Player Matchup

Poseidon
Poseidon
Bizzy4896
Poseidon
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
54W - 53L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Motownn313
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,756 Elo+
Solo
Ao Kuang
Ao Kuang
Rafenrr
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,540 Elo+
Solo
Sol
Sol
doglesbian
Sol
Level 69
God Stats
4W - 8L
1,360 SR
Queue Stats
277W - 304L
1,475 Elo+
Solo
Ah Puch
Ah Puch
unaskedquestions
Ah Puch
Level 26
God Stats
11W - 3L
1,293 SR
Queue Stats
199W - 256L
1,401 Elo+
Solo
Team Averages
Level 34
1,384 SR
1,521 Elo+

VS

Team Averages
Level 85
1,480 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BMG_StoneKingz
Anubis
Level 65
God Stats
1W - 2L
1,183 SR
Queue Stats
87W - 97L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Lock899
Danzaburou
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 63L
1,399 Elo+
Solo
Chiron
Chiron
Rampage9190
Chiron
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 53L
1,566 Elo+
Party 1
Geb
Geb
Sargent Draco
Geb
Level 158
God Stats
10W - 6L
1,718 SR
Queue Stats
206W - 189L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bizzy4896
Poseidon
13
2 / 4 / 4
8,456
769
7,823
7,297
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Motownn313
Danzaburou
13
1 / 5 / 6
7,795
709
5,928
10,309
3,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Rafenrr
Ao Kuang
14
3 / 6 / 7
8,340
758
4,953
11,287
4,415
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 3
7,929
721
6,304
11,798
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 4 / 4
10,076
916
14,231
12,223
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 1 / 12
10,585
962
11,860
5,401
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 4 / 10
10,701
973
12,020
9,990
6,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Lock899
Danzaburou
17
7 / 3 / 11
9,967
906
11,600
8,123
4,197
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
12
1 / 5 / 13
8,071
734
3,189
8,592
3,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 16
9,592
872
6,626
14,487
18,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
14
Kills
23
23
Deaths
16
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
12
11
W
9
4
10
3.5
L
Poseidon
Bizzy4896
Poseidon
2
4
4
1
W
Danzaburou
Lock899
Danzaburou
7
3
11
4.17
L
Danzaburou
Motownn313
Danzaburou
1
5
6
0.8
L
Ao Kuang
Rafenrr
Ao Kuang
3
6
7
1.08
W
Chiron
1
5
13
1.5
W
1
3
16
3
L
2
4
3
0.88
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
45,295
52,914
Taken
46,593
20,084
Mitigated
34,834
16,039
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,860
278
1,672
2,107
5,401
2,809
1,580
3,747
1,654
35,444
0
W
12,020
71
800
3,826
9,990
6,364
933
8,049
1,941
25,179
0
L
Poseidon
Bizzy4896
Poseidon
7,823
1,154
0
234
7,297
2,459
0
4,927
2,370
19,760
0
W
Danzaburou
Lock899
Danzaburou
11,600
2,944
760
1,632
8,123
4,197
726
6,535
1,588
0
19,284
L
Danzaburou
Motownn313
Danzaburou
5,928
2,199
45
1,012
10,309
3,813
15
7,299
3,010
0
7,752
L
Ao Kuang
Rafenrr
Ao Kuang
4,953
606
592
1,553
11,287
4,415
276
5,358
5,929
6,738
0
W
Chiron
3,189
1,229
192
1,011
8,592
3,389
933
6,475
2,098
0
5,842
W
6,626
455
124
2,273
14,487
18,075
136
8,505
5,982
13,851
0
L
6,304
1,588
1,993
3,732
11,798
4,296
388
6,009
5,789
11,838
0
L
14,231
58
2,796
4,082
12,223
5,101
108
6,913
5,310
40,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
48,916
125
Minions Killed
145
0
Camps Cleared
0
1,110,595
Distance Traveled
1,078,292
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,585
962
66
6
0
232,091
1
W
Anubis
10,701
973
32
3
0
199,596
0
L
Poseidon
8,456
769
25
2
0
232,819
0
W
Danzaburou
9,967
906
22
2
0
213,696
0
L
Danzaburou
7,795
709
13
1
0
218,221
0
L
Ao Kuang
8,340
758
8
1
0
217,340
0
W
Chiron
8,071
734
8
1
0
161,539
0
W
Geb
9,592
872
17
2
0
271,370
4
L
Sol
7,929
721
19
2
0
212,548
0
L
Ah Puch
10,076
916
60
5
0
229,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role