Player Matchup

Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BundaClarter
Sun Wukong
Level 29
God Stats
6W - 5L
1,834 SR
Queue Stats
180W - 188L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
DrGIitch_
Heimdallr
Level 44
God Stats
2W - 7L
1,385 SR
Queue Stats
74W - 99L
1,365 Elo+
Solo
Hera
Hera
LilRemainsss
Hera
Level 122
God Stats
5W - 4L
1,788 SR
Queue Stats
30W - 18L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
bbubblebicxt
Guan Yu
Level 148
God Stats
68W - 60L
1,549 SR
Queue Stats
1,062W - 1,208L
1,441 Elo+
Solo
Team Averages
Level 89
1,611 SR
1,490 Elo+

VS

Team Averages
Level 72
1,535 SR
1,395 Elo+
Lancelot
Lancelot
Gouzerch
Lancelot
Level 68
God Stats
45W - 27L
1,707 SR
Queue Stats
415W - 395L
1,501 Elo+
Party 2
Persephone
Persephone
Ntsuhko
Persephone
Level 34
God Stats
19W - 21L
1,464 SR
Queue Stats
111W - 110L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
Syzoth_s25
Baron Samedi
Level 65
God Stats
17W - 17L
1,510 SR
Queue Stats
377W - 408L
1,503 Elo+
Solo
Achilles
Achilles
shrewmbroo
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,374 Elo+
Solo
Arachne
Arachne
vKronoshi
Arachne
Level 127
God Stats
0W - 2L
1,491 SR
Queue Stats
2W - 6L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
13 / 4 / 14
16,056
1,147
49,703
15,456
7,515
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
BundaClarter
Sun Wukong
20
10 / 1 / 15
15,107
1,079
23,136
18,622
14,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
DrGIitch_
Heimdallr
20
4 / 4 / 15
14,724
1,052
15,382
18,248
9,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 19
15,062
1,076
28,973
18,403
8,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
bbubblebicxt
Guan Yu
20
3 / 5 / 20
14,290
1,021
18,100
28,662
44,437
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gouzerch
Lancelot
20
6 / 3 / 9
15,656
1,118
31,152
27,879
25,784
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Ntsuhko
Persephone
20
7 / 8 / 7
16,065
1,148
24,607
27,069
11,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
Syzoth_s25
Baron Samedi
20
2 / 1 / 15
15,497
1,107
17,697
25,970
37,671
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
shrewmbroo
Achilles
20
4 / 1 / 9
14,218
1,016
17,699
29,167
45,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
vKronoshi
Arachne
19
0 / 20 / 7
12,656
904
1,187
37,290
18,976
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
66
34
Kills
19
19
Deaths
33
83
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
4
14
5
W
Sun Wukong
BundaClarter
Sun Wukong
10
1
15
17.5
W
Heimdallr
DrGIitch_
Heimdallr
4
4
15
2.88
L
Lancelot
Gouzerch
Lancelot
6
3
9
3.5
W
4
5
19
2.7
L
Persephone
Ntsuhko
Persephone
7
8
7
1.31
L
Baron Samedi
Syzoth_s25
Baron Samedi
2
1
15
9.5
W
Guan Yu
bbubblebicxt
Guan Yu
3
5
20
2.6
L
Achilles
shrewmbroo
Achilles
4
1
9
8.5
L
Arachne
vKronoshi
Arachne
0
20
7
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,294
Damage
92,342
99,391
Taken
147,375
84,721
Mitigated
138,602
25,574
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
49,703
6,452
0
2,174
15,456
7,515
0
5,097
10,177
87,751
0
W
Sun Wukong
BundaClarter
Sun Wukong
23,136
2,945
0
3,957
18,622
14,634
0
7,300
11,043
0
42,931
W
Heimdallr
DrGIitch_
Heimdallr
15,382
9,434
0
2,813
18,248
9,515
0
7,743
10,236
0
36,887
L
Lancelot
Gouzerch
Lancelot
31,152
1,359
0
0
27,879
25,784
0
16,922
10,957
0
54,022
W
28,973
7,085
364
2,300
18,403
8,620
0
9,271
9,001
50,341
0
L
Persephone
Ntsuhko
Persephone
24,607
3,088
0
1,740
27,069
11,122
0
16,954
10,107
77,508
0
L
Baron Samedi
Syzoth_s25
Baron Samedi
17,697
1,539
5,736
5,630
25,970
37,671
0
14,050
11,920
49,476
0
W
Guan Yu
bbubblebicxt
Guan Yu
18,100
1,039
3,733
10,233
28,662
44,437
0
13,204
14,804
0
33,766
L
Achilles
shrewmbroo
Achilles
17,699
3,102
302
3,300
29,167
45,049
0
13,245
15,922
437
35,490
L
Arachne
vKronoshi
Arachne
1,187
1,187
0
0
37,290
18,976
0
17,500
19,790
0
8,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,239
Gold Earned
74,092
263
Minions Killed
266
14
Camps Cleared
5
1,383,864
Distance Traveled
1,359,462
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,056
1,147
87
6
4
274,158
0
W
Sun Wukong
15,107
1,079
50
4
2
296,812
0
W
Heimdallr
14,724
1,052
44
3
7
225,204
0
L
Lancelot
15,656
1,118
51
4
0
331,441
0
W
Hera
15,062
1,076
46
3
1
275,823
0
L
Persephone
16,065
1,148
115
8
4
261,273
0
L
Baron Samedi
15,497
1,107
49
4
1
267,130
0
W
Guan Yu
14,290
1,021
36
3
0
311,867
3
L
Achilles
14,218
1,016
35
3
0
299,797
0
L
Arachne
12,656
904
16
1
0
199,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role