Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
 
Ratatoskr
Diamond III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Diamond IV
Dogeman04
Horus
Diamond IV
Level 114
God Stats
0W - 4L
1,307 SR
Queue Stats
214W - 211L
2,214 MMR
Solo
Achilles
Achilles
Diamond III
PARADISEE
Achilles
Diamond III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
2,295 MMR
Party 2
Neith
Neith
Masters
Pompushechka
Neith
Masters
Level 108
God Stats
11W - 11L
1,801 SR
Queue Stats
161W - 181L
2,213 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,522 SR
1,944 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,504 SR
1,946 MMR
Osiris
Osiris
Diamond II
 
Osiris
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond II
AlaricMoon
Ullr
Diamond II
Level 124
God Stats
2W - 3L
1,426 SR
Queue Stats
95W - 73L
2,256 MMR
Solo
Merlin
Merlin
Masters
DropFoxx
Merlin
Masters
Level 149
God Stats
32W - 26L
1,594 SR
Queue Stats
245W - 243L
2,356 MMR
Solo
Ymir
Ymir
Diamond IV
ZłotychPięć
Ymir
Diamond IV
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 68L
2,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 1
5,706
571
1,792
4,308
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
9
0 / 2 / 3
5,283
528
5,581
9,961
4,531
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Dogeman04
Horus
9
1 / 3 / 3
5,690
569
2,707
10,239
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
PARADISEE
Achilles
10
3 / 1 / 2
5,909
591
6,036
8,428
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,203
420
2,798
4,390
1,104
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FreyaRavanaLoki

VS

Bans
Ah Muzen CabCliodhnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 3
6,870
687
7,097
8,972
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
 
Nemesis
10
3 / 1 / 3
5,983
598
3,661
9,274
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 0 / 3
6,128
613
4,262
4,981
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
DropFoxx
Merlin
12
2 / 2 / 0
6,714
671
3,286
3,878
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 1 / 4
6,122
612
4,779
7,026
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
9
9
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
1
1.5
L
Ratatoskr
 
Ratatoskr
0
2
3
0.75
W
Osiris
 
Osiris
1
1
3
2.5
W
Nemesis
 
Nemesis
3
1
3
4.5
W
0
0
3
1.5
L
Horus
Dogeman04
Horus
1
3
3
0.83
W
Merlin
DropFoxx
Merlin
2
2
0
1
L
Achilles
PARADISEE
Achilles
3
1
2
4
L
0
2
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,914
Damage
23,085
37,326
Taken
34,131
18,334
Mitigated
18,392
11,671
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,792
84
0
681
4,308
1,851
0
2,241
1,945
42,684
0
L
Ratatoskr
 
Ratatoskr
5,581
1,896
0
3,094
9,961
4,531
0
895
9,026
0
36,335
W
Osiris
 
Osiris
7,097
2,990
0
5,198
8,972
6,269
0
606
8,366
0
48,136
W
Nemesis
 
Nemesis
3,661
1,557
0
1,883
9,274
3,230
0
240
9,034
0
40,918
W
4,262
2,625
0
500
4,981
1,609
750
0
4,981
0
46,240
L
Horus
Dogeman04
Horus
2,707
1,758
876
3,444
10,239
6,508
180
2,291
7,932
0
15,161
W
Merlin
DropFoxx
Merlin
3,286
78
0
194
3,878
1,396
0
583
3,295
49,446
0
L
Achilles
PARADISEE
Achilles
6,036
2,552
0
2,646
8,428
4,340
0
1,739
6,651
0
38,149
L
2,798
1,234
0
930
4,390
1,104
0
683
3,707
0
19,343
W
4,779
1,563
0
2,295
7,026
5,888
0
363
6,663
16,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
31,817
283
Minions Killed
385
0
Camps Cleared
0
920,139
Distance Traveled
1,029,338
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,706
571
79
8
0
189,823
5
L
Ratatoskr
5,283
528
66
7
0
212,868
2
W
Osiris
6,870
687
99
10
0
225,234
4
W
Nemesis
5,983
598
72
7
0
238,282
4
W
Ullr
6,128
613
91
9
0
180,996
1
L
Horus
5,690
569
13
1
0
196,993
0
W
Merlin
6,714
671
107
11
0
201,705
4
L
Achilles
5,909
591
78
8
0
220,122
3
L
Neith
4,203
420
47
5
0
100,333
1
W
Ymir
6,122
612
16
2
0
183,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role