2
9
3
0.39
W
Vulcan
GoshBrooks
Vulcan
3
5
4
1
L
Fenrir
4
7
4
0.86
L
Sun Wukong
OUTOGETYOU
Sun Wukong
6
3
6
3
W
Bacchus
VinĐiesel
Bacchus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,277
Damage
82,077
93,513
Taken
60,379
70,288
Mitigated
67,961
19,261
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Drartemio
Hou Yi
36,292
16,894
0
4,089
20,772
11,920
2,078
1,762
19,010
0
94,311
L
Olorun
9,473
3,628
1,007
5,481
26,021
12,287
557
12,819
13,202
35,432
0
W
Vulcan
GoshBrooks
Vulcan
30,210
13,339
0
3,104
16,024
9,527
422
1,765
14,259
73,891
0
L
Fenrir
11,836
4,606
0
2,446
30,045
22,734
0
16,143
13,902
0
31,152
L
Sun Wukong
OUTOGETYOU
Sun Wukong
26,968
4,488
0
10,327
37,447
35,267
112
17,218
20,229
0
81,803
W
Bacchus
VinĐiesel
Bacchus
15,575
2,397
0
5,732
23,583
46,514
75
6,224
17,359
36,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
44,640
200
Minions Killed
226
5
Camps Cleared
8
1,049,223
Distance Traveled
1,105,056
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,074
765
97
5
1
356,522
3
L
Olorun
12,406
591
67
3
0
305,463
0
W
Vulcan
12,812
610
94
4
4
366,037
3
L
Fenrir
12,759
608
30
1
4
333,425
4
L
Sun Wukong
14,102
672
103
5
1
410,335
5
W
Bacchus
15,754
750
35
2
3
382,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role