Player Matchup

The Morrigan
The Morrigan
III N3O llI
The Morrigan
Level 130
God Stats
11W - 18L
1,416 SR
Queue Stats
1,065W - 1,007L
1,495 Elo+
Solo
Medusa
Medusa
Im josuin
Medusa
Level 110
God Stats
2W - 1L
1,829 SR
Queue Stats
21W - 31L
1,365 Elo+
Solo
Athena
Athena
MrHarty78
Athena
Level 92
God Stats
6W - 7L
1,542 SR
Queue Stats
37W - 24L
1,580 Elo+
Solo
Jormungandr
Jormungandr
Syrioush
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 201L
1,521 Elo+
Solo
Bakasura
Bakasura
nickbean81
Bakasura
Level 136
God Stats
2W - 4L
1,324 SR
Queue Stats
180W - 189L
1,512 Elo+
Solo
Team Averages
Level 123
1,522 SR
1,494 Elo+

VS

Team Averages
Level 149
1,545 SR
1,488 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
BoatsNHxes
Lancelot
Level 127
God Stats
9W - 11L
1,535 SR
Queue Stats
203W - 200L
1,476 Elo+
Solo
Bakasura
Bakasura
Caizo4102
Bakasura
Level 159
God Stats
2W - 2L
1,691 SR
Queue Stats
248W - 251L
1,438 Elo+
Solo
Ganesha
Ganesha
castornatero
Ganesha
Level 157
God Stats
89W - 67L
1,538 SR
Queue Stats
1,027W - 993L
1,508 Elo+
Solo
King Arthur
King Arthur
ulquiorraplay_
King Arthur
Level 160
God Stats
13W - 24L
1,458 SR
Queue Stats
323W - 301L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
III N3O llI
The Morrigan
16
0 / 6 / 1
10,031
436
9,104
12,121
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Im josuin
Medusa
17
1 / 2 / 2
10,849
472
12,208
19,930
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Athena
MrHarty78
Athena
13
0 / 6 / 3
8,749
380
9,678
32,507
27,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Syrioush
Jormungandr
17
1 / 4 / 0
11,150
485
14,744
22,918
21,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
nickbean81
Bakasura
17
3 / 4 / 0
11,213
488
10,433
20,696
8,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
3 / 1 / 9
11,261
490
16,714
11,946
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
BoatsNHxes
Lancelot
18
9 / 1 / 7
11,884
517
17,037
18,789
9,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
Caizo4102
Bakasura
19
3 / 2 / 3
11,725
510
11,959
23,554
12,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
castornatero
Ganesha
16
0 / 0 / 13
10,284
447
7,073
20,033
25,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ulquiorraplay_
King Arthur
20
6 / 1 / 3
12,241
532
19,554
20,273
23,983
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
21
22
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
1
9
7.5
W
Lancelot
BoatsNHxes
Lancelot
9
1
7
12.5
W
Bakasura
Caizo4102
Bakasura
3
2
3
2.25
L
The Morrigan
III N3O llI
The Morrigan
0
6
1
0.08
L
Medusa
Im josuin
Medusa
1
2
2
1
L
Athena
MrHarty78
Athena
0
6
3
0.25
L
Jormungandr
Syrioush
Jormungandr
1
4
0
0.25
W
Ganesha
castornatero
Ganesha
0
0
13
6.5
L
Bakasura
nickbean81
Bakasura
3
4
0
0.75
W
King Arthur
ulquiorraplay_
King Arthur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,167
Damage
72,337
108,172
Taken
94,595
70,670
Mitigated
78,643
29,643
Healing
31,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
16,714
876
0
2,699
11,946
6,458
688
5,477
5,984
112,946
0
W
Lancelot
BoatsNHxes
Lancelot
17,037
2,930
0
11,568
18,789
9,778
304
4,112
13,371
0
96,049
W
Bakasura
Caizo4102
Bakasura
11,959
8,430
0
8,092
23,554
12,487
958
3,130
20,424
0
96,632
L
The Morrigan
III N3O llI
The Morrigan
9,104
893
0
1,885
12,121
5,279
0
6,282
5,796
86,747
652
L
Medusa
Im josuin
Medusa
12,208
6,409
0
8,427
19,930
7,945
909
1,455
17,951
0
102,733
L
Athena
MrHarty78
Athena
9,678
2,458
433
11,784
32,507
27,943
147
10,100
22,182
45,234
0
L
Jormungandr
Syrioush
Jormungandr
14,744
2,947
143
3,771
22,918
21,196
0
2,596
20,162
99,624
0
W
Ganesha
castornatero
Ganesha
7,073
418
926
3,667
20,033
25,937
630
8,705
10,321
32,953
0
L
Bakasura
nickbean81
Bakasura
10,433
7,260
0
3,200
20,696
8,307
25
3,581
17,115
0
95,996
W
King Arthur
ulquiorraplay_
King Arthur
19,554
2,482
0
4,398
20,273
23,983
0
11,806
8,323
270
107,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,992
Gold Earned
57,395
686
Minions Killed
682
0
Camps Cleared
0
2,038,740
Distance Traveled
2,409,539
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,261
490
194
8
0
432,634
7
W
Lancelot
11,884
517
122
5
0
552,627
7
W
Bakasura
11,725
510
181
8
0
545,448
1
L
The Morrigan
10,031
436
142
6
0
344,971
4
L
Medusa
10,849
472
148
6
0
371,302
5
L
Athena
8,749
380
67
3
0
450,440
2
L
Jormungandr
11,150
485
181
8
0
402,202
6
W
Ganesha
10,284
447
11
0
0
418,791
4
L
Bakasura
11,213
488
148
6
0
469,825
2
W
King Arthur
12,241
532
174
8
0
460,039
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role