Player Matchup

Izanami
Izanami
BloodyBun909
Izanami
Level 20
God Stats
2W - 27L
1,037 SR
Queue Stats
2W - 32L
915 Elo+
Party 1
Kukulkan
Kukulkan
HalfbloodsonofHe
Kukulkan
Level 27
God Stats
2W - 33L
1,087 SR
Queue Stats
2W - 56L
926 Elo+
Party 1
Arachne
Arachne
Kevin-Miramoto
Arachne
Level 41
God Stats
6W - 37L
1,150 SR
Queue Stats
7W - 83L
909 Elo+
Party 1
Team Averages
Level 29
1,091 SR
917 Elo+

VS

Team Averages
Level 85
1,415 SR
1,465 Elo+
Guan Yu
Guan Yu
DaddyDabbin3112
Guan Yu
Level 64
God Stats
6W - 12L
1,199 SR
Queue Stats
578W - 447L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
DeathbyFire2
Xing Tian
Level 129
God Stats
26W - 16L
1,567 SR
Queue Stats
659W - 488L
1,609 Elo+
Party 2
Discordia
Discordia
ZataRainsMan
Discordia
Level 62
God Stats
14W - 17L
1,478 SR
Queue Stats
186W - 281L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BloodyBun909
Izanami
10
0 / 7 / 1
6,596
600
5,255
11,132
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 5 / 0
6,413
583
3,915
6,666
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 8 / 1
6,426
584
2,959
11,608
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
9,447
859
7,967
11,518
9,521
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
DeathbyFire2
Xing Tian
14
8 / 0 / 11
9,249
841
11,494
9,557
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ZataRainsMan
Discordia
12
4 / 1 / 7
8,170
743
6,039
4,967
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
0
Kills
20
20
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
BloodyBun909
Izanami
0
7
1
0.07
W
8
1
11
13.5
W
Xing Tian
DeathbyFire2
Xing Tian
8
0
11
13.5
L
0
5
0
0
L
0
8
1
0.06
W
Discordia
ZataRainsMan
Discordia
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,129
Damage
25,500
29,406
Taken
26,042
10,415
Mitigated
18,945
1,518
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BloodyBun909
Izanami
5,255
4,080
0
450
11,132
3,752
0
6,931
4,201
0
26,442
W
7,967
1,704
2,160
3,323
11,518
9,521
199
1,645
9,641
0
22,155
W
Xing Tian
DeathbyFire2
Xing Tian
11,494
1,033
0
500
9,557
7,610
700
1,073
8,374
34,465
0
L
3,915
726
402
222
6,666
2,400
0
3,740
2,926
17,526
0
L
2,959
2,005
0
444
11,608
4,263
0
7,147
4,461
0
4,847
W
Discordia
ZataRainsMan
Discordia
6,039
63
0
944
4,967
1,814
1,097
1,509
3,390
32,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,435
Gold Earned
26,866
81
Minions Killed
149
1
Camps Cleared
8
463,076
Distance Traveled
606,961
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,596
600
41
4
1
144,906
0
W
Guan Yu
9,447
859
41
4
3
222,692
1
W
Xing Tian
9,249
841
49
4
2
216,748
0
L
Kukulkan
6,413
583
35
3
0
154,861
0
L
Arachne
6,426
584
5
0
0
163,309
0
W
Discordia
8,170
743
59
5
3
167,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role