Player Matchup

Ra
Ra
HomiessexuaI
Ra
Level 28
God Stats
3W - 0L
1,882 SR
Queue Stats
51W - 4L
1,917 Elo+
Party 1
Yu Huang
Yu Huang
Mouna deer
Yu Huang
Level 160
God Stats
58W - 30L
1,694 SR
Queue Stats
525W - 228L
1,823 Elo+
Party 1
Da Ji
Da Ji
MyRo0mIsMoist
Da Ji
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,548 Elo+
Party 1
Susano
Susano
MyRoomIsCold
Susano
Level 155
God Stats
109W - 51L
1,736 SR
Queue Stats
618W - 339L
1,667 Elo+
Party 1
Nemesis
Nemesis
sycras
Nemesis
Level 146
God Stats
2W - 0L
1,706 SR
Queue Stats
59W - 31L
1,691 Elo+
Party 1
Team Averages
Level 129
1,704 SR
1,729 Elo+

VS

Team Averages
Level 107
1,413 SR
1,418 Elo+
Izanami
Izanami
Cobalt Skeleton
Izanami
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 160L
1,371 Elo+
Solo
Set
Set
PSYC-DEZ
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 2
Anubis
Anubis
SalisburySteak30
Anubis
Level 49
God Stats
2W - 3L
1,425 SR
Queue Stats
4W - 10L
1,393 Elo+
Party 2
King Arthur
King Arthur
Shiloh420
King Arthur
Level 122
God Stats
3W - 6L
1,304 SR
Queue Stats
147W - 151L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Snowwthe8
Sylvanus
Level 154
God Stats
4W - 8L
1,335 SR
Queue Stats
177W - 206L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,516
652
5,783
6,967
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Mouna deer
Yu Huang
12
2 / 0 / 4
6,814
681
5,034
4,381
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
5 / 2 / 5
5,725
573
5,023
5,735
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
10
5 / 1 / 6
6,216
622
7,246
6,469
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
sycras
Nemesis
10
5 / 0 / 4
6,318
632
4,615
6,083
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,345
435
2,436
7,921
1,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 0
5,094
509
2,374
9,503
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 5 / 0
4,828
483
2,585
6,857
3,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Shiloh420
King Arthur
9
1 / 2 / 0
5,055
506
3,444
8,750
3,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
Snowwthe8
Sylvanus
7
2 / 4 / 1
4,729
473
5,381
8,418
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
20
Kills
5
5
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
2
1
1.75
W
Yu Huang
Mouna deer
Yu Huang
2
0
4
4
W
5
2
5
3.75
W
Susano
5
1
6
8
L
1
4
0
0.25
L
1
5
0
0.2
L
King Arthur
Shiloh420
King Arthur
1
2
0
0.5
L
Sylvanus
Snowwthe8
Sylvanus
2
4
1
0.63
W
Nemesis
sycras
Nemesis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,701
Damage
16,220
29,635
Taken
41,449
11,717
Mitigated
18,195
6,582
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,436
1,681
0
1,511
7,921
1,945
0
296
7,585
0
25,744
W
5,783
1,096
0
2,684
6,967
2,568
0
893
6,074
42,725
0
W
Yu Huang
Mouna deer
Yu Huang
5,034
690
0
1,115
4,381
1,664
0
1,303
3,078
51,776
0
W
5,023
1,763
0
739
5,735
2,415
494
1,651
4,084
0
22,597
W
Susano
7,246
2,509
0
1,363
6,469
3,197
0
2,432
4,037
0
25,445
L
2,374
1,132
0
2,855
9,503
4,221
0
1,501
7,914
0
33,521
L
2,585
41
99
1,431
6,857
3,336
0
2,736
3,909
26,584
0
L
King Arthur
Shiloh420
King Arthur
3,444
601
0
2,393
8,750
3,584
0
5,085
3,340
0
31,242
L
Sylvanus
Snowwthe8
Sylvanus
5,381
2,094
851
2,160
8,418
5,109
0
486
7,884
14,077
4,170
W
Nemesis
sycras
Nemesis
4,615
2,444
0
681
6,083
1,873
0
882
5,201
0
33,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
24,051
348
Minions Killed
229
0
Camps Cleared
0
997,178
Distance Traveled
879,138
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,345
435
48
5
0
180,416
3
W
Ra
6,516
652
85
9
0
173,999
2
W
Yu Huang
6,814
681
114
11
0
193,338
4
W
Da Ji
5,725
573
46
5
0
191,208
1
W
Susano
6,216
622
44
4
0
196,614
1
L
Set
5,094
509
56
6
0
175,130
1
L
Anubis
4,828
483
44
4
0
166,801
0
L
King Arthur
5,055
506
52
5
0
196,204
2
L
Sylvanus
4,729
473
29
3
0
160,587
0
W
Nemesis
6,318
632
59
6
0
242,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role