Player Matchup

Yemoja
Yemoja
Lumination2403
Yemoja
Level 153
God Stats
7W - 10L
1,516 SR
Queue Stats
400W - 231L
1,754 Elo+
Party 3
Lancelot
Lancelot
The8thShadow
Lancelot
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 22L
1,610 Elo+
Solo
Cliodhna
Cliodhna
die123Schaufel
Cliodhna
Level 160
God Stats
2W - 2L
1,474 SR
Queue Stats
472W - 290L
1,679 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
vietiplatsch
Ah Muzen Cab
Level 47
God Stats
11W - 1L
1,634 SR
Queue Stats
302W - 135L
1,908 Elo+
Party 3
Zhong Kui
Zhong Kui
ÐerHenker
Zhong Kui
Level 160
God Stats
5W - 3L
1,446 SR
Queue Stats
358W - 189L
1,626 Elo+
Party 3
Team Averages
Level 125
1,514 SR
1,715 Elo+

VS

Team Averages
Level 64
1,584 SR
1,466 Elo+
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KevinKeen
Neith
Level 47
God Stats
2W - 2L
1,761 SR
Queue Stats
3W - 9L
1,481 Elo+
Party 2
Hel
Hel
Trunkssy
Hel
Level 44
God Stats
2W - 3L
1,761 SR
Queue Stats
3W - 7L
1,481 Elo+
Party 2
Bellona
Bellona
ZeVales
Bellona
Level 83
God Stats
20W - 35L
1,619 SR
Queue Stats
96W - 151L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
poss3nator
Nu Wa
Level 80
God Stats
5W - 5L
1,277 SR
Queue Stats
178W - 178L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 18
11,344
756
9,354
14,076
13,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
The8thShadow
Lancelot
17
3 / 2 / 13
10,912
727
9,223
12,932
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
20
10 / 5 / 12
12,882
859
26,244
16,348
7,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
vietiplatsch
Ah Muzen Cab
20
6 / 2 / 12
12,747
850
21,568
12,217
7,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ÐerHenker
Zhong Kui
20
8 / 2 / 11
12,894
860
28,927
20,341
17,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 5 / 6
10,341
689
10,540
25,408
24,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
KevinKeen
Neith
16
0 / 5 / 6
9,583
639
13,139
17,809
8,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 10 / 3
9,264
618
9,163
21,142
9,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
ZeVales
Bellona
17
6 / 5 / 4
11,208
747
7,545
26,628
29,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
17
1 / 6 / 8
10,215
681
16,052
14,061
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
31
Kills
10
12
Deaths
31
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
5
6
1
L
Neith
KevinKeen
Neith
0
5
6
0.6
W
4
1
18
13
W
Lancelot
The8thShadow
Lancelot
3
2
13
4.75
L
1
10
3
0.25
L
Bellona
ZeVales
Bellona
6
5
4
1.6
W
Cliodhna
10
5
12
3.2
L
Nu Wa
1
6
8
0.83
W
Ah Muzen Cab
vietiplatsch
Ah Muzen Cab
6
2
12
6
W
Zhong Kui
ÐerHenker
Zhong Kui
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,316
Damage
56,439
75,914
Taken
105,048
58,357
Mitigated
78,284
27,020
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,540
4,174
1,207
3,868
25,408
24,297
0
8,060
17,169
0
22,511
L
Neith
KevinKeen
Neith
13,139
6,538
0
1,760
17,809
8,248
0
7,529
10,162
0
39,761
W
9,354
1,669
4,734
2,368
14,076
13,004
980
6,341
7,483
24,591
0
W
Lancelot
The8thShadow
Lancelot
9,223
894
0
709
12,932
12,989
374
3,434
9,389
0
19,919
L
9,163
306
4,381
5,635
21,142
9,846
0
7,969
13,073
19,248
0
L
Bellona
ZeVales
Bellona
7,545
739
85
965
26,628
29,391
0
6,903
19,583
0
13,908
W
Cliodhna
26,244
2,559
0
4,751
16,348
7,594
0
4,036
12,053
0
53,216
L
Nu Wa
16,052
5,081
0
491
14,061
6,502
14
4,934
9,022
44,282
0
W
Ah Muzen Cab
vietiplatsch
Ah Muzen Cab
21,568
4,121
0
4,563
12,217
7,662
6,303
5,341
6,820
0
80,389
W
Zhong Kui
ÐerHenker
Zhong Kui
28,927
8,262
0
9,895
20,341
17,108
827
6,063
14,051
81,433
10,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,779
Gold Earned
50,611
359
Minions Killed
231
0
Camps Cleared
0
1,625,605
Distance Traveled
1,389,092
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,341
689
39
3
0
282,799
0
L
Neith
9,583
639
71
5
0
272,399
1
W
Yemoja
11,344
756
18
1
0
308,859
3
W
Lancelot
10,912
727
18
1
0
360,747
1
L
Hel
9,264
618
34
2
0
272,960
1
L
Bellona
11,208
747
24
2
0
307,569
1
W
Cliodhna
12,882
859
68
5
0
344,874
3
L
Nu Wa
10,215
681
63
4
0
253,365
1
W
Ah Muzen Cab
12,747
850
136
9
0
326,575
0
W
Zhong Kui
12,894
860
119
8
0
284,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role