Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CelianGAME
Izanami
Level 86
God Stats
4W - 0L
1,777 SR
Queue Stats
24W - 20L
1,492 Elo+
Party 1
Janus
Janus
CrazyCutL30
Janus
Level 63
God Stats
2W - 0L
1,737 SR
Queue Stats
12W - 10L
1,468 Elo+
Party 1
King Arthur
King Arthur
HybrisTheGod
King Arthur
Level 29
God Stats
1W - 0L
1,804 SR
Queue Stats
29W - 31L
1,459 Elo+
Party 1
Da Ji
Da Ji
dehret
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,388 Elo+
Party 1
Team Averages
Level 64
1,664 SR
1,461 Elo+

VS

Team Averages
Level 53
1,593 SR
1,370 Elo+
Jormungandr
Jormungandr
I__Kioshi073__I
Jormungandr
Level 49
God Stats
10W - 10L
1,676 SR
Queue Stats
95W - 105L
1,264 Elo+
Party 3
Xing Tian
Xing Tian
JohnieHotchkick
Xing Tian
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 23L
1,261 Elo+
Solo
Yu Huang
Yu Huang
MG_MrLion
Yu Huang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 91L
1,402 Elo+
Party 3
Awilix
Awilix
RonaldoTilt
Awilix
Level 32
God Stats
4W - 5L
1,791 SR
Queue Stats
64W - 68L
1,463 Elo+
Party 2
Cupid
Cupid
TheXgamerproX
Cupid
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 124L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 0 / 14
10,567
480
11,659
15,310
16,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
CelianGAME
Izanami
17
2 / 2 / 9
10,476
476
13,348
13,797
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 3
11,248
511
8,345
13,029
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
HybrisTheGod
King Arthur
17
2 / 2 / 3
9,923
451
7,950
18,217
13,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
dehret
Da Ji
17
6 / 3 / 3
10,368
471
12,584
21,413
11,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I__Kioshi073__I
Jormungandr
18
2 / 1 / 2
11,424
519
14,482
16,160
16,215
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
JohnieHotchkick
Xing Tian
13
0 / 4 / 2
7,709
350
5,308
15,047
12,067
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
MG_MrLion
Yu Huang
17
2 / 4 / 2
10,424
474
9,485
12,955
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
17
6 / 3 / 1
11,046
502
16,102
17,560
10,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 6 / 3
8,752
398
8,200
16,181
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
10
10
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
14
10
W
Izanami
CelianGAME
Izanami
2
2
9
3.25
W
5
3
3
2.17
W
King Arthur
HybrisTheGod
King Arthur
2
2
3
1.75
L
Jormungandr
I__Kioshi073__I
Jormungandr
2
1
2
3
L
Xing Tian
JohnieHotchkick
Xing Tian
0
4
2
0.25
L
Yu Huang
MG_MrLion
Yu Huang
2
4
2
0.75
L
Awilix
6
3
1
2.17
L
0
6
3
0.25
W
Da Ji
dehret
Da Ji
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,886
Damage
53,577
81,766
Taken
77,903
53,898
Mitigated
50,397
27,044
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,659
3,320
4,685
7,208
15,310
16,115
303
6,565
8,745
30,541
0
W
Izanami
CelianGAME
Izanami
13,348
9,088
0
4,704
13,797
6,819
1,212
1,621
12,176
0
114,435
W
8,345
132
195
1,006
13,029
5,416
1,166
4,646
8,383
94,411
0
W
King Arthur
HybrisTheGod
King Arthur
7,950
928
0
500
18,217
13,924
0
11,528
6,689
0
69,763
L
Jormungandr
I__Kioshi073__I
Jormungandr
14,482
4,698
0
3,495
16,160
16,215
546
1,048
15,112
97,136
0
L
Xing Tian
JohnieHotchkick
Xing Tian
5,308
340
0
1,360
15,047
12,067
0
6,087
8,960
18,400
0
L
Yu Huang
MG_MrLion
Yu Huang
9,485
446
0
1,342
12,955
6,065
1,590
3,877
9,078
79,753
0
L
Awilix
16,102
6,533
0
750
17,560
10,444
0
5,422
12,138
0
99,375
L
8,200
3,224
41
6,314
16,181
5,606
211
3,570
12,611
0
80,766
W
Da Ji
dehret
Da Ji
12,584
4,122
0
8,746
21,413
11,624
0
4,915
16,498
0
73,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
49,355
605
Minions Killed
591
0
Camps Cleared
0
2,083,873
Distance Traveled
1,963,553
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,567
480
33
2
0
415,608
6
W
Izanami
10,476
476
187
9
0
391,472
4
W
Janus
11,248
511
183
8
0
433,528
0
W
King Arthur
9,923
451
94
4
0
419,167
2
L
Jormungandr
11,424
519
174
8
0
388,673
4
L
Xing Tian
7,709
350
23
1
0
380,238
3
L
Yu Huang
10,424
474
140
6
0
341,270
2
L
Awilix
11,046
502
128
6
0
488,656
5
L
Cupid
8,752
398
126
6
0
364,716
6
W
Da Ji
10,368
471
108
5
0
424,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role