Player Matchup

Izanami
Izanami
Leννy
Izanami
Level 147
God Stats
5W - 3L
1,870 SR
Queue Stats
253W - 137L
1,742 Elo+
Solo
Baron Samedi
Baron Samedi
MisterMage1169
Baron Samedi
Level 113
God Stats
2W - 1L
1,609 SR
Queue Stats
145W - 113L
1,606 Elo+
Solo
Lancelot
Lancelot
RookeTheGeneral
Lancelot
Level 159
God Stats
19W - 21L
1,522 SR
Queue Stats
326W - 313L
1,610 Elo+
Solo
Jormungandr
Jormungandr
jt0111
Jormungandr
Level 159
God Stats
6W - 11L
1,516 SR
Queue Stats
266W - 289L
1,668 Elo+
Solo
Shiva
Shiva
zbra1337
Shiva
Level 146
God Stats
9W - 6L
1,620 SR
Queue Stats
331W - 322L
1,548 Elo+
Solo
Team Averages
Level 145
1,627 SR
1,635 Elo+

VS

Team Averages
Level 135
1,510 SR
1,584 Elo+
Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DoctorBalls
Vulcan
Level 109
God Stats
13W - 24L
1,576 SR
Queue Stats
114W - 121L
1,591 Elo+
Solo
Hercules
Hercules
SINvictus8201
Hercules
Level 125
God Stats
108W - 137L
1,558 SR
Queue Stats
552W - 581L
1,584 Elo+
Solo
Janus
Janus
Strobah
Janus
Level 146
God Stats
2W - 1L
1,496 SR
Queue Stats
95W - 101L
1,655 Elo+
Solo
Chronos
Chronos
Trazzic
Chronos
Level 159
God Stats
1W - 7L
1,419 SR
Queue Stats
247W - 262L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leννy
Izanami
20
6 / 1 / 2
13,112
820
14,263
14,732
7,141
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
MisterMage1169
Baron Samedi
18
2 / 1 / 8
11,419
714
11,488
13,796
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
20
3 / 3 / 8
12,799
800
12,836
19,348
8,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
jt0111
Jormungandr
20
8 / 0 / 8
13,157
822
25,239
23,494
31,727
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
zbra1337
Shiva
18
3 / 1 / 8
11,623
726
19,179
26,784
24,084
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 1 / 2
10,925
683
17,325
8,434
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
17
0 / 5 / 3
10,184
637
20,910
15,538
7,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SINvictus8201
Hercules
16
0 / 1 / 4
9,686
605
5,888
26,046
22,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Strobah
Janus
17
2 / 7 / 1
10,845
678
13,878
18,823
8,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Trazzic
Chronos
15
1 / 8 / 0
9,697
606
10,762
20,937
9,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
5
6
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
2
3
L
Vulcan
0
5
3
0.3
W
Izanami
Leννy
Izanami
6
1
2
7
W
Baron Samedi
MisterMage1169
Baron Samedi
2
1
8
6
W
Lancelot
3
3
8
2.33
L
Hercules
SINvictus8201
Hercules
0
1
4
2
L
Janus
Strobah
Janus
2
7
1
0.36
L
Chronos
Trazzic
Chronos
1
8
0
0.13
W
Jormungandr
jt0111
Jormungandr
8
0
8
12
W
Shiva
zbra1337
Shiva
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,005
Damage
68,763
98,154
Taken
89,778
78,742
Mitigated
51,183
28,257
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,325
270
252
1,359
8,434
3,674
0
3,726
4,120
61,939
0
L
Vulcan
20,910
4,333
0
250
15,538
7,798
0
7,002
7,999
41,483
0
W
Izanami
Leννy
Izanami
14,263
9,551
0
2,831
14,732
7,141
6,018
5,777
8,773
0
92,838
W
Baron Samedi
MisterMage1169
Baron Samedi
11,488
299
2,482
5,781
13,796
6,864
977
10,106
3,456
30,185
0
W
Lancelot
12,836
1,313
0
3,409
19,348
8,926
3,085
12,822
6,172
0
66,706
L
Hercules
SINvictus8201
Hercules
5,888
1,660
71
12,666
26,046
22,398
0
8,749
15,902
257
8,129
L
Janus
Strobah
Janus
13,878
917
73
1,012
18,823
8,148
0
6,110
12,028
47,994
0
L
Chronos
Trazzic
Chronos
10,762
4,416
0
1,719
20,937
9,165
0
7,367
12,697
29,868
0
W
Jormungandr
jt0111
Jormungandr
25,239
3,606
0
6,124
23,494
31,727
818
14,505
8,591
53,323
0
W
Shiva
zbra1337
Shiva
19,179
1,516
1,146
6,484
26,784
24,084
509
18,072
8,030
0
37,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,110
Gold Earned
51,337
403
Minions Killed
281
0
Camps Cleared
0
1,884,677
Distance Traveled
1,596,211
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,925
683
81
5
0
321,175
3
L
Vulcan
10,184
637
68
4
0
334,784
2
W
Izanami
13,112
820
125
8
0
347,612
1
W
Baron Samedi
11,419
714
41
3
0
370,296
3
W
Lancelot
12,799
800
114
7
0
420,509
9
L
Hercules
9,686
605
7
0
0
337,010
1
L
Janus
10,845
678
78
5
0
333,129
4
L
Chronos
9,697
606
47
3
0
270,113
0
W
Jormungandr
13,157
822
82
5
0
343,582
1
W
Shiva
11,623
726
41
3
0
402,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role