Player Matchup

Chaac
Chaac
ElGuru009
Chaac
Level 141
God Stats
75W - 87L
1,530 SR
Queue Stats
340W - 482L
1,435 Elo+
Solo
Loki
Loki
IgnQrd 0877x
Loki
Level 32
God Stats
1W - 2L
1,757 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Chang'e
Chang'e
jellybean11_bb
Chang'e
Level 33
God Stats
1W - 2L
1,598 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 69
1,628 SR
1,478 Elo+

VS

Team Averages
Level 113
1,484 SR
1,600 Elo+
Ra
Ra
inacio17
Ra
Level 143
God Stats
8W - 6L
1,409 SR
Queue Stats
103W - 65L
1,625 Elo+
Party 1
Sobek
Sobek
joaofrutuoso
Sobek
Level 52
God Stats
14W - 4L
1,737 SR
Queue Stats
84W - 50L
1,603 Elo+
Party 1
Thanatos
Thanatos
jorgiti14
Thanatos
Level 145
God Stats
2W - 1L
1,305 SR
Queue Stats
93W - 58L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElGuru009
Chaac
12
0 / 9 / 1
8,275
591
11,389
18,709
15,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 8 / 0
8,536
610
6,774
14,672
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 7 / 1
8,326
595
5,841
15,141
4,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 12
12,722
909
19,069
9,628
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 0 / 20
11,207
801
5,255
15,639
22,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
jorgiti14
Thanatos
15
10 / 1 / 13
11,101
793
15,223
15,107
7,801
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
1
Kills
24
24
Deaths
1
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
ElGuru009
Chaac
0
9
1
0.06
L
1
8
0
0.13
W
12
0
12
18
L
0
7
1
0.07
W
2
0
20
12
W
Thanatos
jorgiti14
Thanatos
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
39,547
48,522
Taken
40,374
24,477
Mitigated
34,377
8,094
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ElGuru009
Chaac
11,389
1,686
316
4,616
18,709
15,572
0
9,314
9,395
0
41,376
L
6,774
776
0
55
14,672
4,307
0
6,911
7,761
0
24,649
W
19,069
1,257
4,413
5,560
9,628
4,529
1,636
967
8,661
67,468
0
L
5,841
1,351
1,080
2,027
15,141
4,598
148
8,336
6,805
24,467
0
W
5,255
433
351
4,156
15,639
22,047
464
2,305
13,334
14,049
0
W
Thanatos
jorgiti14
Thanatos
15,223
5,472
0
9,160
15,107
7,801
290
2,937
12,170
0
42,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
35,030
113
Minions Killed
176
3
Camps Cleared
9
655,325
Distance Traveled
820,139
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,275
591
45
3
2
251,381
5
L
Loki
8,536
610
24
2
1
185,098
1
W
Ra
12,722
909
121
9
4
283,207
1
L
Chang'e
8,326
595
44
3
0
218,846
0
W
Sobek
11,207
801
18
1
1
276,742
3
W
Thanatos
11,101
793
37
3
4
260,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role