Player Matchup

Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond V
Easttt
Vulcan
Diamond V
Level 154
God Stats
3W - 4L
1,623 SR
Queue Stats
320W - 323L
1,983 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Erēn
Hou Yi
Platinum V
Level 78
God Stats
2W - 2L
1,524 SR
Queue Stats
75W - 59L
1,952 MMR
Solo
Set
Set
Platinum I
LostPiano
Set
Platinum I
Level 68
God Stats
7W - 12L
1,461 SR
Queue Stats
183W - 174L
1,931 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,522 SR
1,773 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,720 SR
1,876 MMR
Nike
Nike
Platinum I
 
Nike
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
AlejDav
Thanatos
Platinum II
Level 145
God Stats
1W - 2L
1,711 SR
Queue Stats
319W - 312L
1,923 MMR
Solo
Izanami
Izanami
Platinum III
Sophíe
Izanami
Platinum III
Level 85
God Stats
5W - 1L
1,942 SR
Queue Stats
45W - 24L
1,960 MMR
Solo
Chang'e
Chang'e
Platinum III
Thield
Chang'e
Platinum III
Level 160
God Stats
26W - 15L
1,779 SR
Queue Stats
78W - 60L
1,976 MMR
Solo
Nox
Nox
Diamond V
ZackFair014
Nox
Diamond V
Level 107
God Stats
7W - 8L
1,668 SR
Queue Stats
479W - 486L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 2 / 3
7,538
503
6,954
12,202
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
 
Serqet
10
2 / 4 / 3
7,143
476
3,840
13,516
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Easttt
Vulcan
13
2 / 3 / 4
7,611
507
10,528
8,660
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Erēn
Hou Yi
16
5 / 2 / 2
9,400
627
9,654
11,272
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
8,027
535
5,320
11,194
7,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliAh Muzen CabJing WeiMercury

VS

Bans
ArachneUllrThothAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
5 / 4 / 5
8,824
588
8,956
15,117
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
AlejDav
Thanatos
12
1 / 2 / 2
7,487
499
7,517
14,409
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Sophíe
Izanami
11
2 / 3 / 2
7,307
487
3,662
9,573
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Thield
Chang'e
16
3 / 0 / 1
9,423
628
6,634
10,278
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 3
7,754
517
7,055
8,253
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
11
Kills
13
13
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
3
1.75
W
Serqet
 
Serqet
2
4
3
0.88
L
Nike
 
Nike
5
4
5
1.88
L
Thanatos
AlejDav
Thanatos
1
2
2
1
W
Vulcan
Easttt
Vulcan
2
3
4
1.33
W
Hou Yi
Erēn
Hou Yi
5
2
2
3
W
0
2
1
0.25
L
Izanami
Sophíe
Izanami
2
3
2
1
L
Chang'e
Thield
Chang'e
3
0
1
3.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,296
Damage
33,824
56,844
Taken
57,630
29,853
Mitigated
30,338
15,674
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,954
2,492
0
2,952
12,202
5,467
0
2,258
9,764
0
57,419
W
Serqet
 
Serqet
3,840
794
0
2,639
13,516
9,670
0
3,537
9,747
0
10,947
L
Nike
 
Nike
8,956
514
0
1,562
15,117
11,906
0
3,357
11,597
0
34,965
L
Thanatos
AlejDav
Thanatos
7,517
1,762
0
9,918
14,409
5,760
0
1,832
12,577
0
58,615
W
Vulcan
Easttt
Vulcan
10,528
3,404
0
1,330
8,660
3,464
0
2,694
5,864
64,839
0
W
Hou Yi
Erēn
Hou Yi
9,654
4,542
0
5,546
11,272
4,119
342
477
10,787
0
79,909
W
5,320
2,625
0
3,207
11,194
7,133
0
4,497
6,697
0
71,121
L
Izanami
Sophíe
Izanami
3,662
2,175
0
1,864
9,573
2,576
755
167
9,406
0
48,140
L
Chang'e
Thield
Chang'e
6,634
637
868
6,117
10,278
6,742
510
1,810
8,148
70,857
0
L
7,055
889
0
1,250
8,253
3,354
427
3,362
4,891
55,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
40,795
447
Minions Killed
471
0
Camps Cleared
0
1,536,721
Distance Traveled
1,452,085
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,538
503
86
6
0
352,151
6
W
Serqet
7,143
476
10
1
0
310,033
2
L
Nike
8,824
588
50
3
0
325,886
5
L
Thanatos
7,487
499
85
6
0
342,559
5
W
Vulcan
7,611
507
103
7
0
305,974
5
W
Hou Yi
9,400
627
124
8
0
256,585
3
W
Set
8,027
535
124
8
0
311,978
2
L
Izanami
7,307
487
85
6
0
205,061
2
L
Chang'e
9,423
628
128
9
0
302,923
4
L
Nox
7,754
517
123
8
0
275,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role