Player Matchup

Medusa
Medusa
Arnau2223
Medusa
Level 59
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 5L
1,064 Elo+
Party 2
Janus
Janus
ByNeizan
Janus
Level 28
God Stats
1W - 6L
1,189 SR
Queue Stats
34W - 32L
1,485 Elo+
Party 2
Lancelot
Lancelot
DetectiveHeavy
Lancelot
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,674 Elo+
Solo
Team Averages
Level 47
1,339 SR
1,407 Elo+

VS

Team Averages
Level 43
1,294 SR
1,337 Elo+
Neith
Neith
Checho150
Neith
Level 60
God Stats
13W - 33L
1,165 SR
Queue Stats
286W - 658L
1,331 Elo+
Solo
Atlas
Atlas
Tessaja
Atlas
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 60L
1,200 Elo+
Party 1
Baron Samedi
Baron Samedi
Wheremyfrags
Baron Samedi
Level 52
God Stats
7W - 8L
1,216 SR
Queue Stats
71W - 78L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arnau2223
Medusa
15
6 / 5 / 3
10,890
681
13,444
15,293
6,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
ByNeizan
Janus
14
1 / 7 / 6
9,879
617
15,435
15,887
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
14
3 / 5 / 6
10,061
629
10,672
13,706
6,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Checho150
Neith
16
5 / 5 / 9
11,763
735
7,274
12,965
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Tessaja
Atlas
16
0 / 1 / 14
11,286
705
7,696
15,185
17,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Wheremyfrags
Baron Samedi
19
12 / 4 / 4
13,028
814
23,801
17,490
10,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
17
17
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arnau2223
Medusa
6
5
3
1.5
L
Janus
ByNeizan
Janus
1
7
6
0.57
W
Neith
Checho150
Neith
5
5
9
1.9
L
Lancelot
3
5
6
1.2
W
Atlas
Tessaja
Atlas
0
1
14
7
W
Baron Samedi
Wheremyfrags
Baron Samedi
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
38,771
44,886
Taken
45,640
18,905
Mitigated
34,715
3,469
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arnau2223
Medusa
13,444
5,576
0
0
15,293
6,218
378
10,936
4,357
0
45,569
L
Janus
ByNeizan
Janus
15,435
647
0
2,540
15,887
6,390
145
12,450
3,437
49,067
0
W
Neith
Checho150
Neith
7,274
2,379
0
2,232
12,965
6,813
1,178
5,415
7,250
0
36,195
L
Lancelot
10,672
908
0
929
13,706
6,297
0
8,415
5,291
0
20,630
W
Atlas
Tessaja
Atlas
7,696
2,839
0
1,523
15,185
17,798
222
5,244
9,563
19,280
0
W
Baron Samedi
Wheremyfrags
Baron Samedi
23,801
1,018
3,644
6,771
17,490
10,104
930
4,247
13,025
60,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
36,077
164
Minions Killed
163
7
Camps Cleared
6
827,702
Distance Traveled
795,810
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,890
681
69
4
3
259,731
2
L
Janus
9,879
617
75
5
1
256,403
2
W
Neith
11,763
735
65
4
3
252,944
0
L
Lancelot
10,061
629
20
1
3
311,568
1
W
Atlas
11,286
705
26
2
0
268,990
1
W
Baron Samedi
13,028
814
72
5
3
273,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role