Player Matchup

Ymir
Ymir
Nachotaco6
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
SkoodlyDooster
Zhong Kui
Level 112
God Stats
1W - 0L
1,190 SR
Queue Stats
29W - 25L
1,507 Elo+
Party 2
Ravana
Ravana
Smooresie
Ravana
Level 113
God Stats
2W - 1L
1,634 SR
Queue Stats
30W - 22L
1,634 Elo+
Solo
Team Averages
Level 109
1,442 SR
1,550 Elo+

VS

Team Averages
Level 37
1,488 SR
1,511 Elo+
Scylla
Scylla
Lazylucario567
Scylla
Level 90
God Stats
0W - 1L
1,266 SR
Queue Stats
33W - 48L
1,492 Elo+
Party 1
Ymir
Ymir
NoMonke
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,491 Elo+
Party 1
Chiron
Chiron
Reverendtaco215
Chiron
Level 15
God Stats
2W - 3L
1,697 SR
Queue Stats
9W - 8L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
10,842
723
9,225
16,315
18,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
SkoodlyDooster
Zhong Kui
16
5 / 5 / 6
11,102
740
15,676
16,811
11,899
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Smooresie
Ravana
16
4 / 4 / 7
10,816
721
14,251
15,878
14,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 2
10,967
731
14,417
13,602
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
NoMonke
Ymir
13
0 / 5 / 9
9,129
609
7,852
16,651
10,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 4 / 8
10,242
683
12,289
13,547
5,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
10
10
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
4
2
2.25
W
4
1
9
8.5
L
Ymir
NoMonke
Ymir
0
5
9
0.9
L
2
4
8
1.5
W
Zhong Kui
SkoodlyDooster
Zhong Kui
5
5
6
1.6
W
Ravana
Smooresie
Ravana
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,152
Damage
34,558
49,004
Taken
43,800
45,746
Mitigated
22,191
11,440
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,417
2,156
0
408
13,602
5,626
0
6,458
7,144
38,493
0
W
9,225
1,945
0
2,156
16,315
18,966
126
6,569
9,560
22,080
0
L
Ymir
NoMonke
Ymir
7,852
1,153
0
2,875
16,651
10,641
72
11,165
5,486
23,162
0
L
12,289
6,308
1,050
3,303
13,547
5,924
228
7,378
6,169
0
31,919
W
Zhong Kui
SkoodlyDooster
Zhong Kui
15,676
2,167
0
5,909
16,811
11,899
2,144
9,686
6,947
58,308
0
W
Ravana
Smooresie
Ravana
14,251
3,940
0
3,375
15,878
14,881
342
5,970
9,638
0
47,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
30,338
175
Minions Killed
146
10
Camps Cleared
4
791,097
Distance Traveled
672,053
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,967
731
60
4
3
239,934
2
W
Ymir
10,842
723
20
1
1
265,234
2
L
Ymir
9,129
609
34
2
1
209,416
4
L
Chiron
10,242
683
52
3
0
222,703
3
W
Zhong Kui
11,102
740
88
6
5
239,525
3
W
Ravana
10,816
721
67
4
4
286,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role