Player Matchup

Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Alfa05
Jormungandr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,486 Elo+
Solo
Bellona
Bellona
Becck
Bellona
Level 124
God Stats
2W - 3L
1,559 SR
Queue Stats
201W - 193L
1,490 Elo+
Solo
Hel
Hel
SrDarkknes
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,525 Elo+
Party 1
Lancelot
Lancelot
madrugahh
Lancelot
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 49L
1,544 Elo+
Party 1
Team Averages
Level 111
1,512 SR
1,509 Elo+

VS

Team Averages
Level 107
1,435 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ShakaDBL
Hel
Level 140
God Stats
7W - 3L
1,531 SR
Queue Stats
246W - 241L
1,501 Elo+
Solo
Anubis
Anubis
WhainxZanck
Anubis
Level 130
God Stats
3W - 3L
1,353 SR
Queue Stats
52W - 71L
1,491 Elo+
Solo
Hun Batz
Hun Batz
gus23
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
rZkkk
Baba Yaga
Level 127
God Stats
1W - 1L
1,289 SR
Queue Stats
68W - 66L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
5 / 10 / 8
12,709
635
20,779
25,572
10,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Alfa05
Jormungandr
20
4 / 4 / 10
13,597
680
29,955
25,801
29,305
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Becck
Bellona
19
1 / 8 / 8
10,794
540
13,347
29,824
35,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 9 / 7
10,958
548
6,346
20,520
11,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
madrugahh
Lancelot
20
4 / 7 / 8
12,489
624
20,040
25,219
25,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
7 / 6 / 17
12,680
634
22,115
21,207
10,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 1 / 24
13,209
660
16,928
17,573
11,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
20
22 / 4 / 13
17,117
856
42,664
35,137
23,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
gus23
Hun Batz
19
3 / 2 / 24
12,368
618
16,721
20,409
18,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
rZkkk
Baba Yaga
20
3 / 3 / 23
13,026
651
20,214
18,190
10,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
139
16
Kills
38
38
Deaths
16
41
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
10
8
0.9
W
Da Ji
 
Da Ji
7
6
17
2.58
L
Jormungandr
Alfa05
Jormungandr
4
4
10
2.25
L
Bellona
Becck
Bellona
1
8
8
0.63
W
3
1
24
15
L
2
9
7
0.61
W
Anubis
22
4
13
7.13
W
Hun Batz
gus23
Hun Batz
3
2
24
7.5
L
Lancelot
madrugahh
Lancelot
4
7
8
1.14
W
Baba Yaga
rZkkk
Baba Yaga
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,467
Damage
118,642
126,936
Taken
112,516
111,553
Mitigated
75,470
35,702
Healing
64,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
20,779
1,586
4,536
2,775
25,572
10,418
0
15,764
9,808
45,398
0
W
Da Ji
 
Da Ji
22,115
5,838
1,004
932
21,207
10,899
120
12,680
8,527
0
25,490
L
Jormungandr
Alfa05
Jormungandr
29,955
2,052
1,526
5,834
25,801
29,305
0
17,227
8,574
58,667
0
L
Bellona
Becck
Bellona
13,347
891
1,662
2,107
29,824
35,340
60
20,917
8,907
0
25,994
W
16,928
427
22,314
11,348
17,573
11,841
1,868
11,187
6,386
38,057
0
L
6,346
592
8,246
3,691
20,520
11,191
0
15,524
4,996
18,224
0
W
Anubis
42,664
1,311
853
16,211
35,137
23,773
2,789
15,505
19,632
85,483
0
W
Hun Batz
gus23
Hun Batz
16,721
2,720
2,329
1,691
20,409
18,008
864
9,909
10,500
0
26,654
L
Lancelot
madrugahh
Lancelot
20,040
1,490
936
4,389
25,219
25,299
0
10,374
14,845
0
31,638
W
Baba Yaga
rZkkk
Baba Yaga
20,214
1,453
2,530
5,221
18,190
10,949
1,788
7,799
10,391
51,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,547
Gold Earned
68,400
187
Minions Killed
222
0
Camps Cleared
0
1,694,034
Distance Traveled
1,787,545
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,709
635
50
3
0
313,112
2
W
Da Ji
12,680
634
7
0
0
308,730
0
L
Jormungandr
13,597
680
77
4
0
325,092
2
L
Bellona
10,794
540
24
1
0
336,152
2
W
Hel
13,209
660
43
2
0
431,489
1
L
Hel
10,958
548
15
1
0
326,408
0
W
Anubis
17,117
856
85
4
0
282,183
1
W
Hun Batz
12,368
618
24
1
0
379,165
1
L
Lancelot
12,489
624
21
1
0
393,270
0
W
Baba Yaga
13,026
651
63
3
0
385,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role