Player Matchup

Loki
Loki
Gav_Man1202
Loki
Level 46
God Stats
6W - 12L
1,343 SR
Queue Stats
91W - 195L
1,227 Elo+
Party 2
Sol
Sol
Insanctium
Sol
Level 12
God Stats
2W - 8L
1,408 SR
Queue Stats
56W - 135L
1,180 Elo+
Party 2
Izanami
Izanami
NeoSpectrum98
Izanami
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 410L
1,202 Elo+
Party 2
Team Averages
Level 39
1,417 SR
1,203 Elo+

VS

Team Averages
Level 70
1,492 SR
1,298 Elo+
Eset
Eset
GrimReaver526
Eset
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,288 Elo+
Solo
Ne Zha
Ne Zha
Sassani14
Ne Zha
Level 28
God Stats
10W - 18L
1,500 SR
Queue Stats
127W - 176L
1,280 Elo+
Party 1
Bellona
Bellona
klines14
Bellona
Level 74
God Stats
16W - 18L
1,476 SR
Queue Stats
232W - 289L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
6,549
655
5,343
10,049
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
6,544
654
4,208
8,761
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
11
1 / 6 / 3
6,830
683
5,485
10,391
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
8,714
871
7,917
6,467
2,651
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Sassani14
Ne Zha
13
4 / 1 / 7
8,019
802
5,343
6,663
2,947
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
klines14
Bellona
12
3 / 3 / 10
8,062
806
12,886
10,306
11,862
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
15
15
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
8
0
3
9.5
L
1
5
1
0.3
L
Izanami
1
6
3
0.42
W
Ne Zha
Sassani14
Ne Zha
4
1
7
7.5
W
Bellona
klines14
Bellona
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,036
Damage
26,146
29,201
Taken
23,436
11,830
Mitigated
17,460
2,567
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,343
1,648
0
915
10,049
3,758
0
3,666
6,383
0
10,784
W
7,917
1,160
300
0
6,467
2,651
658
1,463
4,820
31,819
0
L
4,208
974
304
444
8,761
3,092
95
1,202
7,559
15,381
0
L
Izanami
5,485
2,849
254
650
10,391
4,980
37
3,281
7,110
0
23,215
W
Ne Zha
Sassani14
Ne Zha
5,343
1,759
258
947
6,663
2,947
430
1,853
4,728
0
13,501
W
Bellona
klines14
Bellona
12,886
2,811
394
1,068
10,306
11,862
228
931
9,229
0
27,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
24,795
86
Minions Killed
110
4
Camps Cleared
4
534,831
Distance Traveled
627,473
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,549
655
14
1
2
193,928
0
W
Eset
8,714
871
52
5
3
209,996
1
L
Sol
6,544
654
29
3
1
184,689
1
L
Izanami
6,830
683
43
4
1
156,214
1
W
Ne Zha
8,019
802
18
2
0
205,934
1
W
Bellona
8,062
806
40
4
1
211,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role