Player Matchup

Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Archyras
Fafnir
Level 45
God Stats
3W - 3L
1,482 SR
Queue Stats
28W - 53L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Englemakeren
Cthulhu
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 40L
1,354 Elo+
Party 3
Fenrir
Fenrir
Olemao
Fenrir
Level 87
God Stats
3W - 4L
1,233 SR
Queue Stats
107W - 130L
1,389 Elo+
Party 3
Medusa
Medusa
kοasty
Medusa
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 184L
1,406 Elo+
Party 2
Team Averages
Level 51
1,443 SR
1,401 Elo+

VS

Team Averages
Level 60
1,614 SR
1,469 Elo+
Izanami
Izanami
J2RJR
Izanami
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,679 Elo+
Party 1
Athena
Athena
Kadak9
Athena
Level 105
God Stats
6W - 12L
1,285 SR
Queue Stats
27W - 40L
1,311 Elo+
Party 1
Raijin
Raijin
LargoBrute315
Raijin
Level 81
God Stats
7W - 0L
1,835 SR
Queue Stats
343W - 358L
1,477 Elo+
Solo
Cliodhna
Cliodhna
Pyroexerd
Cliodhna
Level 64
God Stats
1W - 0L
1,687 SR
Queue Stats
12W - 25L
1,330 Elo+
Solo
Ullr
Ullr
XLGBeatsCR
Ullr
Level 36
God Stats
23W - 15L
1,765 SR
Queue Stats
98W - 72L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 1 / 1
5,533
503
3,102
5,100
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Archyras
Fafnir
8
1 / 1 / 1
5,839
531
5,091
9,998
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Englemakeren
Cthulhu
9
1 / 3 / 0
5,164
469
3,637
8,579
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Olemao
Fenrir
9
3 / 4 / 0
5,992
545
3,339
10,711
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
kοasty
Medusa
9
1 / 4 / 1
5,335
485
6,356
7,934
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J2RJR
Izanami
10
3 / 2 / 1
5,958
542
6,160
7,265
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Athena
Kadak9
Athena
9
0 / 0 / 5
5,779
525
3,779
9,194
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 1
6,860
624
2,714
4,047
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Pyroexerd
Cliodhna
10
3 / 4 / 4
6,264
569
6,053
10,785
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 0
7,355
669
8,683
8,468
3,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
13
13
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
1
1.5
L
Fafnir
Archyras
Fafnir
1
1
1
1.5
L
Cthulhu
Englemakeren
Cthulhu
1
3
0
0.33
W
Izanami
J2RJR
Izanami
3
2
1
1.75
W
Athena
Kadak9
Athena
0
0
5
2.5
W
3
0
1
3.5
L
Fenrir
Olemao
Fenrir
3
4
0
0.75
W
Cliodhna
Pyroexerd
Cliodhna
3
4
4
1.25
W
4
1
0
4
L
Medusa
kοasty
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
27,389
42,322
Taken
39,759
20,825
Mitigated
16,938
11,973
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,102
464
0
1,459
5,100
1,765
0
1,792
3,308
26,139
0
L
Fafnir
Archyras
Fafnir
5,091
1,637
0
3,308
9,998
8,252
0
2,283
7,715
17,069
0
L
Cthulhu
Englemakeren
Cthulhu
3,637
472
0
1,520
8,579
4,026
0
0
8,579
18,968
0
W
Izanami
J2RJR
Izanami
6,160
4,559
0
2,446
7,265
2,538
0
2,884
4,381
0
31,295
W
Athena
Kadak9
Athena
3,779
1,688
0
1,554
9,194
5,659
0
2,007
6,857
14,912
0
W
2,714
181
0
823
4,047
1,392
0
1,094
2,775
44,176
0
L
Fenrir
Olemao
Fenrir
3,339
1,093
0
3,670
10,711
4,391
0
800
9,911
0
25,494
W
Cliodhna
Pyroexerd
Cliodhna
6,053
1,675
0
2,836
10,785
3,970
0
1,739
8,746
0
38,237
W
8,683
4,495
0
1,789
8,468
3,379
1,039
3,196
4,860
0
57,114
L
Medusa
kοasty
Medusa
6,356
4,338
0
2,016
7,934
2,391
0
1,618
6,316
0
33,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,863
Gold Earned
32,216
193
Minions Killed
309
0
Camps Cleared
0
1,079,482
Distance Traveled
1,070,001
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,533
503
40
4
0
217,489
6
L
Fafnir
5,839
531
10
1
0
220,456
4
L
Cthulhu
5,164
469
39
4
0
203,732
2
W
Izanami
5,958
542
40
4
0
177,844
0
W
Athena
5,779
525
25
2
0
234,702
1
W
Raijin
6,860
624
89
8
0
206,234
2
L
Fenrir
5,992
545
46
4
0
242,008
0
W
Cliodhna
6,264
569
60
5
0
236,272
1
W
Ullr
7,355
669
95
9
0
214,949
2
L
Medusa
5,335
485
58
5
0
195,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role