Player Matchup

Achilles
Achilles
Goldeen Ryujin
Achilles
Level 79
God Stats
39W - 30L
1,453 SR
Queue Stats
232W - 178L
1,548 Elo+
Party 1
Thoth
Thoth
Goldeen38
Thoth
Level 45
God Stats
3W - 2L
1,715 SR
Queue Stats
137W - 105L
1,486 Elo+
Party 1
Artemis
Artemis
GoldeenSusanoo
Artemis
Level 84
God Stats
31W - 25L
1,549 SR
Queue Stats
454W - 397L
1,529 Elo+
Party 1
Team Averages
Level 69
1,572 SR
1,521 Elo+

VS

Team Averages
Level 76
1,437 SR
1,404 Elo+
Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Fernglass_Mo
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
JonniZz0
Baron Samedi
Level 46
God Stats
2W - 4L
1,312 SR
Queue Stats
55W - 87L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
7 / 1 / 3
9,074
825
7,923
9,306
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Goldeen38
Thoth
12
2 / 0 / 9
7,789
708
10,326
4,943
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 8
7,817
711
9,238
5,601
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 2
7,111
646
4,202
13,490
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
6,523
593
2,228
6,928
2,681
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Baron Samedi
JonniZz0
Baron Samedi
11
1 / 6 / 0
6,750
614
5,457
10,279
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
L
0
3
2
0.33
W
Achilles
7
1
3
8.5
W
Thoth
Goldeen38
Thoth
2
0
9
6.5
W
2
2
8
3
L
Baron Samedi
JonniZz0
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
11,887
19,850
Taken
30,697
14,116
Mitigated
21,286
5,062
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,202
355
219
3,379
13,490
14,064
0
4,250
9,240
10,967
0
L
2,228
369
35
207
6,928
2,681
0
2,978
3,950
0
11,227
W
Achilles
7,923
2,167
390
1,726
9,306
9,485
21
3,557
5,749
0
12,972
W
Thoth
Goldeen38
Thoth
10,326
653
0
1,750
4,943
1,940
45
2,351
2,592
24,391
0
W
9,238
4,767
0
1,196
5,601
2,691
946
3,969
1,632
0
32,799
L
Baron Samedi
JonniZz0
Baron Samedi
5,457
312
690
2,179
10,279
4,541
0
3,182
7,097
25,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
20,384
106
Minions Killed
83
4
Camps Cleared
2
565,453
Distance Traveled
518,352
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,111
646
11
1
0
183,856
3
L
Loki
6,523
593
27
2
1
186,753
1
W
Achilles
9,074
825
13
1
0
214,300
2
W
Thoth
7,789
708
27
2
2
182,861
1
W
Artemis
7,817
711
66
6
2
168,292
1
L
Baron Samedi
6,750
614
45
4
1
147,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role