Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 160
1,500 SR
1,500 Elo+

VS

Team Averages
Level 80
1,536 SR
1,621 Elo+
Chang'e
Chang'e
Charlie_fdez
Chang'e
Level 67
God Stats
7W - 9L
1,493 SR
Queue Stats
43W - 52L
1,465 Elo+
Party 2
Atlas
Atlas
Galvantar
Atlas
Level 144
God Stats
2W - 2L
1,617 SR
Queue Stats
167W - 74L
1,899 Elo+
Solo
King Arthur
King Arthur
polcm15
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
6 / 0 / 5
6,517
1,086
8,471
4,605
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
10
6 / 1 / 5
6,496
1,083
15,734
5,947
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
 
Hercules
8
2 / 4 / 7
5,796
966
4,777
10,947
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Charlie_fdez
Chang'e
8
1 / 6 / 4
4,939
823
3,678
9,693
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Galvantar
Atlas
9
3 / 0 / 2
5,746
958
5,251
11,970
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
polcm15
King Arthur
7
1 / 8 / 3
4,669
778
4,180
11,945
8,654
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
5
5
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
5
8.5
W
Sol
 
Sol
6
1
5
8.5
W
Hercules
 
Hercules
2
4
7
1.38
L
Chang'e
Charlie_fdez
Chang'e
1
6
4
0.5
L
Atlas
Galvantar
Atlas
3
0
2
4
L
King Arthur
polcm15
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
13,109
21,499
Taken
33,608
10,721
Mitigated
21,756
7,349
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,471
5,017
0
922
4,605
1,947
832
2,083
2,394
0
22,125
W
Sol
 
Sol
15,734
10,208
0
3,563
5,947
2,320
1,395
3,562
2,291
36,546
0
W
Hercules
 
Hercules
4,777
1,900
0
2,864
10,947
6,454
124
3,071
7,654
0
7,659
L
Chang'e
Charlie_fdez
Chang'e
3,678
283
771
1,561
9,693
3,946
0
4,808
4,885
11,475
0
L
Atlas
Galvantar
Atlas
5,251
2,570
0
2,808
11,970
9,156
0
5,875
6,095
12,299
0
L
King Arthur
polcm15
King Arthur
4,180
1,041
339
290
11,945
8,654
0
5,167
6,778
0
6,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,809
Gold Earned
15,354
74
Minions Killed
30
4
Camps Cleared
1
343,733
Distance Traveled
306,809
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,517
1,086
28
5
3
116,459
3
W
Sol
6,496
1,083
45
8
1
104,637
0
W
Hercules
5,796
966
1
0
0
122,637
2
L
Chang'e
4,939
823
17
3
1
82,003
0
L
Atlas
5,746
958
7
1
0
133,484
1
L
King Arthur
4,669
778
6
1
0
91,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role