Player Matchup

Athena
Athena
Bymar
Athena
Level 129
God Stats
15W - 9L
1,625 SR
Queue Stats
66W - 54L
1,625 Elo+
Party 1
Thoth
Thoth
Dalfrox
Thoth
Level 76
God Stats
0W - 2L
1,435 SR
Queue Stats
109W - 88L
1,553 Elo+
Party 1
Neith
Neith
Nebyros
Neith
Level 45
God Stats
0W - 1L
1,693 SR
Queue Stats
50W - 67L
1,345 Elo+
Solo
Pele
Pele
Yamato_kino
Pele
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
192W - 137L
1,547 Elo+
Party 1
Mulan
Mulan
stroller420
Mulan
Level 61
God Stats
2W - 5L
1,459 SR
Queue Stats
88W - 86L
1,514 Elo+
Party 1
Team Averages
Level 66
1,542 SR
1,517 Elo+

VS

Team Averages
Level 55
1,562 SR
1,558 Elo+
Ao Kuang
Ao Kuang
Piceman3000
Ao Kuang
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,648 Elo+
Party 3
Medusa
Medusa
Ray5908
Medusa
Level 123
God Stats
8W - 4L
1,563 SR
Queue Stats
209W - 151L
1,568 Elo+
Party 2
Janus
Janus
Rev311
Janus
Level 45
God Stats
10W - 7L
1,648 SR
Queue Stats
160W - 137L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
TheNordlander
Baron Samedi
Level 37
God Stats
1W - 2L
1,322 SR
Queue Stats
65W - 75L
1,361 Elo+
Solo
Nemesis
Nemesis
xxNekomaru
Nemesis
Level 27
God Stats
7W - 2L
1,779 SR
Queue Stats
26W - 20L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bymar
Athena
16
2 / 2 / 3
11,024
424
12,211
24,074
31,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Dalfrox
Thoth
19
2 / 6 / 2
12,079
465
18,864
18,264
9,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Nebyros
Neith
17
1 / 3 / 0
10,874
418
16,526
18,485
8,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 3
11,069
426
9,055
22,259
11,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 5 / 4
13,153
506
19,450
25,088
32,712
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Piceman3000
Ao Kuang
20
6 / 1 / 6
14,596
561
15,683
32,252
40,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Ray5908
Medusa
20
1 / 0 / 3
13,366
514
12,879
19,016
8,156
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Rev311
Janus
20
3 / 3 / 3
13,981
538
12,537
21,030
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TheNordlander
Baron Samedi
20
2 / 5 / 1
13,089
503
9,492
18,647
11,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
xxNekomaru
Nemesis
20
8 / 2 / 5
14,485
557
27,327
24,561
14,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
20
20
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
Bymar
Athena
2
2
3
1.75
L
Thoth
Dalfrox
Thoth
2
6
2
0.5
L
Neith
Nebyros
Neith
1
3
0
0.33
W
Ao Kuang
Piceman3000
Ao Kuang
6
1
6
9
W
Medusa
Ray5908
Medusa
1
0
3
2.5
W
Janus
Rev311
Janus
3
3
3
1.5
W
Baron Samedi
TheNordlander
Baron Samedi
2
5
1
0.5
L
2
4
3
0.88
L
4
5
4
1.2
W
Nemesis
xxNekomaru
Nemesis
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,106
Damage
77,918
108,170
Taken
115,506
93,003
Mitigated
83,776
19,488
Healing
44,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bymar
Athena
12,211
2,882
0
2,122
24,074
31,189
24
10,256
13,818
48,591
0
L
Thoth
Dalfrox
Thoth
18,864
1,009
0
3,028
18,264
9,566
0
8,723
9,541
130,141
0
L
Neith
Nebyros
Neith
16,526
7,949
0
4,734
18,485
8,491
0
3,220
15,265
0
89,354
W
Ao Kuang
Piceman3000
Ao Kuang
15,683
4,250
5,054
13,567
32,252
40,544
106
8,034
24,218
52,117
0
W
Medusa
Ray5908
Medusa
12,879
6,248
0
8,018
19,016
8,156
5,988
4,572
14,444
0
139,670
W
Janus
Rev311
Janus
12,537
963
0
6,800
21,030
8,753
0
12,167
8,863
129,354
0
W
Baron Samedi
TheNordlander
Baron Samedi
9,492
1,731
981
6,951
18,647
11,810
930
1,645
17,002
92,146
0
L
9,055
2,072
0
3,601
22,259
11,045
0
5,689
16,570
0
100,936
L
19,450
1,622
0
6,003
25,088
32,712
13
9,824
15,264
0
101,979
W
Nemesis
xxNekomaru
Nemesis
27,327
19,055
0
2,777
24,561
14,513
0
5,438
19,123
0
174,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,199
Gold Earned
69,517
698
Minions Killed
786
0
Camps Cleared
0
2,434,219
Distance Traveled
2,501,363
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,024
424
62
2
0
532,290
7
L
Thoth
12,079
465
204
8
0
457,067
4
L
Neith
10,874
418
127
5
0
435,637
1
W
Ao Kuang
14,596
561
65
3
0
516,314
3
W
Medusa
13,366
514
202
8
0
479,127
2
W
Janus
13,981
538
205
8
0
542,709
3
W
Baron Samedi
13,089
503
145
6
0
348,560
3
L
Pele
11,069
426
137
5
0
539,665
0
L
Mulan
13,153
506
168
6
0
469,560
3
W
Nemesis
14,485
557
169
7
0
614,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role