Player Matchup

Achilles
Achilles
Cynio
Achilles
Level 149
God Stats
3W - 2L
1,478 SR
Queue Stats
109W - 80L
1,665 Elo+
Party 2
Ullr
Ullr
Goomzy
Ullr
Level 118
God Stats
1W - 2L
1,495 SR
Queue Stats
63W - 44L
1,681 Elo+
Party 2
Kuzenbo
Kuzenbo
Remadize
Kuzenbo
Level 125
God Stats
1W - 2L
1,760 SR
Queue Stats
19W - 21L
1,558 Elo+
Party 2
Artemis
Artemis
WillSquebb
Artemis
Level 91
God Stats
3W - 2L
1,559 SR
Queue Stats
80W - 58L
1,623 Elo+
Party 2
Ao Kuang
Ao Kuang
trynaqq
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,672 Elo+
Party 2
Team Averages
Level 117
1,558 SR
1,640 Elo+

VS

Team Averages
Level 114
1,570 SR
1,681 Elo+
Heimdallr
Heimdallr
SquirtSentral
Heimdallr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,730 Elo+
Party 1
Ao Kuang
Ao Kuang
Tilfdir
Ao Kuang
Level 109
God Stats
20W - 17L
1,600 SR
Queue Stats
514W - 494L
1,646 Elo+
Solo
Ra
Ra
VERmySocks
Ra
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 75L
1,687 Elo+
Solo
Fenrir
Fenrir
Viiss1
Fenrir
Level 109
God Stats
7W - 5L
1,564 SR
Queue Stats
223W - 198L
1,622 Elo+
Solo
Thor
Thor
aHeadAs
Thor
Level 96
God Stats
1W - 0L
1,683 SR
Queue Stats
29W - 9L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cynio
Achilles
20
7 / 6 / 4
13,760
529
27,188
34,265
35,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
Goomzy
Ullr
17
2 / 6 / 6
11,923
459
16,605
20,349
9,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Remadize
Kuzenbo
15
1 / 6 / 3
10,408
400
11,408
28,608
43,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
WillSquebb
Artemis
18
1 / 9 / 3
12,094
465
10,283
21,219
7,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
trynaqq
Ao Kuang
20
6 / 6 / 2
12,958
498
12,766
28,698
12,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SquirtSentral
Heimdallr
20
12 / 3 / 12
16,479
634
33,205
32,180
18,182
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Tilfdir
Ao Kuang
19
2 / 6 / 11
12,764
491
17,379
29,297
19,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 10
12,639
486
20,505
15,323
9,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Viiss1
Fenrir
19
1 / 3 / 17
12,562
483
8,891
28,458
40,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
aHeadAs
Thor
20
14 / 2 / 9
14,621
562
24,912
19,736
10,332
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
17
Kills
32
33
Deaths
17
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cynio
Achilles
7
6
4
1.5
L
Ullr
Goomzy
Ullr
2
6
6
0.83
L
Kuzenbo
Remadize
Kuzenbo
1
6
3
0.42
W
Heimdallr
SquirtSentral
Heimdallr
12
3
12
6
W
Ao Kuang
Tilfdir
Ao Kuang
2
6
11
1.25
W
3
3
10
2.67
W
Fenrir
Viiss1
Fenrir
1
3
17
3.17
L
Artemis
WillSquebb
Artemis
1
9
3
0.28
W
Thor
aHeadAs
Thor
14
2
9
9.25
L
Ao Kuang
trynaqq
Ao Kuang
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,250
Damage
104,892
133,139
Taken
124,994
109,008
Mitigated
97,667
29,917
Healing
47,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cynio
Achilles
27,188
8,526
0
13,651
34,265
35,457
315
13,916
20,349
0
103,611
L
Ullr
Goomzy
Ullr
16,605
7,664
0
563
20,349
9,074
689
7,861
12,488
0
105,501
L
Kuzenbo
Remadize
Kuzenbo
11,408
3,863
0
4,156
28,608
43,772
0
9,867
18,741
37,336
0
W
Heimdallr
SquirtSentral
Heimdallr
33,205
20,655
0
19,538
32,180
18,182
3,778
5,706
25,421
0
178,957
W
Ao Kuang
Tilfdir
Ao Kuang
17,379
3,493
0
13,019
29,297
19,738
3,554
5,978
23,319
85,680
0
W
20,505
2,007
6,001
3,241
15,323
9,150
1,168
3,820
11,503
127,230
0
W
Fenrir
Viiss1
Fenrir
8,891
3,234
0
4,314
28,458
40,265
383
5,567
22,891
189
38,813
L
Artemis
WillSquebb
Artemis
10,283
5,297
0
2,404
21,219
7,919
792
796
20,423
0
103,194
W
Thor
aHeadAs
Thor
24,912
7,037
0
1,776
19,736
10,332
1,386
4,987
13,217
0
141,488
L
Ao Kuang
trynaqq
Ao Kuang
12,766
2,916
0
9,143
28,698
12,786
0
5,513
23,179
113,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,143
Gold Earned
69,065
685
Minions Killed
742
0
Camps Cleared
0
2,498,741
Distance Traveled
2,453,585
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,760
529
164
6
0
520,829
7
L
Ullr
11,923
459
182
7
0
482,111
6
L
Kuzenbo
10,408
400
42
2
0
533,920
7
W
Heimdallr
16,479
634
218
8
0
447,468
1
W
Ao Kuang
12,764
491
126
5
0
457,978
2
W
Ra
12,639
486
199
8
0
517,128
10
W
Fenrir
12,562
483
39
2
0
526,570
12
L
Artemis
12,094
465
176
7
0
440,792
2
W
Thor
14,621
562
160
6
0
504,441
2
L
Ao Kuang
12,958
498
121
5
0
521,089
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role