Player Matchup

Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Ernith
Yu Huang
Level 89
God Stats
6W - 4L
1,574 SR
Queue Stats
93W - 88L
1,510 Elo+
Solo
Ravana
Ravana
Gorkk10
Ravana
Level 34
God Stats
3W - 3L
1,596 SR
Queue Stats
118W - 63L
1,824 Elo+
Party 2
King Arthur
King Arthur
Perchasyou
King Arthur
Level 155
God Stats
14W - 1L
1,953 SR
Queue Stats
196W - 129L
1,691 Elo+
Party 2
Team Averages
Level 114
1,625 SR
1,605 Elo+

VS

Team Averages
Level 95
1,519 SR
1,488 Elo+
Hachiman
Hachiman
Brockchen5034
Hachiman
Level 146
God Stats
22W - 21L
1,536 SR
Queue Stats
869W - 859L
1,500 Elo+
Party 1
Loki
Loki
Killionaire1337
Loki
Level 147
God Stats
8W - 16L
1,493 SR
Queue Stats
612W - 549L
1,502 Elo+
Party 1
Lancelot
Lancelot
Milkypops
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Viliko
Nu Wa
Level 108
God Stats
2W - 3L
1,565 SR
Queue Stats
93W - 109L
1,438 Elo+
Solo
Sylvanus
Sylvanus
eev3e
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 0 / 1
7,508
626
7,477
8,014
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
 
Fafnir
10
1 / 0 / 7
7,307
609
2,648
9,575
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Ernith
Yu Huang
11
2 / 1 / 6
6,686
557
5,034
6,309
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Gorkk10
Ravana
11
4 / 1 / 6
6,888
574
5,281
6,765
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Perchasyou
King Arthur
12
5 / 1 / 3
7,683
640
6,045
10,531
9,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brockchen5034
Hachiman
8
0 / 2 / 0
4,813
401
3,077
6,440
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
5,876
490
3,883
10,011
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Milkypops
Lancelot
8
0 / 5 / 0
4,309
359
2,704
7,567
2,928
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Viliko
Nu Wa
9
0 / 4 / 2
5,439
453
4,099
6,777
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
eev3e
Sylvanus
8
1 / 2 / 0
5,546
462
2,898
7,439
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
2
3
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
1
4.5
W
Fafnir
 
Fafnir
1
0
7
4.5
L
Hachiman
Brockchen5034
Hachiman
0
2
0
0
W
Yu Huang
Ernith
Yu Huang
2
1
6
5
W
Ravana
Gorkk10
Ravana
4
1
6
7
L
1
3
0
0.33
L
Lancelot
Milkypops
Lancelot
0
5
0
0
W
King Arthur
Perchasyou
King Arthur
5
1
3
6.5
L
Nu Wa
Viliko
Nu Wa
0
4
2
0.25
L
Sylvanus
eev3e
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
16,661
41,194
Taken
38,234
26,261
Mitigated
13,762
16,092
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,477
4,685
0
6,345
8,014
2,818
799
1,415
6,599
0
68,756
W
Fafnir
 
Fafnir
2,648
831
0
3,504
9,575
8,982
45
2,595
6,980
18,380
0
L
Hachiman
Brockchen5034
Hachiman
3,077
1,216
0
1,669
6,440
1,551
0
863
5,555
0
27,605
W
Yu Huang
Ernith
Yu Huang
5,034
311
0
1,194
6,309
2,238
1,418
990
5,319
41,888
0
W
Ravana
Gorkk10
Ravana
5,281
1,835
0
3,546
6,765
2,857
0
1,286
5,479
0
41,555
L
3,883
1,375
0
3,706
10,011
3,357
0
1,983
7,725
0
41,388
L
Lancelot
Milkypops
Lancelot
2,704
772
0
313
7,567
2,928
0
800
6,743
0
16,731
W
King Arthur
Perchasyou
King Arthur
6,045
1,042
0
1,503
10,531
9,366
0
1,299
9,232
0
46,514
L
Nu Wa
Viliko
Nu Wa
4,099
933
0
474
6,777
2,046
0
1,958
4,568
29,870
0
L
Sylvanus
eev3e
Sylvanus
2,898
1,430
202
1,805
7,439
3,880
0
1,450
5,961
11,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
25,983
369
Minions Killed
190
0
Camps Cleared
0
1,166,518
Distance Traveled
1,102,895
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,508
626
126
11
0
222,856
1
W
Fafnir
7,307
609
18
2
0
235,126
4
L
Hachiman
4,813
401
34
3
0
181,634
3
W
Yu Huang
6,686
557
73
6
0
210,586
2
W
Ravana
6,888
574
61
5
0
248,234
3
L
Loki
5,876
490
77
6
0
251,644
3
L
Lancelot
4,309
359
19
2
0
257,825
1
W
King Arthur
7,683
640
91
8
0
249,716
5
L
Nu Wa
5,439
453
45
4
0
209,365
3
L
Sylvanus
5,546
462
15
1
0
202,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role