Player Matchup

Merlin
Merlin
Fegilhorn
Merlin
Level 89
God Stats
1W - 1L
1,325 SR
Queue Stats
28W - 34L
1,484 Elo+
Party 2
Ymir
Ymir
theKODIAKKODA
Ymir
Level 77
God Stats
1W - 0L
1,494 SR
Queue Stats
20W - 28L
1,475 Elo+
Solo
Medusa
Medusa
tidusevil
Medusa
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,518 Elo+
Party 2
Team Averages
Level 81
1,440 SR
1,492 Elo+

VS

Team Averages
Level 110
1,641 SR
1,539 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Moqwaio
Horus
Level 63
God Stats
1W - 2L
1,694 SR
Queue Stats
44W - 46L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
PrestoQuantum
Xbalanque
Level 106
God Stats
4W - 3L
1,730 SR
Queue Stats
186W - 147L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fegilhorn
Merlin
15
3 / 2 / 5
10,398
693
10,686
7,962
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 6
10,701
713
3,880
15,146
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
tidusevil
Medusa
16
3 / 0 / 4
10,562
704
14,568
12,697
6,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 1 / 0
9,124
608
7,678
5,429
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Moqwaio
Horus
13
0 / 4 / 4
8,696
580
4,192
16,133
13,646
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
PrestoQuantum
Xbalanque
15
0 / 3 / 2
9,407
627
13,939
14,905
5,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
1
0
4
W
Merlin
Fegilhorn
Merlin
3
2
5
2.75
L
Horus
Moqwaio
Horus
0
4
4
0.5
L
Xbalanque
PrestoQuantum
Xbalanque
0
3
2
0.33
W
2
2
6
2.5
W
Medusa
tidusevil
Medusa
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,134
Damage
25,809
35,805
Taken
36,467
28,148
Mitigated
21,618
5,597
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,678
164
19
1,396
5,429
2,024
175
2,521
2,908
24,181
0
W
Merlin
Fegilhorn
Merlin
10,686
417
0
1,161
7,962
4,053
699
2,269
5,522
44,549
0
L
Horus
Moqwaio
Horus
4,192
1,998
1,433
3,502
16,133
13,646
0
7,886
8,247
0
14,768
L
Xbalanque
PrestoQuantum
Xbalanque
13,939
5,747
0
1,773
14,905
5,948
576
4,634
10,271
0
55,145
W
3,880
675
0
2,325
15,146
17,244
693
3,566
11,290
13,526
0
W
Medusa
tidusevil
Medusa
14,568
5,746
0
2,111
12,697
6,851
1,410
1,781
10,788
0
55,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
27,227
166
Minions Killed
162
7
Camps Cleared
6
829,485
Distance Traveled
690,008
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,124
608
46
3
3
164,543
2
W
Merlin
10,398
693
72
5
3
273,395
2
L
Horus
8,696
580
24
2
2
253,565
2
L
Xbalanque
9,407
627
92
6
1
271,900
1
W
Ymir
10,701
713
13
1
1
262,011
4
W
Medusa
10,562
704
81
5
3
294,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role