Player Matchup

Danzaburou
Danzaburou
Crombanex
Danzaburou
Level 119
God Stats
4W - 0L
1,473 SR
Queue Stats
28W - 37L
1,303 Elo+
Party 1
Geb
Geb
Silvae_of_Orin
Geb
Level 46
God Stats
2W - 1L
1,405 SR
Queue Stats
7W - 3L
1,197 Elo+
Party 1
Nu Wa
Nu Wa
SporeFrog69
Nu Wa
Level 102
God Stats
2W - 2L
1,516 SR
Queue Stats
35W - 62L
1,307 Elo+
Party 1
Team Averages
Level 89
1,465 SR
1,269 Elo+

VS

Team Averages
Level 79
1,450 SR
1,336 Elo+
Bacchus
Bacchus
BadBidWills
Bacchus
Level 136
God Stats
13W - 12L
1,478 SR
Queue Stats
44W - 56L
1,279 Elo+
Solo
Anubis
Anubis
Fluff Boy2828
Anubis
Level 38
God Stats
4W - 3L
1,530 SR
Queue Stats
13W - 18L
1,342 Elo+
Party 2
Da Ji
Da Ji
Puppycoone14
Da Ji
Level 64
God Stats
0W - 1L
1,343 SR
Queue Stats
23W - 29L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crombanex
Danzaburou
19
9 / 4 / 3
14,642
771
22,938
17,224
6,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 9
13,500
711
10,637
17,382
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 8 / 8
11,799
621
13,062
15,742
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
17
4 / 2 / 11
13,837
728
9,836
17,383
26,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 5 / 11
12,949
682
17,322
23,725
14,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 5 / 4
13,558
714
15,285
19,112
9,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
12
Kills
16
16
Deaths
12
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BadBidWills
Bacchus
4
2
11
4.75
W
Danzaburou
Crombanex
Danzaburou
9
4
3
2.63
L
2
5
11
1.5
L
10
5
4
2.4
W
2
4
9
1.63
W
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,637
Damage
42,443
50,348
Taken
60,220
26,608
Mitigated
50,760
8,072
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BadBidWills
Bacchus
9,836
830
0
2,075
17,383
26,584
769
7,638
9,745
28,242
0
W
Danzaburou
Crombanex
Danzaburou
22,938
13,621
0
3,247
17,224
6,735
2,253
9,500
7,724
0
82,589
L
17,322
1,615
288
12,072
23,725
14,273
1,038
9,056
14,669
82,859
0
L
15,285
2,431
0
606
19,112
9,903
1,346
7,555
11,557
0
41,417
W
10,637
368
759
3,506
17,382
13,466
285
9,728
7,654
28,553
0
W
13,062
5,093
0
560
15,742
6,407
1,021
8,002
7,740
33,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
40,344
172
Minions Killed
203
4
Camps Cleared
6
850,496
Distance Traveled
868,255
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,837
728
28
1
1
310,943
7
W
Danzaburou
14,642
771
111
6
4
287,290
2
L
Anubis
12,949
682
118
6
1
256,181
2
L
Da Ji
13,558
714
57
3
4
301,131
1
W
Geb
13,500
711
24
1
0
287,382
2
W
Nu Wa
11,799
621
37
2
0
275,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role