Player Matchup

Kuzenbo
Kuzenbo
Desq
Kuzenbo
Level 109
God Stats
1W - 2L
1,573 SR
Queue Stats
89W - 79L
1,596 Elo+
Party 2
Janus
Janus
Nappet
Janus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 56L
1,600 Elo+
Party 2
Chaac
Chaac
TheSecondAki
Chaac
Level 49
God Stats
1W - 2L
1,459 SR
Queue Stats
33W - 32L
1,633 Elo+
Party 2
Discordia
Discordia
leozlion
Discordia
Level 129
God Stats
2W - 5L
1,404 SR
Queue Stats
150W - 162L
1,472 Elo+
Party 1
Pele
Pele
poki123209
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 192L
1,448 Elo+
Party 1
Team Averages
Level 99
1,487 SR
1,550 Elo+

VS

Team Averages
Level 83
1,568 SR
1,525 Elo+
Chang'e
Chang'e
 
Chang'e
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
AmarantoCorriura
Serqet
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 124L
1,279 Elo+
Party 4
Awilix
Awilix
Blobbymon555
Awilix
Level 155
God Stats
6W - 2L
1,778 SR
Queue Stats
114W - 44L
1,861 Elo+
Party 3
Scylla
Scylla
yourmum00
Scylla
Level 64
God Stats
7W - 5L
1,561 SR
Queue Stats
294W - 310L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Desq
Kuzenbo
6
0 / 0 / 3
3,629
605
1,542
3,333
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Nappet
Janus
6
3 / 2 / 0
3,813
636
3,670
3,805
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,900
650
1,602
5,192
2,322
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
leozlion
Discordia
1
0 / 0 / 0
1,125
188
0
0
0
7
1 / 3 / 0
3,924
654
1,447
5,502
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
2 / 0 / 0
4,217
703
2,241
3,391
1,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
 
Sol
5
1 / 3 / 0
3,595
599
2,210
4,444
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 1
3,762
627
2,015
3,376
972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
6
1 / 0 / 2
3,947
658
2,367
4,166
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
yourmum00
Scylla
7
3 / 0 / 1
4,506
751
1,665
1,435
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
0
2
W
Sol
 
Sol
1
3
0
0.33
W
0
1
1
0.5
W
Awilix
1
0
2
2
L
Kuzenbo
Desq
Kuzenbo
0
0
3
1.5
L
Janus
Nappet
Janus
3
2
0
1.5
L
0
2
0
0
L
Discordia
leozlion
Discordia
0
0
0
0
L
1
3
0
0.33
W
Scylla
yourmum00
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,261
Damage
10,498
17,832
Taken
16,812
6,764
Mitigated
5,153
5,801
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,241
445
164
923
3,391
1,311
0
0
3,391
21,109
0
W
Sol
 
Sol
2,210
1,073
0
794
4,444
1,258
395
2,232
2,048
20,238
0
W
2,015
518
772
924
3,376
972
104
1,798
1,368
0
7,249
W
Awilix
2,367
1,307
0
730
4,166
1,241
0
646
3,490
0
20,566
L
Kuzenbo
Desq
Kuzenbo
1,542
885
0
1,569
3,333
1,845
0
1,889
1,444
11,346
0
L
Janus
Nappet
Janus
3,670
672
0
750
3,805
912
0
859
2,946
14,189
0
L
1,602
576
0
1,648
5,192
2,322
0
2,241
2,951
0
19,987
L
Discordia
leozlion
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
1,447
488
0
1,834
5,502
1,685
0
1,127
4,375
0
19,762
W
Scylla
yourmum00
Scylla
1,665
140
0
203
1,435
371
224
132
1,303
17,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,391
Gold Earned
20,027
127
Minions Killed
156
0
Camps Cleared
0
482,681
Distance Traveled
628,416
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,217
703
38
6
0
142,108
1
W
Sol
3,595
599
37
6
0
110,617
1
W
Serqet
3,762
627
9
2
0
124,735
1
W
Awilix
3,947
658
39
7
0
138,661
3
L
Kuzenbo
3,629
605
22
4
0
118,647
1
L
Janus
3,813
636
25
4
0
104,019
1
L
Chaac
3,900
650
39
7
0
114,386
2
L
Discordia
1,125
188
0
0
0
0
0
L
Pele
3,924
654
41
7
0
145,629
2
W
Scylla
4,506
751
33
6
0
112,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role